Horse Spawner

Horse Spawner

A focused console utility that spawns a random generic horse, lets you claim it, raises and displays its trainable stats, and safely removes extra horses spawned by the mod. No named-horse or appearance selection.

[heading][b]Horse Spawner[/b][/heading]
Horse Spawner is a small, focused console utility for creating and managing a horse wherever you need one.
[b]The game does not preserve a requested named-horse identity when a horse is spawned through Lua.[/b] Earlier versions incorrectly advertised commands for specific horses such as Pebbles. Version 1.2 removes those misleading commands: [b]horse_spawn always creates a generic horse with an appearance chosen by the game.[/b]
Features
[list]
[]Spawn a random generic horse near the player.[/]
[]Claim the horse you are riding, or the nearest horse, as your registered mount.[/]
[]Raise your current mount's trainable stats toward the mod's target and display the values actually accepted by the game.[/]
[]Inspect your current mount's stats at any time.[/]
[]Remove extra horses created by this mod while protecting your registered mount and any horse currently being ridden.[/]
[]No appearance edits, perks, Storm rules or named-horse presets.[/]
[/list]Console commands
[list]
[][b]horse_spawn[/b] — Spawns one random generic horse a few metres from you.[/]
[][b]horse_own[/b] — Registers the horse you are riding, or otherwise the nearest horse, as your mount.[/]
[][b]horse_max[/b] — Raises Agility, Strength, Vitality and Courage on your registered mount. The mod targets level 40; KCD2 applies its own limits, and the final values are printed in the log.[/]
[][b]horse_info[/b] — Prints the current mount's Agility, Strength, Vitality and Courage.[/]
[][b]horse_clean[/b] — Removes unneeded horses spawned by this mod. Your registered mount and ridden horses are protected.[/]
[][b]horse_help[/b] — Prints the command list in the game log.[/]
[/list]Typical use
[list=1]
[]Open the in-game console and enter [b]horse_spawn[/b].[/]
[]Approach or mount the spawned horse.[/]
[]Enter [b]horse_own[/b] if you want to keep it.[/]
[]Optionally enter [b]horse_max[/b].[/]
[]Use [b]horse_clean[/b] to remove any unwanted spawned horses.[/]
[/list]Appearance and identity
This mod deliberately does not choose a horse name, identity, coat, mane or tail. The spawned horse is generic and its appearance is selected by the game. Appearance can therefore be left to KCD2 or to a separate horse-customization mod.
Installation
Install with Vortex, or extract the archive so that the following folder exists:
[code]KingdomComeDeliverance2\Mods\horse_spawner[/code]You need access to the in-game console to use the commands. Restart the game after installing or updating the mod.
Updating from 1.0
Replace the old version with 1.2 and restart the game. Old named-horse commands and experimental appearance commands no longer exist. The cleanup command still recognizes horses created under older naming schemes so they can be removed safely.
Notes
[list]
[]Spawning does not automatically claim or mount the horse.[/]
[]The game may cap individual stats below the requested target. Use [b]horse_info[/b] to see the retained values.[/]
[]This is a cheat/utility mod intended for convenience rather than game balance.[/]
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