Particle Pacing Limiter

Particle Pacing Limiter

A high-performance graphical optimization utility that dynamically eliminates rendering lag caused by dense particle Alpha-Overdraw inside large Valheim bases. It acts as an intelligent hardware valve for your graphics card

🎨 How It Works (The Core Matrix)

⚡ The 100% Native Smoke Bypass
The exact millisecond you step near a fire source, the mod scans the asset name fields. If it detects the word [b]"smoke"[/b], the script backs off and skips the object entirely. This guarantees that Valheim’s native ventilation, chimney accumulation, and smoke suffocation mechanics continue running with 100% vanilla accuracy.

⚡ Master Ecosystem Clock Sync (New in v2.2.1)
Older performance mods run independent timers that inevitably drift, creating "Frame-Slice Phase Blur" where multiple scripts spike your CPU on the exact same millisecond. Version 2.2.1 completely removes the local ticker loop. The particle manager now harvests
[code]GlobalUpdateManager.frameSliceTicker[/code]directly out of shared memory, locking visual pacing steps onto the exact same clock gear as your core performance suite to eliminate cumulative CPU latency spikes.

⚡ Zero-Allocation Coordinate Tracking (New in v2.2.1)
Permanently strips out redundant, high-frequency position checks. Instead of forcing every particle asset to query the player's 3D coordinates independently, the script authoritatively reads
[code]GlobalUpdateManager.cachedPlayerPos[/code]weightlessly straight out of system RAM cache, saving massive amounts of processing cycles across hundreds of active base items.

⚡ Type-Agnostic Reflection Mirror Architecture (New in v2.2.1)
Built with an advanced reflection framework that automatically scans your active RAM registers for your central framework manager on boot. If detected, it binds the cross-mod hooks dynamically at runtime. This means [b]you get perfect, unified cross-mod synchronicity without any hard compile-time [/b]
[code].dll[/code][b]metadata dependencies.[/b] If run standalone, the mod safely handles its own decoupled backup pipeline seamlessly.



⚡ Close-Proximity Moderation (Within 20m / 10 Blocks)
When you stand right next to an ambient light source, the mod caps its particle emission rate multiplier at a clean 60%. Visually, your torches and braziers look perfectly realistic, warm, and warm-toned, but it deletes 40% of the overlapping invisible alpha layers that choke your GPU.

⚡ Distant-Pacing Throttle (Beyond 20m / 10 Blocks)
Your graphics card shouldn't waste power calculating thousands of microscopic sparks you can't see from across a yard. The second an ambient light source sits more than 10 building blocks away, its particle emission multiplier instantly dials down to a faint 20%, dramatically stabilizing your minimum 1% frame lows.

⚡ Targeted Cosmetic Net
Broad name checks automatically capture and optimize the heaviest ambient base emitters in the game: Wood Torches, Iron Braziers, Portals, Smelters, Blast Furnaces, Standing Green Torches, and Ambient Campfire Glows.

⚡ Total World Save Safety
Operates strictly inside temporary system memory (RAM). It writes zero custom tags or modded scripts into your hard drive, making it 100% safe to install or remove mid-playthrough without any risk of save corruption.



[size=4][b]Installation instructions[/b][/size]
[color=#D4D4D8]Place ParticlePacingLimiter.dll directly into your Valheim\BepInEx\plugins\ folder[/color]

[b]My Mods:[/b]

[url=https://www.nexusmods.com/valheim/mods/3715]Global Update Manager[/url]
[url=https://www.nexusmods.com/valheim/mods/3705]Boundary Load Staggerer (Look-Ahead Streaming Matrix)[/url]
[url=https://www.nexusmods.com/valheim/mods/3701]Particle Pacing Limiter[/url]
[url=https://www.nexusmods.com/valheim/mods/3699]Base Virtual Proxy Optimizer[/url]
[url=https://www.nexusmods.com/valheim/mods/3694]Terrain Loading Priority Fix[/url]
[url=https://www.nexusmods.com/valheim/mods/3692]Performance Booster[/url]
[url=https://www.nexusmods.com/valheim/mods/3690]Auto Repair Fix[/url]
[url=https://www.nexusmods.com/valheim/mods/3680]Crosshair Hitbox Fix[/url]
[url=https://www.nexusmods.com/valheim/mods/3723]Network Culling Optimizer[/url]
[url=https://www.nexusmods.com/valheim/mods/3722]True Axis Build Rotator[/url]
[url=https://www.nexusmods.com/valheim/mods/3816]First Person Perspective[/url]