消耗品持续时间

消耗品持续时间

ConsumableDuration 丹药、食物、酒类、金羽毛限时效果默认至少 5 分钟。

Description / 简介

ConsumableDuration extends timed medicine, food, herb and drink effects to at least five minutes. Golden Feather's random temporary buff is included, with a separate configurable duration. Longer native effects are preserved.

将丹药、食物、药草、酒类的限时效果延长至至少5分钟;包含金羽毛随机临时增益,并可单独调整时间。原版超过5分钟的效果保持原样。

Installation instructions / 安装方法

Requires a working, game-compatible UE4SS installation. Exit the game and merge the archive's Project_Plague folder into the game root. Edit ue4ss/Mods/ConsumableDuration/config.lua, then restart. UE4SS is not included.

需事先安装适配游戏的UE4SS。退出游戏后,将Project_Plague文件夹合并至游戏根目录。配置位于ue4ss/Mods/ConsumableDuration/config.lua,修改后重启。本包不附带UE4SS。

Main features / 主要功能

MedicineFoodSeconds = 300; GoldenFeatherSeconds = 300. Set either to 0 for native timing. Enabled=false disables the mod. Only timed effects are extended. Healing rate, immediate effects, permanent attributes, native removal rules and Golden Feather randomness remain unchanged. Longer healing duration increases total potential healing.

药食与金羽毛分别配置,默认300秒;0表示该类别保持原版,Enabled=false为停用。保留即时效果、永久属性、回血速率、原版移除规则与金羽毛随机机制。延长回血持续时间会提高可获得的总回血量。

Requirements / 前置与兼容

Compatible UE4SS required. No PAK/data-table, graphics or DLSS replacement. Separate scope from the Sword Intent/enchant BuffDuration mod. Full bilingual documentation and supported-item list are included.

需要兼容的UE4SS。不替换PAK数据表、画面配置或DLSS文件;与自心剑意/淬羽BuffDuration的目标范围独立。包内附完整中英文说明和支持清单。

Validation / 验证状态

Offline tests passed; live gameplay validation pending. See the included readme for limits and troubleshooting.

已通过离线检查,尚待实机验证;具体限制和排查方法见包内说明。

Shout outs / 致谢

Thanks to the UE4SS contributors and players providing feedback. WUCHANG and its original content belong to their respective owners.

感谢UE4SS项目贡献者与反馈问题的玩家。游戏及原始内容归各自权利人所有。