
头部受伤减少
机枪子弹击中你的装甲不应该造成重大伤害。现在使用BTML和Harmony!
查看大图Two locations of the head injury shot logic are altered:
- When a mech's head is hit by a weapon while armored. The system checks if the single damage is at least 10 points before determining a head injury. This prevents machine gun bullets, which barely cause any damage, from resulting in severe pilot injuries.
- When a mech's head is hit by a weapon while unarmored. The system checks if the single damage is at least 5 points before confirming a head injury. Although this is somewhat academic—since attacking an exposed cockpit essentially bets the pilot's life.
These values can be adjusted in the mod's mod.json file.
Installation
Place the mod folder into the game's mods folder:
- WIN:
C:\Users\user_name\MyDocuments\MyGames\BattleTech\mods - LIN:
/home/user_name/MyGames/BattleTech/mods - OSX:
/Users/user_name/MyGames/BattleTech/mods
If the above folder does not exist, you need to launch BattleTech to have the game create it.
If you receive a message asking to overwrite a folder, click Yes: either you are updating the mod (in which case you should replace it),
or you are installing another mod I made, and in that case, your operating system should be smart enough to merge conflicting folders.
If the mod does not appear in the mod list when you launch Battletech, try moving the LessHeadInjuries folder out of the RealityMachina folder. The correct folder path should be: Battletech/Mods/LessHeadInjuries.
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