
The Hired Smith - Master of Coin
Put a blacksmith on the payroll and let the forge earn for you. He crafts from your learned blueprints, buys his own materials, and sells the goods — steady coin while you're away. No cheats, no magic money. First module of the Master of Coin series. More on the way.
查看大图[size=5][b]Master of Coin — The Hired Smith[/b][/size]
A blacksmith settles at the Kutná Hora forge and works it for you — crafting from your learned blueprints and selling the goods for steady coin while you're away. No cheats, no magic money.
Install, [b]fully restart the game[/b], and head to the [b]smithy in Kutná Hora (Kuttenberg map)[/b] — once the forge is [b]unlocked/open to you[/b], he's already there, working his shift [b]6:00–20:00[/b].
[size=4][b]HOW IT WORKS — THE FULL CYCLE[/b][/size]
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[][b]An extra chest[/b] is added next to the anvil for materials.[/]
[][b]Send him to buy materials[/b] — he heads to the market and brings them back into the [b]NEW CHEST[/b].[/]
[][b]Set him to work[/b] — he only crafts if there are [b]MATERIALS IN THIS CHEST[/b], so keep it stocked.[/]
[][b]Send him to sell[/b] — he takes the [b]finished goods from BOTH chests[/b] at the forge and turns them into coin.[/]
[]His [b]wage is only charged on days he actually worked[/b] — no activity, no pay.[/]
[/list][i]Buy → craft → sell — a self-running forge economy.[/i]
[size=4][b]HOW HE APPEARS[/b][/size]
No quest to chase — install, restart, and he's already living and working at the Kutná Hora forge.
[size=4][b]LOCALIZATION[/b][/size]
Fully localized in [b]16 languages[/b].
[size=4][b]INSTALLATION[/b][/size]
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[][b]Vortex / Mod Manager:[/b] install and enable — it places the files correctly for you.[/]
[][b]Manual:[/b] extract the archive into [i]KingdomComeDeliverance2\Mods\[/i]. The [b]mod.manifest[/b] file must end up [b]exactly one level inside[/b] Mods — like this:
[code]KingdomComeDeliverance2\Mods\<mod folder>\mod.manifest
KingdomComeDeliverance2\Mods\<mod folder>\Data\
KingdomComeDeliverance2\Mods\<mod folder>\Localization\[/code][b]Do not leave an extra wrapper folder[/b] (e.g. the archive-named folder). If the path looks like [i]Mods\Katherine-1-0-...\<mod folder>\mod.manifest[/i], move the inner folder up one level so the manifest sits directly in a single folder under [i]Mods\[/i].[/]
[][b]Fully restart the game[/b] after installing.[/]
[/list][size=4][b]COMPATIBILITY[/b][/size]
Touches no base-game pak and is safe to add or remove.
[size=4][b]CREDITS[/b][/size]
Made by Emberwright.
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[center][size=4][b]💛 Support & Community[/b][/size][/center]
Enjoying my mods? You can support development on [b]Patreon[/b] — every bit helps me keep creating. All my mods stay free on Nexus.
🔥 [b]Patreon:[/b] [url=https://patreon.com/emberwright]patreon.com/emberwright[/url]
💬 [b]Discord:[/b] [url=https://discord.gg/Vr2uqk8e3P]discord.gg/Vr2uqk8e3P[/url]
[i]Thanks for being part of the journey![/i]
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