
Bushido-Adept style 风格
将所有武器招式扩展为带有武士道/熟练闪避(类似MHXX/MHGU)的方式。猎人会咻~的一声闪过去。
查看大图This .lua script only depends on REFramework (other mod making methods are beyond my understanding), aiming to replicate the mod at https://www.nexusmods.com/monsterhunterrise/mods/850 which became broken after the latest update. This is my first game mod.
Installation
- Install the latest version of REFramework.
- Download the mod archive and place it in the folder containing the game's
.exefile. - Extract it (use "Extract here," overwrite if necessary).
Gameplay
Bushido Dodge is a Skill Swap Evasion triggered by evading roll/slide (weapons drawn or sheathed) while holding LT/L2 (Wirebug aim button) when about to take damage.
Timely cancel the Bushido Dodge and trigger new attacks via correct inputs. Below is a move list for each weapon. Bushido Dodge uses 1 Wirebug and can trigger Wirebug Enhancement effects.
Long Sword:
- RT/R2 = Dividing Slash
- RT/R2 + Stick Tilt = Sprinting then Slash
- Y + Stick Tilt = Iai Slash
- Wirebuff: Next counter gains +50% damage, loses enhancement upon taking damage (I'll let you use this Bushido Dodge)
Great Sword:
- B/Circle + Stick Tilt = Spinning Slash 1
- Y/Triangle + Stick Tilt = Rising Slash 1
- Wirebuff: Energy Shield for 10 seconds
Sword & Shield:
- Y/Triangle = Dual Blade Combo
- Y/Triangle + Stick Tilt = Sliding Slash (can follow with B/Circle for Jumping Rising Slash)
- B/Circle + Stick Tilt = Advancing
- Wirebuff: Destroyer Oil enhancement for 10 seconds (does not restore sharpness)
Switch Axe:
- Y/Triangle + Stick Tilt = Forward Upward Slash
- RT/R2 = Two-Stage Morph Combo
- B/Circle + Stick Tilt + Sword Mode = Sword Triple Slash
- Wirebuff: Switch Charge Enhancement for 10 seconds + small gauge recovery
Heavy Bowgun:
- Bushido Dodge = Reload
- RT/R2 + Stick Tilt = Crouching Shot
- Wirebuff: Counter Charge for 20 seconds
Light Bowgun:
- Bushido Dodge = Reload
- Wirebuff: Fanning Maneuver enhancement for 20 seconds
Hammer:
- RT/R2 = Courage Charge (hold until reverting to normal Charge)
- Y/Triangle + Stick Tilt = Overhead Smash 2
- B/Circle + Stick Tilt = Big Bang 2
- Wirebuff: Impact Wave buff for 20 seconds
Charge Blade:
- Y/Triangle + Stick Tilt = Spinning Slash
- B/Circle = Charged Double Slash
- Bushido Dodge = If white gauge, go to yellow gauge; if 1 or more phials ready, go to Shield Element Enhancement
- Wirebuff: Restore +5 sharpness
Bow:
- Does not work with Dodge Arrow
- Y/Triangle + Stick Tilt = Piercing Stab
- B/Circle + Stick Tilt = Absolute Power Shot
- Bushido Dodge = Same buff as Dodge Arrow
- Wirebuff: Strong Draw buff for 10 seconds
Dual Blades:
- B/Circle + Stick Tilt + Demon or Archdemon Mode active = Demon Flight
- RT/R2 = Beast Demon Mode
- Bushido Dodge = Trigger up to 8 attacks when colliding with an enemy
- Wirebuff = Iron Filament buff for 15 seconds
Insect Glaive:
- B/Circle + Stick Tilt = Four-Point Slash Seal
- Y/Triangle = Dance of the Jump
- Bushido Dodge = Enable Red Extract buff for 30 seconds
- Wirebuff: Restore +5 sharpness
Hunting Horn:
- B/Circle + Stick Tilt = Melody Slap
- Y/Triangle = Multiple Crush
- Wirebuff: Silkbind Impact Wave buff for 15 seconds
Lance (New in V2.0.0):
- B/Circle + Stick Tilt = Shield Bash
- Y/Triangle = Cross Sweep
- RT/R2 = Guard Gauge
- Wirebuff: Anchor Rage buff for 15 seconds
Gunlance (New in V2.0.0):
- B/Circle = Blast Dash
- Y/Triangle = Eruption Cannon
- Bushido Dodge = Guard Reload effect
- Wirebuff: Restore +5 sharpness
Other inputs trigger attacks from each weapon's normal action set in any direction, depending on the equipped Switch Skill.
Options
- Auto Dodge: Removes the need to input LT/L2 to trigger Bushido Dodge (default: disabled).
- Invulnerability Window: The window for a dodge to become a Bushido Dodge (0 to 60 frames; default 12 frames, which adds 8 or more frames to dodge roll invulnerability).
- Use Wirebug: Uses a Wirebug on successful Bushido Dodge and accelerates Wirebug gauge recovery (default: enabled).
- Enable Wirebug Buff: Triggers a Wirebug buff on successful Bushido Dodge (if a weakened version based on existing Silkbind attacks exists). Requires the "Use Wirebug" setting to be enabled (default: enabled).
- Notification: Sends skill-like message hints, including Bushido Dodge/Attack/Failure. Intended to demonstrate chat notification utility in debugging (default: disabled).
Tested
- Only works with Monster Hunter Rise: Sunbreak V.16.0.2.0.
- Played with Xbox One controller (also supports other controllers and mouse/keyboard).
- Played on Steam version of the game (should work for all Sunbreak updates that have Switch Skills and Skill Swap available).
- Runs at 60 FPS.
- Follower quests (with 1 or 2 followers).
- Over 100 hours spent in the Training Room and various Low/High/Master/Anomaly rank quests.
Notes
- The mod detects strong and weak stick tilts. When a Bushido Attack requires a stick tilt, it’s always a strong tilt (about 1/3 of the stick range or more). This allows using the normal action set via weak stick tilts.
- Bushido Dodge triggers a Skill Swap. I haven’t found a way to prevent this, but it works okay for now.
- Triggers Quick Breath if equipped. Activates Dango Skill Swapper.
- Works well with dodge-triggered skills (e.g., Adrenaline Rush, Status Trigger, Bladescale Hone). Makes Redirection Flow skills obsolete.
- In the REFramework GUI > Script-Generated UI, a series of debug values are displayed (useful if you want to understand how the mod works).
Preliminary Next Features
I no longer update my mods; I consider them final. Usage and modification are welcome, with credit and non-commercial use required.
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