
提高重击速度并锁定敌人
increase the speed of heavy blow and lock the emeny 长刀蓄力重击加速+重击出刀轨迹锁定敌人
查看大图长刀羽毛重击 · 1.5 倍出刀速度 + 锁定转向
LongswordHeavyPlus v1.0.0 独立整合版
介绍
将长刀羽毛重击出刀加速和锁定敌人转向合为一个 Mod。游戏选中羽毛重击分支时,指定出刀阶段以 1.5 倍速播放;已有锁定目标时持续校正主角水平朝向。
无需新增快捷键,按原有方式使用长刀蓄力重击。
主要功能
- 有羽毛重击的出刀前摇和伤害判定阶段为 1.5 倍速,该阶段耗时约为原来的约三分之二。
- 蓄力等待、收招、角色移动速度、普通无羽毛重击和其他武器不主动加速。
- 锁定目标时,在出刀阶段持续转向目标,包括伤害判定期间;保留当前完整锁定方式。
- 期间切换锁定目标时跟随新目标;解除锁定、目标死亡、换武器或动作中断时停止辅助。
- 没有锁定目标时保留原本攻击朝向,有羽毛分支仍可应用加速。
- 识别游戏实际选择的羽毛分支,不会因最后一根羽毛已扣除而漏判。
- 不增加伤害、攻击距离或羽毛,不减少消耗,不额外扩大命中框。
- “轨迹锁定”指通过角色转向影响挥刀方向,不是飞行物追踪,也不是必中;贴身、敌人移动和碰撞仍可能使攻击落空。
安装
需要兼容当前 PC 游戏的 UE4SS。启动保护、加速和锁定模块均已随包提供,无需其他自制 Mod 或 PAK。
- 完整退出游戏。
- 禁用或移走原 LongswordFeatherSpeed 和 LongswordFeatherLock 两个独立版本,避免重复改速、注册回调和转向。
- 将包内 Project_Plague 文件夹合并复制到游戏根目录。
- 确认 Project_Plague\Binaries\Win64\ue4ss\Mods\LongswordHeavyPlus\Scripts\main.lua 和 enabled.txt 存在。
- 重启游戏,装备长刀、准备羽毛、锁定敌人,使用蓄力重击。
只返回标题或重新读档不会加载新 Lua。本次为分享包,未自动替换本机已安装的两个独立 Mod。
设置
退出游戏后编辑 Scripts\HeavyConfig.lua:SpeedMultiplier=1.5 为当前默认出刀速度倍率。
Scripts\LongswordFeatherLockConfig.lua:Enabled 控制锁定辅助,MaxAssistSeconds 默认 2 秒为最长辅助时限,Debug 控制转向日志。
修改后完整重启游戏。
兼容、卸载与验证
会与修改同一重击动画时间轴、播放速率或角色转向的 Mod 相互影响。游戏更新或自定义动画分支可能导致匹配失效。
退出游戏后移走 LongswordHeavyPlus 文件夹即可卸载;可重新启用原独立版本。
沿用当前已安装的加速阶段判定与完整转向逻辑,只将默认速度设为 1.5 倍并合并入口。
已检查 Lua 语法、依赖闭合、默认倍率和 ZIP 完整性;整合后的 1.5 倍速实际命中与长期稳定性尚需实机验证。
反馈请提供 UE4SS.log 中 LongswordHeavyPlus、LongswordFeatherSpeed、LongswordFeatherLock 的记录。
本包不包含其他 Mod、个人记录、备份或 SHA 校验文件。
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LongswordHeavyPlus v1.0.0
1.5x Feather Heavy-Attack Swing Speed + Locked-Target Tracking
Description
Combines longsword feather-heavy swing acceleration and locked-target facing assistance in one mod. When the game selects the feather-heavy branch, the designated swing phase plays at 1.5x speed, while an existing lock-on target guides the player's horizontal facing.
Uses the normal charged-heavy controls; no new hotkey is required.
Features
- The feather-heavy swing startup and damage-detection phase play at 1.5x speed, reducing that phase's duration by approximately one third.
- Charge waiting, recovery, movement speed, ordinary non-feather heavies, and other weapons are not proactively accelerated.
- Continuously adjusts facing toward the locked target throughout the swing, including its damage window, retaining the current full-tracking behavior.
- Follows a newly selected lock-on target. Stops assistance on unlocking, target death, weapon changes, or interruption.
- Without lock-on, original attack facing is retained; the eligible feather-heavy branch can still receive the speed boost.
- Detects the game's selected feather branch even if the final feather has already been consumed.
- Does not increase damage, reach, feathers, or hitbox size, and does not reduce feather cost.
- Tracking means turning the character to guide the swing, not homing projectiles or guaranteed hits. Close range, movement, and collision can still cause misses.
Installation
Requires compatible UE4SS for the PC game. Startup protection and both gameplay modules are bundled. No other custom mod or PAK is required.
- Fully close the game.
- Disable or remove the standalone LongswordFeatherSpeed and LongswordFeatherLock mods to avoid duplicate rate changes, hooks, and rotation corrections.
- Merge the archive's Project_Plague folder into the game root directory.
- Confirm Project_Plague\Binaries\Win64\ue4ss\Mods\LongswordHeavyPlus\Scripts\main.lua and enabled.txt exist.
- Restart, equip a longsword, prepare feathers, lock onto an enemy, and perform a charged heavy attack.
Returning to the title screen or reloading a save does not load updated scripts. This share package does not automatically replace the two standalone mods on the author's installation.
Configuration
With the game closed, edit Scripts\HeavyConfig.lua. SpeedMultiplier=1.5 is the default swing-speed multiplier.
In Scripts\LongswordFeatherLockConfig.lua, Enabled controls tracking, MaxAssistSeconds defaults to a 2-second assistance limit, and Debug controls tracking logs.
Restart after changes.
Compatibility, Uninstallation, and Validation
Mods changing the same heavy-attack timeline, playback rate, or character rotation may interfere. Game updates or custom animation branches can invalidate matching.
To uninstall, close the game and remove LongswordHeavyPlus. The old standalone versions can then be re-enabled.
Preserves the installed phase-detection and full-tracking logic, changes the default multiplier to 1.5x, and combines the entry point.
Lua syntax, bundled dependencies, the default multiplier, and ZIP integrity were checked. Actual hits and long-term stability of the integrated 1.5x edition still require in-game testing.
For support, include LongswordHeavyPlus, LongswordFeatherSpeed, and LongswordFeatherLock entries from UE4SS.log.
Other mods, personal records, backups, and SHA files are not included.
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