
TeleportEverything
Portals carry more than just you: restricted items (ore, ingots, dragon eggs), your attached cart, and nearby tamed allies travel through with you - and, if you want the chaos, nearby enemies too. Configurable fees, masks, and server-synced settings.
查看大图Portals carry more than just you: restricted items (ore, ingots, dragon eggs, ...), your attached
cart, and nearby tamed allies can all travel through with you - and, if you want the chaos, nearby
enemies chasing you too.
Features
- Item transport - vanilla's portal-restricted items (ore, ingots, dragon eggs, ...) can travel
through portals with you, optionally with a percentage "toll" taken off each restricted stack.
- Cart transport - a cart currently attached to (being pulled by) you teleports along too and
is automatically re-attached once you arrive.
- Ally transport - nearby tamed creatures teleport with you. Several modes: only ones currently
following you, all tamed nearby, all except custom-named ones, or only custom-named ones. Boars,
loxes and wolves can each be excluded individually.
- Enemy transport (off by default) - nearby hostile creatures actively targeting you get pulled
through the portal too, capped at a configurable maximum. Optional "Vikings don't run" mode
blocks portal use entirely while you're being chased instead.
- Allow/block lists by creature name for allies and enemies, configurable portal sound volume and
message display, and server-synced balance settings for dedicated servers.
Multiplayer
Works per-player - each client with the mod installed gets the extended portal behavior for
themselves; players without it just use portals normally. A dedicated server running the mod
pushes its own balance settings to every connecting client automatically.
Bugs / suggestions: https://discord.gg/YTpsF9YtdU
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