Perk Rebalance Nerf

Perk Rebalance Nerf

150 Perks were rebalanced and nerfed for a harder playthrough.

The mod rebalances buffs, nerfs and all kind of stats from the game Perks, 150 perks were modded.
If you think the game gets too easy after you get a bunch of perks, this mod will help with that. 

I don't like to disable perks so I only nerfed them, there's still a sense of progression and the perks are still helpful, although they are not strong as they were.

I did not modify any perk that changes the inventory weight, there is plenty of mods that do that in a bunch of different ways.

I tested the mod quite a bit, but if you find a bug please report and I'll try to fix it!
At the end of the description there is the full changelog, with all the modified perks. 


[b]Localization:[/b]
Supports English
The perk modifications should work correctly in any language, but in game if you are using other languages you will still see the default descriptions.

[b]Compatibility:[/b]
This is a PTF mod, it only modifies the perks, so it should be compatible with most mods.

[b]Installation instructions:[/b]
[list]
[]Go to your game installation directory[/]
[]Create a folder named "Mods" (if it doesn't exist)[/]
[]Extract the mod file into the Mods folder[/]
[/list]Folder structure should be like this:  KingdomComeDeliverance2/Mods/perk_rebalance_nerf/...


[b]My thanks[/b] to the modding community discord, I learned quite a few things there and also thanks to all the modders that made wonderful mods making it possible to learn from them.

[b]My other mods:[/b]
Most (if not all) of my mods are made to make the game harder or more realistic. Even though I try to maintain Vanilla tone.
These are my other mods:
[url=https://www.nexusmods.com/kingdomcomedeliverance2/mods/3413]Relentless Combat - Very Hard[/url]
[url=https://www.nexusmods.com/kingdomcomedeliverance2/mods/3386]Broken Henry - No Base Armor Buff for Henry[/url]
[url=https://www.nexusmods.com/kingdomcomedeliverance2/mods/3384][/url][url=https://www.nexusmods.com/kingdomcomedeliverance2/mods/3384]Numbskull Henry - Less XP[/url]
[url=https://www.nexusmods.com/kingdomcomedeliverance2/mods/3385]Lower Melee Weapon Damage[/url]
[url=https://www.nexusmods.com/kingdomcomedeliverance2/mods/3415]Lower Ranged Weapon Damage[/url]


[b]Observation:[/b]
These are the perks that I tried but could not make it work or just didn’t find them in the files. 
When I find some time I’ll try to mod them in. If you are a modder and know how to do it, can you please help me out?

[list]
[][b]Next to Godliness: [/b]Changed regen speed to 5% faster. (Note: Only modded the first part; health gain change from 10 to 5 points not implemented)[/]
[][b]Creative Soul: [/b]Change the way the perk works, make stamina drain slower (Note: Disabled the perk, couldn't modify stamina drain as intended)[/]
[/list]


[list]
[][heading][b]Modded Perks Changelog[/b][/heading]
[/
]
[/list][heading][b]1. Stats[/b][/heading]
[b]Main Level[/b]
[list]
[][b]Charming Man: [/b]Changed reputation gain from 10% to 5%.[/]
[][b]Memorable: [/b]Changed reputation buffs from 25% to 10%.[/]
[][b]Radzig's Heritage: [/b]Changed XP gain from 10% to 5%.[/]
[][b]Martin's Heritage: [/b]Changed XP gain from 10% to 5%.[/]
[][b]Driven by vengeance: [/b]Changed damage bonus from 10% to 5% and stamina regen buff from 10% to 5%.[/]
[][b]Undaunted cavalier: [/b]Changed armor buff from 15 to 5.[/]
[][b]Good Natured:[/b] Changed persuasion, Impression and Presence bonus from +2 to +1.[/]
[][b]Local Hero:[/b] Changed stat bonus from +2 to +1.[/]
[][b]Night Clawler: [/b]Changed stat bonus to only Agility +1 and Stealth +2.[/]
[][b]Blood of Siegfried: [/b]Changed armor bonus from 10 to 5.[/]
[][b]Pacifist: [/b]Changed non-combat skills bonus from +2 to +1 and Speech from +3 to +2.[/]
[][b]Warmonger:[/b] Changed skill bonus from +2 to +1.[/]
[][b]Opportunist: [/b]Changed reputation loss buff from 10% to 5%.[/]
[][b]Heroic Vigour: [/b]Changed stamina gain from 1 per level to 0.5.[/]
[/list]

[b]Strength[/b]
[list]
[][b]Wrestler:[/b] Changed clinch bonus from 20% to 5%.[/]
[][b]Grand Slam: [/b]Changed damage bonus from 5% to 2%.[/]
[][b]Grand Slam II: [/b]Changed damage bonus from 5% to 2%.[/]
[][b]Thrasher: [/b]Changed damage bonus from 5% to 2%.[/]
[][b]Vanguard:[/b] Changed shield block stamina cost from 30% to 10%.[/]
[][b]Strong arm: [/b]Halved stamina recovery buff.[/]
[/list]

[b]Agility[/b]
[list]
[][b]Featherweight: [/b]Changed fall damage reduction from 30% to 15%.[/]
[][b]Nimble Stance: [/b]Changed dodge stamina cost from 40% to 20%.[/]
[][b]Dominant Hand: [/b]Changed stamina bonus from 20% to 10% and defense bonus from 50% to 10% (1.5 to 1.1).[/]
[][b]Totentanz: [/b]Changed attack bonus from 15% to 5%.[/]
[][b]Finesse: [/b]Changed damage bonus to 2%.[/]
[][b]Finesse II: [/b]Changed damage bonus to 2%.[/]
[][b]Viper: [/b]Changed damage bonus to 2%.[/]
[][b]Viper II: [/b]Changed damage bonus to 2%.[/]
[][b]Creeping Phantom:[/b] Changed movement bonus to 5%.[/]
[][b]Creeping Phantom II: [/b]Changed movement bonus to 10%.[/]
[/list]

[b]Vitality[/b]
[list]
[][b]Next to Godliness: [/b]Changed regen speed to 5% faster.[/]
[][b]Ascetic: [/b]Changed nourishment buff from 30% to 10%.[/]
[][b]Hermes Haste: [/b]Changed speed bonus to 10%.[/]
[][b]Balanced Diet: [/b]Changed stamina recovery buff from 20% to 10% and XP buff from 10% to 5%.[/]
[][b]Thick-Blooded: [/b]Halved bleeding bonus from 2 to 1.[/]
[][b]Creative Soul: [/b]Disabled Perk :( [/]
[][b]Red Mist: [/b]Changed bonus to +1 and stamina regeneration to 2 times faster.[/]
[][b]Diehard: [/b]Changed to recover only 10% of health.[/]
[][b]Never Surrender:[/b] Changed armor bonus to +5.[/]
[][b]Revenant: [/b]Changed regeneration to 15 points; changed regen from 0.125 per second to 0.015 per second.[/]
[][b]Revenant II: [/b]Changed regeneration to 25 points; changed regen from 0.125 per second to 0.015 per second.[/]
[/list]

[b]Speech[/b]
[list]
[][b]Silver Tongue: [/b]Changed Haggling speech bonus from +4 to +2.[/]
[][b]Jack of All Trades:[/b] Changed skill check bonus from +2 to +1.[/]
[][b]Ladies' Man: [/b]Changed skill check bonus from +2 to +1.[/]
[][b]Battle Cry:[/b] Changed damage bonus to 5%; effect lasts for 10 seconds.[/]
[][b]Battle Cry II: [/b]Changed damage bonus to 5%; effect lasts for 10 seconds.[/]
[][b]Dreaded Warrior: [/b]Changed badass stat from 15% to 5% and time from 20 seconds for 10 seconds.[/]
[][b]Dreaded Warrior II: [/b]Changed badass stat from 30% to 10% and time from 20 seconds for 10 seconds.[/]
[/list][heading][b]2. Skills[/b][/heading]
[b]Alchemy[/b]
[list]
[][b]Enthusiast: [/b]Changed energy and nourishment bonuses to -20% decrease rate bonus.[/]
[][b]Potion Seller: [/b]Changed sell price bonus from 30% to 10%.[/]
[][b]Dark Arts Apprentice: [/b]Changed the +2 skill bonuses to +1.[/]
[][b]Water of Life: [/b]Changed healing speed bonus to 10%.[/]
[][b]Secret of Matter II:[/b] Changed bonus potion to 1. (Together with Secret of Matter I, you should get 2 potions).[/]
[/list]

[b]Craftsmanship[/b]
[list]
[][b]Hammerer: [/b]Changed consumed stamina from 10% to 5%.[/]
[][b]Razor-Sharp:[/b] Changed damage bonus from 10% to 5%.[/]
[][b]Locksmith:[/b] Changed thievery skill bonus from +3 to +1.[/]
[][b]Helping Hand: [/b]Changed craftsman cheaper price from 20% to 10%.[/]
[][b]Hardened Steel: [/b]Changed weapon durability buff from 20% to 10%.[/]
[][b]Seven-League Boots:[/b] Changed sprinting stamina drain from 25% to 15%.[/]
[][b]Seven-League Boots II: [/b]Changed sprinting stamina drain from 50% to 30%.[/]
[/list]

[b]Drinking[/b]
[list]
[][b]Beerfoot:[/b] Changed noise bonus from 20% to 10%.[/]
[][b]Cheers:[/b] Changed wine healing from 5 health to 2.[/]
[][b]Enhanced Mixture:[/b] Changed max health from 20 to 5.[/]
[][b]Saint Vivian's Grace:[/b] Changed falling damage buff from 30% to 10%.[/]
[][b]Drunk's Luck:[/b] Changed thievery bonus from +4 to +2.[/]
[][b]Heavy Duty:[/b] Changed craftsmanship bonus from +4 to +2.[/]
[][b]Tavern Brawler:[/b] Changed unarmed bonus from +4 to +2.[/]
[/list]

[b]Horsemanship[/b]
(No changes)


[b]Houndmaster[/b]
[list]
[][b]Charming Companion: [/b]Changed charisma bonus from +3 to +1.[/]
[/list]

[b]Scholarship[/b]
[list]
[][b]Cushion: [/b]Changed comfort effect from 50% to 25%.[/]
[][b]Wonders of Man: [/b]Changed XP bonus from 20% to 10%.[/]
[][b]Wonders of beasts: [/b]Changed XP bonus from 20% to 10%.[/]
[][b]Wonders of nature: [/b]Changed XP bonus from 20% to 10%.[/]
[][b]Contemplative: [/b]Changed energy and Nourishment drain from 75% slower to 20% slower.[/]
[][b]Fundamentals of medicine: [/b]Changed bandage effect bonus from 25% to 15%; halved the bonus from healing food and recovery when sleeping.[/]
[][b]Fundamentals of Theology:[/b] Changed restoration of health from 25% to 15%.[/]
[/list]

[b]Stealth[/b]
[list]
[][b]Bushman: [/b]Changed the noise buff from 50% to 25%.[/]
[][b]Rodent:[/b] Changed noise buff from 25% to 15%.[/]
[][b]Weasel boy:[/b] Changed noise buff from 35% to 25%.[/]
[][b]One Way or Another:[/b] Changed enemy debuffs from 3 to 2.[/]
[][b]Surprise attack: [/b]Changed enemy debuffs from -20% to -10%.[/]
[][b]Fleeting Shadow: [/b]Changed stealth bonus from +3 to +2 and stats from +2 to +1.[/]
[][b]Fleeting Shadow II: [/b]Changed stealth bonus from +5 to +4 and stats from +3 to +2.[/]
[/list]

[b]Survival[/b]
(No changes)


[b]Thievery[/b]
[list]
[][b]Lawbreaker:[/b] Changed all bonuses from +3 to +1.[/]
[][b]Stamping Ground:[/b] Changed stealth bonus from +3 to +1.[/]
[/list][heading][b]3. Combat[/b][/heading]
[b]Warfare[/b]
[list]
[][b]Head Protection: [/b]Changed defense bonus from 20% to 5%.[/]
[][b]Steadfast: [/b]Changed block stamina cost bonus from 20% to 5%; changed weapon wear down bonus from 20% to 10%.[/]
[][b]Hardened Veteran:[/b] Changed stamina regen bonus from 10% to 5%.[/]
[][b]Hardened Veteran II: [/b]Changed stamina regen bonus from 10% to 5%.[/]
[][b]Ironclad: [/b]Changed armor weight bonus from 20lbs to 5lbs.[/]
[][b]Unbreakable: [/b]Changed stamina recovery bonus from 20% to 5%.[/]
[][b]Against all odds:[/b] Changed stats bonus from +2 to +1.[/]
[][b]River: [/b]Changed warfare bonus from +3 to +1; changed stamina regen from 15% faster to 7% faster.[/]
[][b]Rock Solid:[/b] Changed armor bonus to +5.[/]
[][b]Masterful Feint:[/b] Changed feint (enemy block debuff) bonus from 20% to 5%.[/]
[][b]Furor Teutonicus:[/b] Changed damage bonus from 15% to 5%.[/]
[][b]One Man Army: [/b]Changed damage bonus from 10% to 5%.[/]
[/list]

[b]Swords[/b]
[list]
[][b]Opening Strike: [/b]Changed enemy defense debuff from -3 to -1.[/]
[][b]Opening Strike II: [/b]Changed enemy defense debuff from -5 to -1.[/]
[][b]Precise Strike:[/b] Changed fighting skill bonus from +3 to +1.[/]
[][b]Showtime:[/b] Changed amount of stamina gained after a combo or MS from 15% to 5%.[/]
[][b]Swordmaker's Wisdom:[/b] Changed craftsmanship bonus from +3 to +1 and sword durability bonus from 25% to 10%.[/]
[][b]Tendon Slicer:[/b] Changed enemy stat debuff from -30% to -10% and debuff time from 20s to 10s.[/]
[][b]Gladiator:[/b] Changed the sword skill bonus from +5 to +2.[/]
[][b]Cleaver:[/b] Changed the damage bonus from 15% to 10%.[/]
[][b]Whirlwind:[/b] Changed defense bonus from 30% to 20% and stamina cost buff from 20% to 10%.[/]
[][b]Magister Dimicator:[/b] Changed swordsmanship bonus from +5 to +1 and buff time from 30s to 15s.[/]
[][b]Slice and Dice:[/b] Changed the damage bonus per attack from +5% to +2%.[/]
[/list]

[b]Heavy Weapons[/b]
[list]
[][b]Shieldbreaker:[/b] Changed enemy defense debuff from 15% to 5%; changed added equipment damage from 100% to 10%.[/]
[][b]Sundering blow: [/b]Changed armor penalty from 10 to 5.[/]
[][b]Sundering blow II:[/b] Changed armor penalty from 20 to 10.[/]
[][b]Blunt Force Trauma:[/b] Changed damage bonus from 10% to 5%.[/]
[][b]Bonebreaker: [/b]Changed stamina regen debuff from 15% to 10%.[/]
[][b]Menacing Presence: [/b]Changed badass buff from 25% to 15%.[/]
[][b]Onslaught:[/b] Changed the 50% less stamina attack cost to 10% less.[/]
[][b]Concussing Blow:[/b] Changed the defense debuff from -5 to -2 and time from 20s to 10s.[/]
[][b]Hack and Slash: [/b]Changed the damage bonus per attack from +5% to +2%.[/]
[/list]

[b]Polearms[/b]
[list]
[][b]Keeping a Distance: [/b]Changed defense bonus from 75% to 20%.[/]
[][b]Long Reach: [/b]Changed the stamina buff cost from 10% to 5%.[/]
[][b]Long reach II: [/b]Changed the stamina buff cost from 10% to 5%.[/]
[][b]Impaler:[/b] Changed piercing damage bonus from 10% to 5%.[/]
[][b]Impaler II:[/b] Changed piercing damage bonus from 10% to 5%.[/]
[][b]Iron Harvest: [/b]Changed stamina gained after a combo from 15% to 5%.[/]
[][b]First Strike:[/b] Changed polearm first strike damage bonus from 35% to 10%.[/]
[][b]Tormenting Strike:[/b] Changed enemy stamina debuffs from 35% to 10%.[/]
[][b]Iron Rain: [/b]Changed the damage bonus per attack from +10% to +2%.[/]
[/list]

[b]Unarmed[/b]
[list]
[][b]Belligerent Brawler: [/b]Changed stamina cost from 20% to 10% and damage from 10% to 5%.[/]
[][b]The Harder they fall: [/b]Changed unarmed skill buff from +5 to +2.[/]
[][b]Kurzkampf: [/b]Changed damage bonus from 10% to 5%.[/]
[][b]Kurzkampf II: [/b]Changed damage bonus from 15% to 5%.[/]
[][b]No Pain No Gain: [/b]Changed XP bonus from 15% to 5%.[/]
[][b]Bring 'em on!: [/b]Changed skill bonus from 3 to 1 and stamina recovery buff from 25% to 10%.[/]
[][b]Start me up!: [/b]Changed stamina gain from 10% to 5%.[/]
[][b]Sting like a bee: [/b]Changed damage bonus from 30% to 5% and stamina recovery speed from 30% to 10%.[/]
[][b]Battering Ram: [/b]Changed enemy stamina regen debuff from 50% slower to 10% slower.[/]
[][b]Sandman: [/b]Changed knockout or stealth kill buff from 30% to 10%.[/]
[][b]Evening the odds: [/b]Changed damage bonus from 10% to 5%; changed the unarmed and defense skill debuff from -5 to -1.[/]
[][b]Jawbreaker: [/b]Changed the damage bonus per attack from +10% to +2%.[/]
[/list]

[b]Marksmanship[/b]
[list]
[][b]Steady aim: [/b]Changed shot damage buff from 15% to 5% and stamina drain from 20% to 10%.[/]
[][b]Steady aim II: [/b]Changed shot damage buff from 15% to 5%.[/]
[][b]Hal shot first: [/b]Changed shot damage buff from 15% to 5%.[/]
[][b]Hal shot first II: [/b]Changed shot damage buff from 15% to 5%.[/]
[][b]Crippling shot: [/b]Changed enemy stamina regen debuff from -25% to -10% and time from 20s to 10s.[/]
[][b]Crippling shot II: [/b]Changed enemy stamina regen debuff from -40% to -15% and time from 30s to 15s.[/]
[][b]Salvo: [/b]Changed reload speed time buff from 20% to 10%.[/]
[][b]Sagittarius: [/b]Changed stamina drain buff from 50% to 25%.[/]
[][b]Skirmisher: [/b]Changed stamina recovery buff from 25% to 10% and sprint stamina cost from 50% to 20%.[/]
[][b]Thunderous Blast:[/b] Changed enemy stats debuff from -3 to -1 and courage debuff from -25% to -15%.[/]
[][b]One shot at glory: [/b]Changed next shot damage buff from 50% to 10%.[/]
[/list]