Mind Your Fingers

Mind Your Fingers

Sharpen carelessly and the blade bites back. Every sharpening mistake that damages the blade can cut Henry's arm: a real bleeding wound, light or deep, to be bandaged like any other. With The Daunce of Deeth the cut can fester. Not compatible with Easy Sharpening.

[b][size=5]Mind Your Fingers[/size][/b]
A SCRATCH IS ALL IT TAKES: On 25 March 1199, at the siege of Chalus-Chabrol, Richard the Lionheart walked the walls with part of his mail taken off and was hit by a crossbow bolt. The wound was not mortal. Clumsily treated, it festered, gangrene set in, and on 6 April the King of England was dead. The man who had survived the Third Crusade was killed by an infected wound.

Henry is no king, and he wears no mail at the grindstone, and a grindstone is not a toy. Sharpen carelessly and the blade will bite back. 

While in vanilla KCD a botched sharpening costs you a little blade condition and nothing else, here it can cost you blood, and with  [b][i]The Daunce of Deeth - Survival of the Fittest[/i][/b] installed it can cost you your life.

HOW IT WORKS
- Holding the blade at the wrong angle damages it, as in vanilla. When you step away from the grindstone, every 1% of condition the blade lost counts as one mistake.
- Each mistake has a 25% chance to have cut Henry. Lose 1% and the risk is 25%; lose 3% and it is about 58%; lose 5% or more and it is about 76%. Less than 0.5% is a clean job: no risk at all.
- At most one cut per sharpening. Most cuts are light (-3 Health), one in five is deep (-8 Health).
- The cut is a real wound on Henry's left arm. It bleeds until you bandage it, like any wound taken in a fight.
- Why do you only notice at the end? KCD1 only reveals the blade's new condition when you leave the grindstone. So does Henry: only then does he look down at his hand.


WORKS WITH [url=https://www.nexusmods.com/kingdomcomedeliverance/mods/2429]THE DAUNCE OF DEETH[/url] (but still under test)
With [b][i]The Daunce of Deeth - Survival of the Fittest[/i][/b] installed, the cut is a wound like any other: it can fester. Rinse it with [b][i][url=https://www.nexusmods.com/kingdomcomedeliverance/mods/2417]clean water[/url][/i][/b] or pour Saviour Schnapps on it within the hour, or be ready to treat an infection for three days. Neither mod requires the other, and load order doesn't matter, but if you like realism and immersion, try them together.

COMPATIBILITY
- Kingdom Come: Deliverance (the first game), made against the current Steam version.
- Table in patch format plus a startup script: no vanilla file or script is replaced.
- NOT compatible with [i]Easy Sharpening[/i] or any mod that removes sharpening mistakes: no mistakes, no cuts.
- Safe to add mid-playthrough.

INSTALLATION
- Vortex: click "Mod Manager Download".
- Manual: extract the archive into Kingdom Come Deliverance\Mods\.

UNINSTALL
Remove the mod at any time. A cut you already have is an ordinary wound: bandage it as usual.

CREDITS
Warhorse for the awesome game.