
《地狱潜者1》战斗音乐
将二代战斗音乐替换成了绝地潜兵1的战斗音乐Replaces HD2 combat music with the combat music from Helldivers 1.
查看大图替换战斗音乐为一代战斗音乐
潜入更深处!
整合版
- 整合了全部种族的音乐包,如果你想要全部替换请下载这个版本而不是分开下载。
- 整合版mod经过了简单测试可以正常运行,并对之前的bug进行了修复。但在排除游戏本身音频bug后仍然可能出现bug。
- 对全部文件进行了轻量化处理
光能族音乐替换
- 对一代光能族OST进行了剪辑和处理,仅替换了战斗音乐和特殊背景音乐,不包含其他音乐替换。
- 音频虽然有重复,但他们都将会出现在贴合其难度或者音乐强度的地方,如高难度音乐会出现在战斗中,而低难度音乐会出现在平静场景中。
- 音乐包含了HD1中光能族难度1-15的三个OST,以及首领战的OST。但由于战斗激烈程度不同,实际出现频率会有差距。
- 由于音频参照表格中的数据并非完全准确,在音频制作中会有一些问题出现。之后我会考虑再进行小幅度修改。
机器人音乐替换&工厂世界音乐替换
- 对一代生化人OST进行了剪辑和处理,仅替换了战斗音乐和特殊背景音乐,不包含其他音乐替换。
- 音频虽然有重复,但他们都将会出现在贴合其难度或者音乐强度的地方。工厂世界的压力较大,因此激烈的战斗音乐出现概率较高,比如首领战音乐。VOX出现时会有专属音频。
- 音乐包含了HD1中生化人难度1-15的三首OST,以及首领战的OST。但由于战斗激烈程度不同,实际出现频率会有差距。
- 由于音频参照表格中的数据并非完全准确,在音频制作中会有一些问题出现。
- 工厂世界的音乐基本是我通过自己识别并且剪辑替换的,因此误差比较大,但它已经基本可以使用。有进一步的专业文档参考后,我会考虑对此进行完善。
终结族&虫窝世界音乐替换
- 对一代终结族OST进行了剪辑和处理,仅替换了战斗音乐和特殊背景音乐,不包含其他音乐替换。
- 音频虽然有重复,但他们都将会出现在贴合其难度或者音乐强度的地方。虫窝世界的压力较大,因此激烈的战斗音乐出现概率较高,比如首领战音乐。在出现霸王虫的时候会有专属音频
- 音乐包含了HD1中终结族难度1-15的三首OST,以及首领战的OST。但由于战斗激烈程度不同,实际出现频率会有差距。
注意:
- 因为二代音效过于繁杂和碎片化,我已经尽可能地去核对,但仍然很可能存在仍然未被替换的零散片段或出现切换音乐时不和谐的情况。且整体音效较之前可能更大或更小。
- 任何音乐替换类mod之间都很可能会存在比较严重的冲突,使用多个音乐mod大概率会导致无法播放等问题(比如你想用这个mod和别人的音乐mod,这很可能会导致失效!),这应该是箭头的代码问题,我无法解决**。**
- 偶尔会有尖锐的近战音效出现——已做出尝试性修复,需要进一步测试
- 关于mod的一些细节和重要动态会在帖子中列举。我的所有英文回复/内容均为翻译软件翻译
感谢名单:
小黑豆柴——mod实机测试 岸田夏海——提供原始音乐资源
给奋战百年的一代潜兵们一份礼物!
Replaces combat music with the OST from Helldivers 1
DIVE HARDER!
(by AI-translator)
Integrated Edition
- This is a consolidated music pack for all factions. Download this version if you want to replace all faction music, rather than downloading them separately.
- The integrated version has passed basic functionality testing, and previous bugs have been addressed. However, bugs may still occur once the game's own audio issues are ruled out.
- Optimized all files for lighter weight.
Illuminate Music Replacement
- Edited and processed OSTs from Helldivers 1 Illuminate faction. Only replaces combat tracks and special ambient music — no other music is altered.
- While some audio segments are repeated, they are now placed in contexts that match their intended difficulty or intensity. Higher-difficulty tracks will play during combat, while lower-difficulty tracks will be heard in calm scenarios.
- The mod includes three OSTs for Difficulties 1-15 and the Boss Battle OST from HD1. However, their actual frequency varies significantly due to differences in combat intensity.
- Since the reference data from the audio spreadsheet isn't entirely accurate, some issues arose during production. I'm considering minor adjustments for this in the future.
Automatons Music Replacement & Factory Worlds Music Replacement
- Edited and processed the HD1 Cyborgs OST. Only combat tracks and special ambient music are replaced — no other music is altered.
- While some audio segments are repeated, they will appear in contexts that match their difficulty or musical intensity. The pressure of Factory Worlds is higher, so intense combat music (such as boss battle themes) has a greater chance of playing. VOX encounters will trigger exclusive audio.
- The music includes three OSTs for Difficulties 1-15 and the boss battle OST from HD1 Cyborgs. However, actual occurrence frequency will vary depending on combat intensity.
- Due to inaccuracies in the audio reference spreadsheet, some issues may arise during production.
- The Factory Worlds music was mostly identified, edited, and replaced by ear, so there is a fair margin of error. However, it is already functional. If more professional documentation becomes available, I will consider refining it further.
Terminids & Hiveworld Music Replacement
- The HD1 Terminids OST has been edited and processed. Only combat tracks and special ambient music are replaced — no other music is altered.
- While some audio segments are repeated, they will now play in contexts that match their intended difficulty or musical intensity. The pressure of the Hiveworld means intense combat music, such as Boss Battle themes, will have a higher probability of playing. Encounters with Brood Commanders will trigger exclusive audio.
- The mod includes three OSTs for Difficulties 1-15 and the Boss Battle OST from HD1. However, their actual frequency in-game will vary depending on the intensity of combat.
NOTES
- Due to HD2’s fragmented audio system, minor unreplaced stray segments, abrupt transitions, or volume inconsistencies may occur. I have verified the audio as thoroughly as possible.
- Conflicts between music mods are highly likely. Using multiple OST replacements (For example, if you want to use this mod and else's music mod) probably will cause playback failures. This appears to be a code issue by Arrowhead (devs), which I cannot resolve at the mod level.
- Intermittent sharp melee SFX occurs — attempted fix implemented, further testing required.
- Details and important updates regarding the mod will be listed in the post. Please note that all my English replies/content are AI-translated.
Credits:
小黑豆柴——In-game testing 岸田夏海——Original Music source
A gift to the helldivers who have been fighting for a hundred years!
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