
THOR'S HAMMER - MJOLNIR
Valheim Mjolnir adds a throwable, recallable lightning hammer to the game.
查看大图Valheim Mjolnir
Valheim Mjolnir adds a throwable, recallable lightning hammer to Valheim. Throw it across the world, call it back to your hand, summon lightning, fly through the air, and control its position remotely.
[center][img]https://media1.giphy.com/media/v1.Y2lkPTc5MGI3NjExdWtoNTEyOWdzaWcxNXVvdTd2MzkxdzJ2cTRoMG0xZXI2bGJ5M3I3byZlcD12MV9pbnRlcm5hbF9naWZfYnlfaWQmY3Q9Zw/z0Zt1hpqXnJazLfe27/giphy.gif[/img][/center]
[line]
[heading]Features[/heading]
[list]
[][b]Charged throwing[/b]: Hold the throw button to charge. Longer charges travel faster and farther.[/]
[][b]Physical hammer behavior[/b]: Once thrown, Mjolnir falls naturally and damages enemies, structures, and objects it hits.[/]
[][b]Impact craters[/b]: Ground impacts leave craters sized by impact force.[/]
[][b]Persistent landing position[/b]: The hammer stays where it lands until recalled.[/]
[][b]Automatic recovery[/b]: Past 900 m it returns on its own, so it can never be permanently lost.[/]
[][b]Tracking[/b]: A map marker and on-screen directional arrow show its position.[/]
[][b]Lightning abilities[/b]: Aim lightning at a location or at the hammer itself.[/]
[][b]Flight[/b]: Pull yourself through the air, glide, and ground slam.[/]
[][b]Remote control[/b]: Guide the thrown hammer to your crosshair and levitate it there.[/]
[/list][line]
[heading]Installation[/heading]
[list=1]
[]Install [url=https://thunderstore.io/c/valheim/p/denikson/BepInExPack_Valheim/]BepInEx[/url].[/]
[]Install [url=https://www.nexusmods.com/valheim/mods/1138]Jotunn[/url].[/]
[]Extract the mod files into your Valheim installation folder.[/]
[]Confirm the files are located at:
[code]BepInEx/plugins/ValheimMjolnir/ValheimMjolnir.dll
BepInEx/plugins/ValheimMjolnir/ValheimMjolnir.Core.dll[/code][/]
[]Launch Valheim once to generate the configuration file.[/]
[]Craft Mjolnir or spawn it through the console.[/]
[/list][b]Requirements:[/b] BepInEx, Jotunn.
[line]
[heading]Crafting[/heading]
Crafted at a [b]Level 5 Forge[/b]:
[table][tr][th]Material[/th]
[th]Quantity[/th]
[/tr]
[tr][td]Hard Antler[/td]
[td]3[/td]
[/tr]
[tr][td]Silver[/td]
[td]20[/td]
[/tr]
[tr][td]Yggdrasil Wood[/td]
[td]10[/td]
[/tr]
[tr][td]Thunderstone[/td]
[td]1[/td]
[/tr]
[/table][line]
[heading]Controls[/heading]
All keys are rebindable in the Mjolnir Settings menu ([b]F4[/b]). Defaults are shown below.
Base Keys
[table][tr][th]Input[/th]
[th]Action[/th]
[/tr]
[tr][td][b]H[/b][/td]
[td]Charge and throw Mjolnir, or recall it when away[/td]
[/tr]
[tr][td][b]G[/b][/td]
[td]Aim and activate lightning; ground slam while flying[/td]
[/tr]
[tr][td][b]Y[/b][/td]
[td]Hold to fly while Mjolnir is equipped[/td]
[/tr]
[tr][td][b]J[/b][/td]
[td]Guide and levitate the thrown hammer[/td]
[/tr]
[tr][td][b]B[/b][/td]
[td]Grounded overhead slam[/td]
[/tr]
[tr][td][b]F4[/b][/td]
[td]Open the Mjolnir Settings menu[/td]
[/tr]
[/table]Alt Powers (Context-Sensitive)
The ability modifier is [b]Left Alt[/b] by default. The modifier changes the meaning of the ordinary key for the current context: [b]Alt+G[/b] is Thunder Clap with Mjolnir in hand, Chain Lightning when it is away, and Thunder Spear while flying.
[b]Mjolnir in hand[/b]
[table][tr][th]Combination[/th]
[th]Power[/th]
[th]Use[/th]
[/tr]
[tr][td][b]Alt+G[/b][/td]
[td]Thunder Clap[/td]
[td]Hold to charge a shockwave, then release[/td]
[/tr]
[tr][td][b]Alt+H[/b][/td]
[td]Storm Line[/td]
[td]Line of ground lightning along your aim[/td]
[/tr]
[tr][td][b]Alt+J[/b][/td]
[td]Lightning Pillars[/td]
[td]Ring of lightning pillars at the aimed location[/td]
[/tr]
[tr][td][b]Alt+B[/b][/td]
[td]Summon the Storm[/td]
[td]Call a thunderstorm over your character[/td]
[/tr]
[/table][b]Mjolnir away[/b]
[table][tr][th]Combination[/th]
[th]Power[/th]
[th]Use[/th]
[/tr]
[tr][td][b]Alt+G[/b][/td]
[td]Chain Lightning[/td]
[td]Chains from the hammer through nearby hostiles[/td]
[/tr]
[tr][td][b]Alt+H[/b][/td]
[td]Mjolnir Tempest[/td]
[td]Toggled attack routed through nearby hostiles[/td]
[/tr]
[tr][td][b]Alt+J[/b][/td]
[td]Multi-Angle Barrage[/td]
[td]Attack a nearby hostile from multiple directions[/td]
[/tr]
[/table][b]While flying[/b]
[table][tr][th]Combination[/th]
[th]Power[/th]
[th]Use[/th]
[/tr]
[tr][td][b]Alt+G[/b][/td]
[td]Thunder Spear[/td]
[td]Concentrated bolt through the crosshair[/td]
[/tr]
[tr][td][b]Alt+H[/b][/td]
[td]Flying Hammer Charge[/td]
[td]Dash along your aim with Mjolnir[/td]
[/tr]
[/table][b]Equipped (any state)[/b]
[table][tr][th]Combination[/th]
[th]Power[/th]
[th]Use[/th]
[/tr]
[tr][td][b]Alt+Y[/b][/td]
[td]God of Thunder[/td]
[td]Enter an empowered state using stored lightning[/td]
[/tr]
[/table][line]
[heading]Throwing and Recall[/heading]
[list]
[]Hold [b]H[/b] while holding Mjolnir to charge a throw; release to throw. Longer charge means faster and farther.[/]
[]Press [b]H[/b] while the hammer is away to begin a [b]normal recall[/b], which uses obstacle avoidance to navigate around objects.[/]
[]Press [b]H[/b] again during a normal recall to cancel it. The hammer keeps its trajectory and falls naturally.[/]
[]Hold [b]H[/b] for a [b]forced recall[/b], which sends the hammer directly back to you.[/]
[/list][quote][b]Warning:[/b] Forced recall can destroy nearby structures and environmental objects in the hammer's path. Use it carefully around your base and other player-built areas.[/quote][line]
[heading]Lightning Abilities[/heading]
Lightning Strike ([b]G[/b])
Tap or hold [b]G[/b] to aim, then release to activate.
[list]
[]Mjolnir [b]in hand[/b] → lightning strikes the location you aimed at.[/]
[]Mjolnir [b]away[/b] → the strike is centred on the hammer instead.[/]
[/list][line]
[heading]Flight and Ground Slam[/heading]
[list=1]
[]Equip Mjolnir.[/]
[]Hold [b]Y[/b] to begin flying.[/]
[]Mjolnir pulls you through the air in the direction of the camera.[/]
[]Release [b]Y[/b] to end powered flight and transition into a smooth glide and controlled descent.[/]
[/list]Flight prevents normal fall damage when you land through it. While flying, press [b]G[/b] to dive and perform a ground-slam attack on impact.
In short: [b]G[/b] is a lightning strike when grounded, and a ground slam while flying.
[line]
[heading]Remote Control and Levitation ([b]J[/b])[/heading]
[list=1]
[]Throw Mjolnir with [b]H[/b].[/]
[]Press or hold [b]J[/b] while it is away to guide it toward the crosshair.[/]
[]Mjolnir travels to the selected point and levitates there.[/]
[]Release [b]J[/b] to stop controlling it and let gravity take over.[/]
[]Press [b]H[/b] to recall it from its levitated position.[/]
[/list][line]
[heading]Storm Empowerment[/heading]
While rain or a storm is overhead, or while [b]God of Thunder[/b] is active, Mjolnir is empowered:
[table][tr][th]Effect[/th]
[th]Value[/th]
[/tr]
[tr][td]Mjolnir damage[/td]
[td]2x[/td]
[/tr]
[tr][td]Power stamina costs[/td]
[td]−50%[/td]
[/tr]
[tr][td]Power cooldowns[/td]
[td]−50%[/td]
[/tr]
[tr][td]Damage taken[/td]
[td]−50%[/td]
[/tr]
[/table]These effects [b]do not stack[/b]. A storm during God of Thunder is still one empowered state, not two sets of bonuses. The buffs do not make abilities free, remove cooldowns, or make you invulnerable.
An empowerment icon appears beside the minimap and identifies the source as [b]Storm Empowered[/b], [b]Summoned Storm[/b], or [b]God of Thunder[/b]. It can be disabled in the mod settings.
God of Thunder ([b]Alt+Y[/b])
With Mjolnir equipped, hold the ability modifier and the flight key.
[list]
[]Requires the [b]Thor Approved[/b] worthiness tier.[/]
[]Spends the stored-lightning reserve on activation.[/]
[]Lasts [b]10 seconds[/b].[/]
[]Empowers your existing Mjolnir powers rather than adding a separate control set.[/]
[]Makes Mjolnir strike nearby hostiles automatically.[/]
[]Drains stamina while active; ends when the timer expires, stamina empties, or you die.[/]
[/list]Summon the Storm ([b]Alt+B[/b])
With Mjolnir in hand, hold the ability modifier and the overhead-slam key. Without the modifier, [b]B[/b] remains the ordinary grounded overhead slam.
[list]
[]Hold for the commit window, [b]1.2 s[/b] by default.[/]
[]Spends the full stored-lightning reserve, [b]60 charge[/b] by default.[/]
[]Costs stamina and requires the [b]Storm Bearer[/b] worthiness tier.[/]
[]Lasts [b]60 s[/b] by default, capped at 180 s.[/]
[]Empowers Mjolnir exactly like natural rain or a natural storm.[/]
[]If rain or a thunderstorm is already overhead, the summon is refused without spending charge, stamina, or cooldown.[/]
[/list]The weather change is local to your game and is not saved. Valheim environment zones and raid weather overrides can end it early.
[line]
[heading]Stored Lightning[/heading]
Stored lightning is the shared reserve used by both God of Thunder and Summon the Storm.
[list]
[]Carrying Mjolnir generates [b]one charge every three seconds[/b].[/]
[]Standing in natural rain with Mjolnir out and outside shelter generates charge much faster.[/]
[]Charge at or below the banked-charge threshold is preserved; only excess charge decays.[/]
[]A summoned storm does [b]not[/b] refill the reserve or grant the natural-weather charging bonus that paid for it.[/]
[/list][line]
[heading]Worthiness[/heading]
Mjolnir binds itself to your character. Worthiness increases the hammer's damage by up to [b]30%[/b], and players considered unworthy cannot lift the hammer at all. The system can be configured or bypassed through the settings menu.
While Mjolnir Is Held
[list]
[]All stamina costs are reduced by [b]50%[/b].[/]
[]You cannot be staggered.[/]
[]Enemy attacks cannot knock you back.[/]
[/list]Deeds
[table][tr][th]Deed[/th]
[th]Fires when[/th]
[th]Value[/th]
[/tr]
[tr][td]FelledAGuardian[/td]
[td]A boss dies to you (first time per boss)[/td]
[td]+10[/td]
[/tr]
[tr][td]ShieldedAnother[/td]
[td]You take a blow meant for a tame or player[/td]
[td]+3[/td]
[/tr]
[tr][td]DefeatedStrongerFoe[/td]
[td]Kill ≥ 1.35× your max HP (also a re-killed boss)[/td]
[td]+1.5[/td]
[/tr]
[tr][td]HeldTheLine[/td]
[td]Kill from below 25% HP[/td]
[td]+1[/td]
[/tr]
[tr][td]SparedFleeingFoe[/td]
[td]Let a fleeing creature live 12 s[/td]
[td]+0.25[/td]
[/tr]
[tr][td]PunchedDown[/td]
[td]Kill a weak non-fighter[/td]
[td]−0.05[/td]
[/tr]
[tr][td]StruckFleeingFoe[/td]
[td]Kill a fleer after the 2 s grace[/td]
[td]−0.3[/td]
[/tr]
[tr][td]Hunt a wild animal[/td]
[td]Kill passive wildlife (deer, un-provoked boar)[/td]
[td]≈0 / −0.3[/td]
[/tr]
[tr][td]StruckHelplessCreature[/td]
[td]Kill a tame or another player[/td]
[td]−2.5[/td]
[/tr]
[tr][td]DiedFighting[/td]
[td]Die on foot (first ≈−0.19, escalates)[/td]
[td]−0.75[/td]
[/tr]
[tr][td]DiedInHubris[/td]
[td]Die mid-power (first −1.50, escalates)[/td]
[td]−6[/td]
[/tr]
[/table]Tier Progression
Time to reach each tier by playstyle:
[table][tr][th]Playstyle[/th]
[th]Settles at[/th]
[th]Responds (15)[/th]
[th]Thunder (35)[/th]
[th]Storm (60)[/th]
[th]Thor Approved (85)[/th]
[/tr]
[tr][td]Careful[/td]
[td]100[/td]
[td]0.3 h[/td]
[td]1.8 h[/td]
[td]4.3 h[/td]
[td]8.0 h[/td]
[/tr]
[tr][td]Ordinary[/td]
[td]88.4[/td]
[td]0.3 h[/td]
[td]2.0 h[/td]
[td]7.0 h[/td]
[td]18.0 h[/td]
[/tr]
[tr][td]Reckless[/td]
[td]0 (falls out)[/td]
[td]never[/td]
[td]never[/td]
[td]never[/td]
[td]never[/td]
[/tr]
[/table][line]
[heading]Settings and Console Commands[/heading]
Press [b]F4[/b] in-game to open the Mjolnir Settings menu, where you can change keybindings, adjust mod settings, and configure or bypass worthiness options.
[b]Spawn Mjolnir[/b]
[code]spawn Kewb_Mjolnir_Item[/code][b]Set worthiness[/b]
[code]worthiness 100[/code][line]
[heading]Warnings[/heading]
[list]
[][b]Forced recall can cause damage[/b]: the hammer travels straight back to you and can destroy structures and environmental objects in its path.[/]
[][b]Thrown Mjolnir remains in the world[/b]: it stays at its landing position until recalled; use the map marker and directional arrow to track it.[/]
[][b]The hammer can travel a long way[/b]: beyond 900 m, automatic recovery returns it to you.[/]
[][b]Impacts affect the terrain[/b]: ground impacts create craters based on impact force.[/]
[][b]Gravity resumes after levitation[/b]: releasing [b]J[/b] stops remote control and lets the hammer fall.[/]
[][b]Control context matters[/b]: [b]G[/b] is lightning when grounded and a ground slam while flying.[/]
[][b]Worthy ownership matters[/b]: the hammer binds to your character, and an unworthy player cannot lift it.[/]
[/list][line]
[heading]Feedback[/heading]
Please post suggestions, balancing feedback, bug reports, and control-tuning ideas in the posts section.
Check out my other MOD: [url=https://www.nexusmods.com/valheim/mods/3432]DLSS Upscaling[/url]
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