
Luma - DLAA - FSR 3 Native AA - SMAA
Luma for Mass Effect: Andromeda replaces the game's TAA with DLAA or FSR 3 Native AA and its FXAA with SMAA, and adds 16x anisotropic filtering. A ReShade addon, not a preset.
查看大图[size=5]Features[/size]
Anti-aliasing and sharpening:
[list]
[][b]DLAA[/b] (DLSS at native resolution) replacing the game's TAA[/]
[][b]FSR 3 native AA[/b] replacing the game's TAA[/]
[][b]SMAA[/b] replacing the built-in FXAA[/]
[][b]RCAS sharpening[/b] with a slider, applied after SMAA[/]
[][b]16x anisotropic filtering[/b][/]
[/list][size=5]Requirements[/size]
[list]
[]An NVIDIA RTX GPU for DLAA. FSR 3 and SMAA work on any GPU.[/]
[]Anti-Aliasing must be set to TAA in the game's video settings for DLAA and FSR 3 to run, or to FXAA for SMAA.[/]
[/list][size=5]Installation[/size]
[list=1]
[]Extract the mod files next to the game exe ([i]MassEffectAndromeda.exe[/i]).[/]
[]Boot the game and press <HOME> to open the ReShade UI.[/]
[]Pick DLSS or FSR 3 in Super Resolution, or leave it on Auto.[/]
[/list][size=5]FAQ[/size]
[list]
[][b]Why does DLAA look softer than the game's TAA?[/b] - The game's TAA has a strong sharpening filter built into it. DLAA and FSR 3 reconstruct the image without one.[/]
[][b]Can I use it with the RenoDX HDR mod?[/b] - Yes. In fact, I recommend it if you have an HDR display.[/]
[][b]Can I use it with my ReShade preset?[/b] - Yes, effects still work.[/]
[/list][size=5]Known Issues[/size]
[list]
[]DLSS Preset [b]L[/b] and [b]M[/b] can turn very bright lights into green flashing frames. You can pick any other preset in the Luma UI.[/]
[/list][size=5]About Luma[/size]
Luma is a DirectX 11 game modding framework built on ReShade's add-on system. It hooks and replaces rendering passes instead of drawing a filter on top, which is how it can add HDR to a game that never had it. Mods for many other games are listed [url=https://github.com/Filoppi/Luma-Framework/wiki]here[/url], and the source code is on [url=https://github.com/Filoppi/Luma-Framework]GitHub[/url].
[size=5]Discord[/size]
[url=https://discord.gg/5WZXDpmbpP]HDR Den Discord[/url].
[size=5]Credits[/size]
[size=2]Luma for Mass Effect: Andromeda is developed by DristoforColumb and is open source and free.
Pumbo and Ersh for the Luma framework, crosire for ReShade and its add-on API.
Thanks to the Luma team for the help.[/size]
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