
Sekiro Puppeteer Allies Mod - Just throw money and bribe enemies
Do you have a hard time playing Fromsoft games like me? Wish there was CO-OP? Do you wish there was other ways to implement the puppeteer ninjutsu? Well now you can with this mod! Just throw money at the enemies to bribe them to fight for you. Or throw ash and oil on them to make them confused and attack each other.
查看大图[b][color=#ffff00][size=4][u]Description[/u][/size][/color][/b]
[b][color=#00ffff]Just throw money[/color] at your enemies and bribe them to fight for you! Sen Throw now inflicts a custom puppeteer status on enemies when you throw money at them. Turning them into allies for a short time at which point they will return to a normal enemy state after the timer expires. You will need to throw more money at them again to bribe them to continue fighting for you. Obviously if you have no money to throw at them they wont fight for you. [/b]
[b][color=#00ffff]Just throw ash or oil[/color] at your enemies to confuse them and make them fight each other! Added a custom indiscriminate puppeteer status effect to Fist Full of Ash and Oil when thrown at enemies. Instead of turning them into allies they will become confused and fight each other including you when no one is left. They will lose confusion and return to a normal enemy state instead of dying when the timer expires.[/b]
[b][color=#ff7700]These 2 custom effects will not cause enemies to die after the timer expires like the regular Puppeteer Ninjutsu effect. They will simply return to a normal enemy state after the timer expires.[/color][/b]
[b][color=#ffff00]Restored the HP and Posture Bars above Bribed, Confused, and Puppet enemies. Now you can see how well they are doing when fighting enemies and each other. Removed the Immortality State with my custom effects so they can actually die in battle instead of surviving with 1 HP.[/color][/b]
[b][color=#00ff00]The Puppeteer Ninjutsu remains unchanged and retains its vanilla values. Everything is done through my own custom effects. Puppets created through the normal means of the Puppeteer Ninjutsu will expire after 45 seconds, at which point your puppets created this way will die like normal unless you re-puppet them. These puppets created with the Puppeteer Ninjutsu are immortal and cannot die in battle until their timer runs out. Those are the vanilla values compared to my custom effects.[/color][/b]
[b][color=#00ffff]Sen Throw - No Money[/color] = [color=#00ff00]No Effect[/color][color=#ead1dc] - No Ally, No Money No Services[/color][/b]
[b][color=#00ffff]Sen Throw - Little Money[/color] = [color=#00ff00]30 Seconds[/color] - Temporary Ally until DEATH or TRAVEL or REST or EXPIRED TIME[/b]
[b][color=#00ffff]Sen Throw - Some Money[/color] = [color=#00ff00]45 Seconds[/color] - Temporary Ally until DEATH or TRAVEL or REST or EXPIRED TIME [/b]
[b][color=#00ffff]Sen Throw - A Lot of Money[/color] = [color=#00ff00]60 Seconds[/color] - Temporary Ally until DEATH or TRAVEL or REST or EXPIRED TIME [/b]
[b][color=#00ffff]Fist Full of Ash[/color] = [color=#00ff00]30 Seconds[/color] - Indiscriminate Enemy until DEATH or TRAVEL or REST or EXPIRED TIME [/b]
[b][color=#00ffff]Oil[/color] = [color=#00ff00]45 Seconds[/color] - Indiscriminate Enemy until DEATH or TRAVEL or REST or EXPIRED TIME [/b]
[b][color=#00ffff]Temporary Ally [/color][color=#ffffff]=[/color] [color=#ffff00]Team Type 15[/color], [color=#00ff00]Puppeteer[/color] [color=#ff7700](They will fight your enemies but can still harm you if you get in their attack range. They will never personally target you, but you can still backstab and kill them.)[/color][/b]
[b][color=#00ffff]Indiscriminate Enemy [/color][color=#ffffff]=[/color] [color=#ffff00]Team Type 29[/color], [color=#00ff00]Indiscriminate[/color] [color=#ff7700](They will still target you as well as other enemies around them. If they are locked on to you when the effect procs either you need to run and hide so they lose aggro on you. At which point they will then begin attacking other enemies or they will need to be hit by someone else to draw their aggro away from you.)[/color][/b]
[b]- Enemies affected by the normal Puppeteer Ninjutsu will retain their normal glowing purple eyes.[/b]
[b]- Enemies affected by Sen Throw Bribery will have glowing white eyes.[/b]
[b]- Enemies affected by Confusion from Fistful of Ash and Oil will have glowing red eyes.[/b]
[b][color=#ffff00]Adjusted the default Sen cost of throwing money to further balance Sen Throw so players cant abuse it and use it so often to spam. This change should help players plan better when throwing money to bribe enemies.[/color]
[/b]
[b][color=#00ffff]Sen Throw - Little Money[/color] = [color=#00ff00]30 Sen[/color] ; [color=#ff7700]Was 1 Sen[/color] ; Activates between 1 and 250 current Sen Pocket
[color=#00ffff]Sen Throw - Charged Little Money[/color] = [color=#00ff00]60 Sen[/color] ; [color=#ff7700]Was 1 Sen[/color]; Activates between 1 and 250 current Sen Pocket
[color=#00ffff]Sen Throw - Some Money [/color][color=#ffffff]= [/color][color=#00ff00]45 Sen[/color] ; [color=#ff7700]Was 5 Sen[/color] ; Activates between 251 and 500 current Sen Pocket
[color=#00ffff]Sen Throw - Charged Some Money[/color] = [color=#00ff00]90 Sen[/color] ; [color=#ff7700]Was 8 Sen[/color] ; Activates between 251 and 500 current Sen Pocket
[color=#00ffff]Sen Throw - A Lot of Money[/color] = [color=#00ff00]60 Sen[/color] ; [color=#ff7700]Was 10 Sen[/color] ; Activates at 501+ current Sen Pocket
[color=#00ffff]Sen Throw - Charged A Lot of Money[/color] = [color=#00ff00]120 Sen[/color] ; [color=#ff7700]Was 15 Sen[/color] ; Activates at 501+ current Sen Pocket[/b]
[b][color=#ffff00][size=4]Please avoid trying to throw money at bosses if you need to kill them to progress the storyline.[/size][/color][/b]
[b][color=#ffff00][size=4][u]Installation Instructions[/u][/size][/color][/b]
[b][color=#00ff00]Step 1:[/color] Download Mod Engine 3 = https://github.com/garyttierney/me3[/b]
[b][color=#00ff00]Step 2:[/color] Unzip Mod Engine 3 and place anywhere you like. Just create a new empty folder and name it like "Puppet Mod" or whatever you want and then place the Mod Engine 3 contents into the newly created folder[/b]
[b][color=#00ff00]Step 3:[/color] Create a new folder inside the folder you just created and named "Puppet Mod" or whatever you named it in step 2 Name that new folder "sekiro-mods"[/b]
[b][color=#00ff00]Step 4:[/color] Delete all the other folder structures not related to Sekiro, for example elden ring and nightreign folders and such etc that you unzipped from step 1[/b]
[b][color=#00ff00]Step 5:[/color] Download my mod and unzip it. Copy paste the "sekiro-mods" folder from my mod into your newly created folder you named "sekiro-mods" in step 3[/b]
[b][color=#00ff00]Step 6:[/color] Make sure Steam is currently open/logged in/signed in. Now click on "launch-sekiro-mods" from the folder we created in step 2 and play the game[/b]
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