权力的游戏 - 劳勃起义世界状态

权力的游戏 - 劳勃起义世界状态

这是《权力的游戏》8.0的一个子模组,将时间线设定在劳勃·拜拉席恩叛乱之初。感谢Carolina Warlord为我们提供了如此精彩的体验。

📜 Robert’s Rebellion – Families Expanded
[heading]A Realm of Thrones Timeline Add-On[/heading]
[b]This mod[/b] transforms Realm of Thrones into a Robert’s Rebellion era campaign start, built around the fall of the Targaryen dynasty, the rise of Robert Baratheon, and a rewritten political world state for long roleplay campaigns.
This mod expands and adjusts clans, kingdoms, family trees, character ages, banners, and timeline placement so the world makes more sense for a campaign set during the War of the Usurper.

For access to dev builds and direct feature requests plus mod suggestions, please visit my [url=https://www.patreon.com/cw/x2357][/url][url=https://patreon.com/x2357?utm_medium=unknown&utm_source=join_link&utm_campaign=creatorshare_creator&utm_content=copyLink] [/url][url=https://www.patreon.com/cw/x2357]My Patreon![/url] !

[url=https://www.nexusmods.com/mountandblade2bannerlord/mods/11282]Realm of Thrones: Robert’s Rebellion World State[/url]
[url=https://www.nexusmods.com/mountandblade2bannerlord/mods/11744]Realm of Thrones: The Dance of Dragons World State[/url]
[url=https://www.nexusmods.com/mountandblade2bannerlord/mods/11757?tab=description]Realm of Thrones: Aegon's Conquest World State[/url]
[url=https://www.nexusmods.com/mountandblade2bannerlord/mods/11054]Realm of Thrones: Families Expanded(ed)[/url]
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📦 Installation
[list=1]
[]Install all required mods listed below.[/]
[]Extract this mod into:[/]
[/list][code]Mount & Blade II Bannerlord\Modules\[/code][list=1]
[]Enable the module in the launcher.[/]
[]Use the required load order below.[/]
[]Start a [b]NEW campaign[/b].[/]
[/list]A new campaign is required. This mod changes heroes, clans, kingdoms, family links, banners, and world-state data.
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✅ Required Mods
This mod requires:
[list]
[][b]Realm of Thrones by Carolina Warlord[/b][/]
[/list][line]
📋 Required Load Order
Use this general load order:
[code]Harmony
BetterExceptionWindow
ButterLib
UIExtenderEx
Mod Configuration Menu

Native
Sandbox Core
Sandbox
CustomBattle
StoryMode
ROT-Core
ROT-Content
ROT-Map
ROT-Dragon
Realm of Thrones: Robert’s Rebellion[/code]This mod should load [b]after Realm of Thrones, after Family Tree, and after Realm of Thrones Families Expanded[/b].
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⚠️ Important Realm of Thrones Setting
[heading]Turn ROT Events OFF and Turn OFF Most Storyline Wars in ROT's Settings![/heading]
Realm of Thrones events should be turned [b]OFF[/b] for best stability and timeline consistency.
The default ROT event system is built around the standard Realm of Thrones timeline, not Robert’s Rebellion. Leaving events on may create lore conflicts, strange character behavior, or world-state issues.
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⚠️ Starting War Limitation
Bannerlord and Realm of Thrones do not always preserve custom starting wars perfectly when beginning a new campaign.
Because of this, some wars may need to be manually adjusted after the campaign begins.
[heading]Recommended tools:[/heading]
[list]
[][b]Bannerlord GameMaster[/b][/]
[][b]Bannerlord Commander[/b][/]
[/list]Use these to manually set or correct the starting wars for your preferred version of Robert’s Rebellion.
Suggested war setup examples:
[code]House Targaryen vs Robert’s Rebellion
House Targaryen vs The North
House Targaryen vs The Vale
House Targaryen vs The Riverlands
House Targaryen vs The Stormlands / Robert’s Rebellion[/code]You can also create your own alternate-history setup, such as:
[code]Dorne supports the Targaryens
The Reach supports the Targaryens
The Iron Islands raid everyone
Essos stays out of the war[/code]This limitation is up front because the mod is designed as a roleplay world-state overhaul, and Bannerlord diplomacy can require manual setup for the exact war scenario you want.
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🌍 AI Influence / ROT-AI Highly Recommended
This mod was designed with deep roleplay and long campaign storytelling in mind.
[heading]Highly recommended:[/heading]
[list]
[][b]AI Influence[/b][/]
[][b]ROT-AI[/b][/]
[/list]An included Robert’s Rebellion world file is provided for AI Influence / ROT-AI users.
The included world file helps support:
[list]
[]Robert’s Rebellion era roleplay[/]
[]Court politics[/]
[]Noble rivalries[/]
[]Targaryen loyalist behavior[/]
[]Rebel faction behavior[/]
[]Rumors and regional tension[/]
[]Long campaign immersion[/]
[]Character-driven storytelling[/]
[]Alternate-history scenarios[/]
[/list]For the best experience, use AI Influence or ROT-AI with the included world file.
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⚔️ Main Features
[heading]👑 Robert’s Rebellion World State[/heading]
The campaign is reworked into a Robert’s Rebellion era setup.
Major changes include:
[list]
[][b]King Aerys II Targaryen[/b] rules from King’s Landing[/]
[][b]House Targaryen[/b] controls the Iron Throne side of the conflict[/]
[][b]Rhaegar Targaryen[/b] is restored into the correct Targaryen setup[/]
[]Dragonstone is properly tied to the Targaryen royal line[/]
[]Robert Baratheon leads the rebellion[/]
[]The Stormlands / rebel faction setup is adjusted for the War of the Usurper[/]
[]Major clans and kingdoms are renamed or repositioned for the timeline[/]
[]Incorrect future-era placements are cleaned up where possible[/]
[/list][line]
🐉 Targaryen Timeline Changes
The Targaryen side has been adjusted for a Robert’s Rebellion campaign.
Includes work on:
[list]
[]Aerys II Targaryen[/]
[]Rhaegar Targaryen[/]
[]Rhaella Targaryen[/]
[]Viserys Targaryen[/]
[]Daenerys Targaryen timeline handling[/]
[]Targaryen loyalist placement[/]
[]Kingsguard connections[/]
[]Dragonstone and King’s Landing setup[/]
[]Targaryen banners and faction identity[/]
[/list]The goal is to make the Targaryen dynasty feel like the ruling royal house at the edge of collapse.
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🦌 Baratheon / Rebel Setup
Robert’s side has been adjusted to better fit the rebellion timeline.
Includes:
[list]
[]Robert Baratheon as the central rebel figure[/]
[]Robert’s Rebellion as the rebel faction identity[/]
[]Baratheon clan placement adjusted for the era[/]
[]Future Baratheon children removed from active gameplay[/]
[]Stannis and Renly handled for the timeline[/]
[]Baratheon banners and clan identity corrected where possible[/]
[/list][line]
🏰 Expanded Great Houses
This mod expands, restores, or adjusts many major families and dynasty links across Westeros and Essos.
Houses touched or expanded include:
[list]
[]House Stark[/]
[]House Targaryen[/]
[]House Baratheon[/]
[]House Lannister[/]
[]House Martell[/]
[]House Tyrell[/]
[]House Greyjoy[/]
[]House Dayne[/]
[]House Hightower[/]
[]House Clegane[/]
[]House Mormont[/]
[]House Blackfyre[/]
[]Sand Snakes / Dornish branches[/]
[]Essos factions and mercenary groups[/]
[]Additional noble families where needed[/]
[/list][line]
👪 Family Tree Improvements
Many characters have adjusted family links to better support the Robert’s Rebellion era.
This includes work on:
[list]
[]Parents[/]
[]Children[/]
[]Siblings[/]
[]Spouses[/]
[]Dead relatives[/]
[]Historical ancestors[/]
[]House placement[/]
[]Clan membership[/]
[]Dynastic continuity[/]
[/list]The goal is to make the encyclopedia and family tree screens feel much more immersive during a long campaign.
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☠️ Timeline Cleanup
Characters who should not exist yet during Robert’s Rebellion have been removed from active gameplay.
Examples include:
[list]
[]Sansa Stark[/]
[]Arya Stark[/]
[]Bran Stark[/]
[]Rickon Stark[/]
[]Joffrey Baratheon[/]
[]Myrcella Baratheon[/]
[]Tommen Baratheon[/]
[]Shireen Baratheon[/]
[/list]This helps prevent obvious future-era characters from appearing in a campaign where they should not have been born yet.
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🛡️ Restored & Corrected Important Characters
This mod also restores or adjusts many important characters for the era.
Examples include:
[list]
[]Jaime Lannister[/]
[]Tyrion Lannister[/]
[]Sandor Clegane[/]
[]Barristan Selmy[/]
[]Arthur Dayne[/]
[]Lewyn Martell[/]
[]Rhaella Targaryen[/]
[]Brandon Stark[/]
[]Lyanna Stark[/]
[]Ashara Dayne[/]
[]Jon Connington[/]
[]Jorah Mormont[/]
[]Kingsguard members[/]
[]Historical nobles and dead family members[/]
[/list]Some characters have been moved from wanderer-style setups into more useful noble/clan roles where it made sense for the campaign.
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🏴 Banners, Clans, and Kingdom Identity
Many banners, clan names, and faction identities have been adjusted to better fit the Robert’s Rebellion world state.
This includes fixes for:
[list]
[]Targaryen royal banners[/]
[]Baratheon rebel identity[/]
[]Second Sons / Slaver’s Bay identity[/]
[]Essos kingdoms that no longer make sense as Targaryen factions[/]
[]Duplicate or incorrect clan identities[/]
[]Future-era faction names[/]
[]Robert’s Rebellion naming[/]
[]House placement consistency[/]
[/list]Some UI mods may read names from different places, so minor naming inconsistencies may still appear depending on your full mod list.
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🌊 Essos / Mercenary Adjustments
Some Essos factions were adjusted so they make more sense outside the later Daenerys/Aegon timeline.
Changes include cleanup for:
[list]
[]Slaver’s Bay[/]
[]Second Sons[/]
[]Disputed Lands[/]
[]Old Targaryen claimant factions[/]
[]Mercenary clan leadership[/]
[]Essos banners and faction identity[/]
[/list]The goal is to prevent later-show or later-book politics from taking over a Robert’s Rebellion campaign start.
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🧩 Compatibility
[heading]Required[/heading]
[list]
[]Realm of Thrones[/]
[]Family Tree[/]
[]Realm of Thrones Families Expanded[/]
[]Realm of Thrones Families Expanded(ed)[/]
[/list][heading]Highly Recommended[/heading]
[list]
[]AI Influence[/]
[]ROT-AI[/]
[]Bannerlord GameMaster[/]
[]Bannerlord Commander[/]
[/list][heading]Notes[/heading]
This mod edits world-state data, heroes, clans, kingdoms, banners, and family links. Other mods that heavily edit the same files may conflict.
A new campaign is strongly recommended.
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⚠️ Existing Saves
Do not install this into an existing campaign unless you are testing.
Using old saves may result in:
[list]
[]Broken family trees[/]
[]Missing heroes[/]
[]Incorrect relations[/]
[]Wrong kingdom ownership[/]
[]Duplicate characters[/]
[]Incorrect banners[/]
[]Timeline conflicts[/]
[]Crashes[/]
[/list]Start a new campaign for the intended experience.
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🎭 Designed for Roleplay
This mod is meant for players who want a full Robert’s Rebellion sandbox.
Possible playthrough ideas:
[list]
[]Fight for King Aerys II[/]
[]Join Robert’s Rebellion[/]
[]Save Rhaegar at the Trident[/]
[]Restore Targaryen power[/]
[]Lead Dorne into revenge[/]
[]Play a loyalist Kingsguard campaign[/]
[]Back House Blackfyre[/]
[]Unite the Stormlands[/]
[]Rewrite the fall of the Mad King[/]
[]Create an alternate history where the rebellion fails[/]
[]Use AI Influence / ROT-AI to create court intrigue and political drama[/]
[/list][line]
⚔️ Recommended Campaign Setup
For the most immersive campaign:
[list=1]
[]Start a new campaign.[/]
[]Turn ROT events OFF.[/]
[]Use Bannerlord GameMaster or Bannerlord Commander to confirm wars.[/]
[]Use AI Influence or ROT-AI.[/]
[]Load the included Robert’s Rebellion world file.[/]
[]Check the encyclopedia for your preferred faction setup.[/]
[]Begin the war for Westeros.[/]
[/list][line]
📌 Known Limitations
[heading]Starting Wars[/heading]
Starting wars may need manual adjustment with Bannerlord GameMaster or Bannerlord Commander.
[heading]UI Name Display[/heading]
Some UI mods may read kingdom or clan names from different sources, so certain labels may not always display exactly as intended.
[heading]Realm of Thrones Events[/heading]
ROT events should be turned off because they are designed for the default timeline.
[heading]Long Campaign Variance[/heading]
Bannerlord campaigns naturally evolve in unpredictable ways, especially with diplomacy, marriage, deaths, and clan decisions. This mod sets up the world state, but the campaign will still develop dynamically.
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🔥 Credits
[list]
[]Realm of Thrones Team[/]
[]Family Tree mod creators[/]
[]Realm of Thrones Families Expanded[/]
[]Realm of Thrones Families Expanded(ed)[/]
[]AI Influence creators[/]
[]ROT-AI creators[/]
[]Bannerlord modding community[/]
[]All original asset and mod authors[/]
[/list]All credit for original Realm of Thrones content belongs to the Realm of Thrones team and original creators. This is a timeline/world-state add-on built for roleplay and campaign immersion.