
增强血腥螺旋剑
鲜血旋流的蓄力重击变成二连击,并可更快发动战技。Turn Bloody Helice's charged attack into a two-hit combo, and activate skills faster.
查看大图1.2.6: 作为战灰修改的一部分,修复了原版部分战技的投射物不受战士壶护符加成的bug。 其中包括“瞬雷之长柄斧”、“雷击斩”和“黑暗波动”。
现在发动“黑焰漩涡”后,不会消除武器上的附魔。
增加了战技“重力”对远处敌人的伤害,数值和对近身敌人的一样。 “重力”对近身敌人的吸力减弱,避免视角大幅偏移。
1.2.6: Fixed a bug where projectiles of certain vanilla skills were not boosted by the Warrior Jar Shard. These include: "Blinkbolt: Long-hafted Axe," "Lightning Slash," and "Waves of Darkness."
Skill "Black Flame Tornado" no longer removes weapon enchantments when used.
Increased the damage of the skill "[Gravitas]" against distant enemies to the same value as against close-range enemies. Reduced the pull of "Gravitas" on nearby enemies to prevent significant camera drift.
以下是正文 / The following is the main text:
一个改动范围很小的武器mod,应该不容易跟其他mod发生冲突。 如果觉得这个mod有趣的话请点个赞。 顺便一提,重刺剑和刺剑都有一个独特动作。在重击蓄力时,按下翻滚键可以快速重击并后撤。
A weapon mod only makes small changes, so it shouldn't conflict with other mods. If you find this mod interesting, please show your support by endorsing it.
By the way, both heavy thrusting swords and thrusting swords have a unique move. While charging a heavy attack, pressing the dodge button allows you to perform a quick heavy attack and leap backward.
把鲜血旋流的蓄力重击变成与神皮缝针一样的二连击,并可以自由更换战灰。 现在无蓄重击再蓄力重击是一个高效的连招。
它的“王朝剑技”现在被设定为快速战技。现在它可以更快地衔接在各种动作后,就像王朝镰技、猎犬步法和翻滚一样。 改动之后,翻滚比战技回避更快地衔接在王朝剑技第二段突刺攻击后,战技比翻滚更快地衔接在最后的二连击后。
The charged heavy attack of "Bloody Helice" has been changed to a two-hit combo identical to that of "Godskin Stitcher", and its Ash of War can be freely swapped. Now, performing an uncharged heavy attack followed by a charged heavy attack is a highly effective combo.
Its skill "Dynast's Finesse" has been set as a fast weapon art. It can be executed more swiftly after various actions, similar to Dynastic Sickleplay, Bloodhound's Step, and rolling. After the changes, skill dodge can follow the final two-hit combo of Dynast's Finesse more quickly than rolling.
安装 / INSTALLATION: 把所有文件放进MOD文件夹(CSV文件除外) PUT EVERYTHING INTO ''MOD'' FOLDER (EXCEPT .CSV FILE)
我的武器调整(链接)/ My Weapons Overhaul (Link)
暗月大剑与艾丝缇薄翼增强 / Enhanced Dark Moon Greatsword and Wing of Astel
分裂的穿刺者矛与流纹矛 / Splitting Spear of the Impaler and Smithscript Spear
延长并增强各种直剑 / Lengthened and Enhanced Straight Swords
延长特大剑及增强遗迹大剑 / Lengthened Colossal Swords and Enhanced Ruins Greatsword
增强鲜血旋流 / Enhanced Bloody Helice
中型武器优化 / Optimization of medium-weight weapons
1.0.1: 强化了“王朝剑技”的首次突刺的冲击力,并且额外造成微量的火焰伤害。 首次突刺命中后会额外消耗一点点的专注值。如果没有专注值,就不会强化。
1.0.1: The first thrust of "Dynast's Finesse" has been enhanced with greater damage level and inflicts minor fire damage. A small amount of Focus Points will be consumed after the first thrust successfully hits a target. It will not be enhanced if you're out of FP.

1.0.3: 创作了草叉版作为可选文件。 发动“王朝剑技”时,会从剑身延伸出火焰,组成热气腾腾的草叉,提升首次突刺的冲击力和攻击范围,降低落空的几率。 草叉命中后会消耗一点点专注值。如果发动战技时专注值不足,将不会产生草叉。
注意:所有延长范围的版本都必须安装文件中附带的模型(wp_a_0302.partsbnd)才能正常造成伤害。
1.0.3: Created a Pitchfork Version as an optional file. When activating the "Dynast's Finesse", flames will extend from the blade, forming a steaming pitchfork that increases the damage level and attack range of the first thrust, reducing the chance of missing.
A small amount of Focus Points will be consumed after the first thrust successfully hits a target. If FP is insufficient when using the skill, the pitchfork will not appear.
Note: All range-extending versions must use the model file included (wp_a_0302.partsbnd) to deal damage properly.

滴着血珠的干草叉 ↑ / A pitchfork dripping with blood ↑
1.0.4: 创作了烧火棍版作为可选文件。 这个版本同样用了火焰延长王朝剑技的首次突刺攻击范围,降低落空的几率。并且以穿透持盾敌人的部分防御的效果,取代了冲击力的增强。 烧火火棍命中后会消耗一点点专注值。如果发动战技时专注值不足,将不会产生草叉。
注意:所有延长范围的版本都必须安装文件中附带的模型(wp_a_0302.partsbnd)才能正常造成伤害。
1.0.4: Created a Poker Version as optional files. This version also extends the attack range of the first thrust in the Dynast's Finesse with flames, reducing the chance of missing. However, instead of increasing the damage level, it now partially penetrates the defense of shielded enemies.
A small amount of Focus Points will be consumed after the first thrust successfully hits a target. If FP is insufficient when using the skill, the Poke will not appear.
Note: All range-extending versions must use the model file included (wp_a_0302.partsbnd) to deal damage properly.

冒着火星的拨火棍 ↑ / A sparking poker ↑
1.0.5: 作为一个可选文件,修复了原版部分战技的投射物不受战士壶护符加成的bug。 其中包括“瞬雷之长柄斧”、“雷击斩”和“黑暗波动”。
现在发动“黑焰漩涡”后,不会消除武器上的附魔。
把部分在游戏后期用不上的战灰替换成适用于重刺剑的独特的战技:
- 物品“战灰:决心”装到武器上时,战技会变成“王朝镰技”,能闪躲敌人的攻势再迅速还以颜色。装载条件为所有长柄类武器。图标改成和“战灰:幻影共击”一样。
- 当物品“战灰:白影诱惑”装到武器上时,战技会变成“瞬雷之长柄斧”,能突进大段距离后伴随着雷光重击敌人。 可以装载在握柄足够长的各种斧、锤、连枷、长柄武器和特大武器上。图标被改成与“战灰:瞬雷”一样。 削精增加(仍低于雷击斩,对轻武器而言大于狮子斩)。 落电劈在水面上时会产生电流。 减少了所有版本的瞬雷在冲刺时的耗精,如果没有撞上敌人话还会进一步减少,不过耗精依然高于猎犬步法。
- 现在“瞬雷之长柄斧”和“雷击斩”的落电和“黑暗波动”的重力波,可以受战士壶碎片加成。
- 物品“战灰:战吼”装到武器上时,战技会变成“角降临之风暴”,能横扫周围大片敌人。图标改成和“战灰:唤起风暴”一样。 首次消耗的专注值-10,后续消耗的专注值+5。增加了削韧和削精,使总值与战技“唤起风暴”相近。 可以装备的武器种类基本和“风暴召唤”一样,不过增添了重刺剑、特大剑、特大武器,排除了镰刀。 装备在大部分武器武器上时,搭配神圣质变的伤害会远高于其他质变,只有装备在特大剑、特大武器上时会比较均衡。
- 物品“战灰:野兽咆哮”装到武器上时,战技会变成“白光炸裂”,能突进大段距离并把敌人炸上天。可以装载在突刺盾,以及那些看起来足够大和直的剑与长柄武器上面。 提升了以特大剑发动“白光突袭”时的突刺攻击的冲击力,更容易使敌人踉跄。 稍微增大了白光突袭的爆炸范围,避免敌人被突刺击退后躲过去。
- 现在物品“战灰:野兽突袭”和“战灰:野兽爪击”可以被安装在钩爪上。 物品“战灰:幻影共击”可以安装在大矛上。原版战灰可以安装在矛上,也可以安装在威力更大的镰刀上,偏偏不能安装在大矛上,完全是没有逻辑的歧视。
- 增加了战技“重力”对远处敌人的伤害,数值和对近身敌人的一样。 “重力”对近身敌人的吸力减弱,避免视角大幅偏移。
- 增大了战技“突击”的附魔倍率,以及蓄力后的伤害和削精。轻微减少耗精。 强化了由具有多种伤害属性的武器(比如神圣骑兵长矛),发动的“突击”的伤害。 “突击”可以触发带翼剑徽章。
- 现在“突击”的战灰可以装在特大剑上,用起来就跟魂3的亚斯特拉大剑差不多。 与大矛相比较,特大剑版本的“突击”的异常值和附魔倍率稍微下降,基础伤害和削韧提高8-15%;命中判定增大,并且能把敌人击飞得更远。 如果觉得伤害不够高,可以搭配我的特大剑MOD使用。
1.0.5: As an optional file, fixed a bug where projectiles of certain vanilla skills were not boosted by the Warrior Jar Shard. These include: "Blinkbolt: Long-hafted Axe," "Lightning Slash," and "Waves of Darkness."
Skill "Black Flame Tornado" no longer removes weapon enchantments when used.
Replace 4 Ashes of War that become obsolete in the late game with unique skills useful for Heavy Thrusting Sword:
- When the AOW: Determination is equipped on a weapon, it grants the weapon the "Dynastic Sickleplay" skill, which allows tarnished to dodge enemy attacks and swiftly counterattack. This Ash of War can be applied to all polearm-type weapons, and its icon has been changed as the AOW: Phantom Slash.
- When the item "AOW: White Shadow's Lure" is equipped on a weapon, the weapon art changes to "Blinkbolt: Long-hafted Axe," allowing the user to lunge forward a great distance and strike the enemy with a Thunder Smash. It can be equipped on various axes, hammers, flails, polearms, and colossal weapons with sufficiently long hilts. Its icon has been changed as the AOW: Blinkbolt. When the falling lightning hits the water surfaces, an electric current is generated. Reduced stamina consumption during the dash for all versions of Blinkbolt. If it doesn't hit any enemy, stamina consumption is further decreased, though it remains higher than Bloodhound's Step.
- Now the falling lightning of "Blinkbolt: Long-hafted Axe" and "Lightning Slash," as well as the gravity wave of "Waves of Darkness," can now be boosted by the Warrior Jar Shard.
- When the AOW: War Cry is equipped on a weapon, it grants the weapon "Horn Calling: Storm" skill, which can sweep through a large area of enemies and is suitable for Sacred affinity. The icon is changed to be the same as AOW: Stormcaller. First use consumes 10 less FP, while subsequent uses consume 5 more FP. Increased poise damage and stamina damage, making the total values comparable to the Ash of War "Stormcaller." The equippable weapon types are largely the same as "Storm Call," but now include Heavy Thrusting Swords, Colossal Swords, and Colossal Weapons, while excluding Scythes. When equipped on most weapons, the damage with Sacred affinity is far higher than other affinities. Only when equipped on Colossal Swords or Colossal Weapons is it more balanced.

- When the AOW: Beast's Roar is equipped on a weapon, it grants the weapon "White Light Charge" skill, allowing the user to dash forward and launch enemies into the air. It can be equipped on thrusting shields, as well as swords and polearms that appear sufficiently large and straight. The damage level of the thrust attack performed with Colossal Swords using "White Light Charge" has been increased, making it easier to stagger enemies. Slightly increased the explosion range of White Light Charge, reducing the possibility of enemies dodging after being knocked back by the thrust attack.

- Now the items "AOW: Beast's Assault" and "AOW: Beast's Claw" can be equipped on Claws. Item "AOW: Phantom Slash" can be equipped on Great Spears.
- Increased the damage of the skill "Gravitas" against distant enemies to the same value as against close-range enemies. Reduced the pull of "Gravitas" on nearby enemies to prevent significant camera drift.
- Increased the enchantment correction of "Charge Forth", as well as its charged damage and stamina damage. Enhanced the damage of "Charge Forth" performed by weapons with multiple damage types (such as the Sacred Lance). Charge Forth can now trigger the Winged Sword Insignia.
- The Ash of War for "Charge Forth" can now be equipped on Colossal Swords, making it function similarly to the Astora Greatsword from Dark Souls 3. Compared to the Great Spear version, the Colossal Sword version of "Charge Forth" has slightly lower status buildup and enchantment correction, but its base damage and poise damage are increased by 8-15%; its hitbox is larger, and it can knock enemies back farther.
- If you feel the damage is not enough, you can use it with my Colossal Sword mod.

1.0.5: 作为一个可选文件,修改了战灰:神兽冻霜踏地。把不蓄力的版本改成萨米尔骑士常用的寒冰爆炸,类似于黄金之怒。它能快速发动,并有较高的冲击力,在被小兵围攻时会很有用; 蓄力后的神兽冻霜踏地的攻击范围改成360度,对一般敌人可以造成两次伤害,对巨大体型的敌人造成更多。
1.0.5: As an optional file, Enhanced the AOW: Divine Beast Frost Stomp. The uncharged version has been changed to an ice explosion commonly used by the knights of Zamor, similar to Wrath of Gold. It can be activated quickly and delivers high impact, making it particularly effective when surrounded by multiple enemies. Its charged version now has a 360-degree attack range, dealing two damage to regular enemies and more to large-sized ones.

(无蓄力神兽冻霜踏地)/ (uncharged Divine Beast Frost Stomp)
1.0.6: 作为战灰修改的一部分,风暴障壁获得了消除法术和祷告的能力。 风暴几乎覆盖全身,就连原版“卡利亚奉还”都难以抵御的王城骑士的“落雷”都能捕捉到。 捕捉法术后,会额外花费2点专注值,把法术的能量转化为护罩,在下一次受到攻击时释放出生命力,抵消伤害。 如果护罩不是因受击而消失,也会恢复褪色者的生命值,比如时间结束或者被新的护罩顶替。
1.0.6: As part of the AOW modifications, "Storm Wall" now gains the ability to dispel sorceries and incantations. The storm covers almost the entire body, capable of catching even the "Thunderbolt" of Leyndell Knights — which the vanilla "Carian Retaliation" struggled to defend against. When a spell is dispelled, it consumes an additional 2 FP and converts the spell's energy into a protective barrier. The next time the barrier absorbs an attack, it releases a burst of vitality that negates the damage. Even if the barrier disappears without being hit (e.g., timing out or being replaced by a new barrier), it still restores the Tarnished's HP.

1.1.2: 王朝剑技的第3下横斩攻击增加了少量火焰伤害,并且更不容易被敌人打断。只要褪色者韧性够,就可以无视原本会强制砸扒或击飞的攻击,继续斩出去。 王朝剑技的闪避消耗的精力不再因武器精力消耗倍率而增加,对鲜血旋流而言相当于-2耗精。再稍微减少了部分重击的耗精。
1.1.2: The 3rd attack (slash) of Dynast's Finesse now deals a small amount of fire damage, and is less likely to be interrupted before hitting. The Bloody Helice's stamina consumption has been slightly reduced for both its skill and some of its heavy attacks.

顶着敌人的攻击继续第三击(草叉版)/ Trade hits to get the third attack off (Pitchfork version)
1.2.0: 把regulation.bin文件升级到游戏1.16.1版本。
烧火棍版的王朝剑技现在全程有火焰附魔覆盖。火焰可以增加战技的攻击范围,但对非战技攻击没有影响。 和烧火棍版不同的是,草叉版的只增加了战技第1次突刺的攻击范围,但增加的幅度更大。
1.2.0: Update the regulation.bin file to game version 1.16.1.
The Skill of the Poker version now has flame enchantment covering its entire duration. The flames increase the attack range of the Skill but do not affect non-War Skill attacks. In contrast to the Poker version, the Pitchfork version only increases the attack range of the first thrust in the Skill, but the increase is more significant.

烧火棍版的第3击 / The third hits of the Poker version
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