
增强型远程动画稳定性
Make Henry's aim steady,no more shaking arms! 通过删除了一些动画,使亨利瞄准时手臂不再晃动
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描述
哦亨利,我的亨利!你怎敢跳过你的上肢训练呢?看看你的手臂晃得多厉害!
作为一名铁匠,亨利的手臂似乎有点……太弱了,弓、弩、火器,摇摇晃晃,成何体统? 所以我删除了一部分动画效果,现在亨利在瞄准时不再有烦人的手臂晃动。
火器部分还有些小问题,我还没找到影响晃动的点火后动画,不过我在测试时发现,站姿射击时不论怎么晃动,子弹都会落在准心位置。
Oh, Henry, my dear Henry! Skipping arm day again, are we? Just look at those arms wobble! What would your father say? For a blacksmith's son, Henry seems to have surprisingly noodle-like arms. Give the man a bow, a crossbow, or a firearm, and suddenly he's shaking like a leaf in a thunderstorm. Honestly, Henry, have some dignity! Well, enough is enough. I've removed some of the unnecessary aiming animations, so Henry can finally hold his weapons steady without looking like he's trying to aim during an earthquake. No more wobbly arms. No more skipped arm days. Just steady aim, as a proper blacksmith's son should have.
火器方面仍有几个小问题。不过,在测试期间,我注意到当以站姿射击时,无论武器晃动幅度多大,子弹总是精准落在准星所指的位置。
强烈推荐的配套模组
特别鸣谢
感谢 GPT,我只是许了个愿就得到了这个模组。
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