奥术职业

奥术职业

秘术师掌握着存在的原初精华,以纯粹意志与古老力量塑造现实。他们是神秘织物的主宰,超越凡俗界限,驾驭着扭曲自然法则与时间的能量。

[center]•  •  •[/center]
[center][size=6][color=#d8ac64][b]ARCANA[/b][/color][/size][/center]
[center][size=3][i]One class. Four destinies. Twenty levels.[/i][/size][/center]
[center]•  •  •[/center]

[quote][i]"The living bridge between mortal soul and divine aspect, weaving the raw threads of the cosmos into a chosen path across the fabric of reality."[/i][/quote][b]Arcana[/b] is not a reskin and not a subclass pack. It is a complete class built from scratch — its own hit die, its own resource, its own progression table, its own spell list, its own icons, its own VFX, and four subclasses that each play like a different class entirely.

You pick your path at [b]Level 1[/b], and every level after that is written by hand. Nothing is copy-pasted from a vanilla class and left to rot: over [b]560 hand-written strings[/b], over [b]130 custom spells and abilities[/b], and [b]full scaling all the way to Level 20[/b].

[center][size=6][color=#c579d9][b]WHAT'S NEW[/b][/color][/size][/center]
[line]
[quote][size=3][color=#c579d9][b]THE BIGGEST PATCH YET HAS ARRIVED.[/b][/color][/size]

[list]
[][b]All 15 in-game languages[/b] — Arcana is now fully localised, top to bottom.[/]
[][b]Custom icons[/b] for the class, all four subclasses, and the Arcane Cards resource.[/]
[][b]The Arcana core expanded[/b] — Arcane Hand, Arcane Lock, Arcane Unlock, Third Eye, Third Eye: Projection and Arcane Gate join the shared progression, with Dispel Magic and Detect Supernatural reworked.[/]
[][b]A cantrip for every path[/b] — Light for the Starchild, Bone Chill for the Eternal, Malicious Whispers for the Deceiver.[/]
[][b]New Deceiver spell:[/b] Faceless: Copy.[/]
[][b]Animation pass[/b] across Starcall, Lunar Wisp, Darkness Rise, Faceless, Ethereal Chains, Distortion and Withdraw.[/]
[][b]Adjusted starting equipment[/b], a reworked Realm of Death, and bugfixes for Deceiver instrument proficiency and Hemorrhage damage accumulation.[/]
[/list]That's the short version. Check the [b]Change Logs[/b] tab for the complete breakdown of everything added, adjusted and fixed.[/quote][center][size=6][color=#c579d9][b]WHY ARCANA IS DIFFERENT[/b][/color][/size][/center]
[line]
[list]
[][color=#c579d9][b]Subclass from Level 1.[/b][/color] No waiting until Level 3. Your fantasy starts on the character creation screen.[/]
[][color=#c579d9][b]Arcane Cards.[/b][/color] A single unified resource that replaces spell slots. No level-1-slot bookkeeping, no "I have three 2nd-levels left." Just cards.[/]
[][color=#c579d9][b]Every subclass has its own chassis.[/b][/color] Different primary ability, different saving throws, different armour and weapon proficiencies, different sound set, different starting outfit.[/]
[][color=#c579d9][b]Expertise for everyone.[/b][/color] Every Arcana chooses 4 skills and 2 Expertise at Level 1, regardless of path.[/]
[][color=#c579d9][b]All 15 in-game languages.[/b][/color] Not machine-dumped — checked line by line against Larian's own terminology.[/]
[][color=#c579d9][b]Level 20 ready.[/b][/color] Every damage die, heal, and unarmed strike has a hand-authored value for levels 1 through 20.[/]
[/list][center][size=6][color=#c579d9][b]ARCANE CARDS[/b][/color][/size][/center]
[line]
[quote][i]"Drawn from the primordial threads of The Weave, Arcane Cards has a mystical echo that fuels your gifts, adapting its power to the Arcana's chosen path."[/i][/quote]Arcana does not use spell slots. It draws [b]Arcane Cards[/b].

[list]
[]You start with [b]8 cards at Level 1[/b] and gain [b]+2 every single level[/b] — 30 by Level 12, and it keeps climbing to Level 20.[/]
[]Cards refresh on a [b]Long Rest[/b], and [b]Arcane Recovery[/b] (Level 2) buys some back mid-day.[/]
[]Cheap abilities cost one card. Your Level 11 and 12 capstones cost a fistful. You decide when to burn the deck.[/]
[]Custom UI icon and resource panel entry — it looks native, because it was built to.[/]
[/list][center][size=6][color=#c579d9][b]THE ARCANA CORE[/b][/color][/size][/center]
[line]
Whatever path you take, the Arcana is a [b]seer[/b] first. Divination is the thread every destiny is woven from, and it shows up as genuine out-of-combat power — the kind that changes how you play the game, not just how you win fights.

[list]
[][color=#c579d9][b]Level 1[/b][/color] — Arcane Hand, Comprehend Languages[/]
[][color=#c579d9][b]Level 2[/b][/color] — [b]Portent[/b] (replace a roll with a foreseen one), Detect Supernatural, Arcane Recovery[/]
[][color=#c579d9][b]Level 4[/b][/color] — [b]Expert Divination[/b], Arcane Lock, Arcane Unlock[/]
[][color=#c579d9][b]Level 6[/b][/color] — Dispel Magic[/]
[][color=#c579d9][b]Level 8[/b][/color] — [b]Third Eye[/b] — see through magical darkness and see Invisible creatures[/]
[][color=#c579d9][b]Level 10[/b][/color] — [b]Third Eye: Projection[/b] — detach your sight and scout ahead as an invisible eye[/]
[][color=#c579d9][b]Level 12[/b][/color] — [b]Arcane Gate[/b] — two linked portals, anywhere[/]
[/list][center][b]HIT DIE[/b] d10  •  [b]SUBCLASS[/b] Level 1  •  [b]SKILLS[/b] 4 + 2 Expertise[/center]

[center]•  •  •[/center]
[center][size=6][color=#d8ac64][b]CHOOSE YOUR DESTINY[/b][/color][/size][/center]
[center][i]Each subclass has a different relationship with fate — and a completely different set of hands.[/i][/center]
[center]•  •  •[/center]

[center][size=5][color=#f83fa5][b]🪞 THE DECEIVER[/b][/color][/size][/center]
[center][size=2][color=#f83fa5]III · THE EMPRESS[/color][/size][/center]

[quote][i]"We are the shadow behind every decision, wearing faces the world never questions."[/i][/quote][center][color=#f83fa5][b]CHARISMA  •  CONTROL & ILLUSION  •  LIGHT ARMOUR, DAGGERS, CROSSBOWS, INSTRUMENTS[/b][/color][/center]
[table][tr][td][color=#f83fa5][b]DAMAGE[/b][/color][/td]
[td][color=#f83fa5]★★★★[/color][color=#55585f]☆[/color][/td]
[/tr]
[tr][td][color=#f83fa5][b]DEFENSE[/b][/color][/td]
[td][color=#f83fa5]★★[/color][color=#55585f]☆☆☆[/color][/td]
[/tr]
[tr][td][color=#f83fa5][b]SUSTAIN[/b][/color][/td]
[td][color=#f83fa5]★[/color][color=#55585f]☆☆☆☆[/color][/td]
[/tr]
[tr][td][color=#f83fa5][b]MOBILITY[/b][/color][/td]
[td][color=#f83fa5]★★★★[/color][color=#55585f]☆[/color][/td]
[/tr]
[tr][td][color=#f83fa5][b]CONTROL[/b][/color][/td]
[td][color=#f83fa5]★★★★★[/color][/td]
[/tr]
[tr][td][color=#f83fa5][b]UTILITY[/b][/color][/td]
[td][color=#f83fa5]★★★★★[/color][/td]
[/tr]
[tr][td][color=#f83fa5][b]SUPPORT[/b][/color][/td]
[td][color=#f83fa5]★[/color][color=#55585f]☆☆☆☆[/color][/td]
[/tr]
[/table]The Deceiver doesn't beat the room — it rewrites who was in it. You mark targets with a [b]Sigil[/b] that makes every following Arcane spell hit harder, then take enemies off the board one mind at a time. [b]Telepathy[/b] from Level 1 means you are reading the table before anyone else has picked up their cards.

[list]
[][color=#f83fa5][b]Level 1[/b][/color] — Sigil of Malice, [b]Faceless[/b] (disguise yourself as any race or body type — over 30 identities), Friends, Malicious Whispers, Telepathy[/]
[][color=#f83fa5][b]Level 3[/b][/color] — Ethereal Chains, [b]Mental Prison[/b] (attacks from inside are always Critical Hits), [b]Hypnotic Gaze[/b] (maintain it turn after turn)[/]
[][color=#f83fa5][b]Level 5[/b][/color] — [b]Distortion[/b] — blink through space, then [b]Withdraw[/b] back to where you were up to 2 turns later. Plus [b]Instinctive Charm[/b]: turn an attacker on their own allies.[/]
[][color=#f83fa5][b]Level 7[/b][/color] — [b]Mirror Image[/b] — a duplicate that casts alongside you. [b]Mimic[/b] — recast your Arcane spells as a Bonus Action[/]
[][color=#f83fa5][b]Level 9[/b][/color] — Marionette (dominate a creature). Plus Terrify. [/]
[][color=#f83fa5][b]Level 11[/b][/color] — Illusory Self, and  Hostile Takeover (mass confusion) [/]
[][color=#f83fa5][b]Level 12[/b][/color] — [b]Mirrored Self[/b] — single-target spells hit [i]two[/i] targets for 1 extra Arcane Card. Plus [b]Mirrored Spell[/b]: steal a copy of any spell cast within 18m and add it to your own pool.[/]
[/list][center][img]https://image.modcdn.io/members/52ac/45831580/profile/9teaserdeceiver.png[/img][/center]
[color=#f83fa5][b]FANTASY[/b][/color]  The unreliable narrator of every room they walk into.
[color=#f83fa5][b]DIALOGUE TAG[/b][/color]  [b]Bard[/b] — the world recognises your silver tongue.

[center][size=5][color=#79baf8][b]🌟 THE STARCHILD[/b][/color][/size][/center]
[center][size=2][color=#79baf8]XVII · THE STAR[/color][/size][/center]

[quote][i]"We walk beneath the turning sky, carrying the light that restores the wounded."[/i][/quote][center][color=#79baf8][b]WISDOM  •  HEALING & CELESTIAL SUPPORT  •  LIGHT AND MEDIUM ARMOUR, SHIELDS[/b][/color][/center]
[table][tr][td][color=#79baf8][b]DAMAGE[/b][/color][/td]
[td][color=#79baf8]★★[/color][color=#55585f]☆☆☆[/color][/td]
[/tr]
[tr][td][color=#79baf8][b]DEFENSE[/b][/color][/td]
[td][color=#79baf8]★★★[/color][color=#55585f]☆☆[/color][/td]
[/tr]
[tr][td][color=#79baf8][b]SUSTAIN[/b][/color][/td]
[td][color=#79baf8]★★★★[/color][color=#55585f]☆[/color][/td]
[/tr]
[tr][td][color=#79baf8][b]MOBILITY[/b][/color][/td]
[td][color=#79baf8]★★[/color][color=#55585f]☆☆☆[/color][/td]
[/tr]
[tr][td][color=#79baf8][b]CONTROL[/b][/color][/td]
[td][color=#79baf8]★★★[/color][color=#55585f]☆☆[/color][/td]
[/tr]
[tr][td][color=#79baf8][b]UTILITY[/b][/color][/td]
[td][color=#79baf8]★★★★★[/color][/td]
[/tr]
[tr][td][color=#79baf8][b]SUPPORT[/b][/color][/td]
[td][color=#79baf8]★★★★★[/color][/td]
[/tr]
[/table]The party healer who is genuinely worth a slot. The Starchild reads [b]Cosmic Omen[/b] from the night sky, keeps allies upright through damage that should have dropped them, and closes the game as a walking constellation the whole party fights inside of.

[list]
[][color=#79baf8][b]Level 1[/b][/color] — [b]Cosmic Omen[/b], Starcall, [b]Astral Infusion[/b] (spend 10% of your own max HP to heal an ally), Light, Produce Flame[/]
[][color=#79baf8][b]Level 3[/b][/color] — [b]Lunar Wisp[/b] (every heal you cast also grants temporary hit points), [b]Stellar Anchor[/b] (Advantage on Concentration), Solar Purge (cleanse ~19 conditions at once), Lunar Aegis[/]
[][color=#79baf8][b]Level 5[/b][/color] — [b]Starbreath[/b] (resurrect a fallen ally), Lucent Singularity, [b]Star Radiance[/b][/]
[][color=#79baf8][b]Level 7[/b][/color] — Wish (party-wide heal), [b]Moon Gravity[/b] (immunity to Difficult Terrain, Paralysis and Restraint)[/]
[][color=#79baf8][b]Level 9[/b][/color] — [b]Equinox[/b] (a Silence zone that ends in mass Restraint), [b]Astral Fortitude[/b] (raise your allies' maximum hit points)[/]
[][color=#79baf8][b]Level 11[/b][/color] — Solar Flare, [b]Final Spark[/b] — a radiant beam you can recast for free, and a kill resets all your cooldowns[/]
[][color=#79baf8][b]Level 12[/b][/color] — [b]Stellar Grace[/b] — your allies always roll [i]maximum[/i] healing, with Advantage on Wisdom and Death Saving Throws[/]
[/list][center][img]https://image.modcdn.io/members/52ac/45831580/profile/10teaserstarchild.png[/img][/center]
[color=#79baf8][b]FANTASY[/b][/color]  A healer whose magic is starlight given purpose.
[color=#79baf8][b]DIALOGUE TAG[/b][/color]  [b]Druid[/b] — nature and the cosmos respond to you.

[center][size=5][color=#f2c939][b]🍃 THE UNBOUND[/b][/color][/size][/center]
[center][size=2][color=#f2c939]0 · THE FOOL[/color][/size][/center]

[quote][i]"We move with the wandering wind, never bound to any path, free beneath the open sky."[/i][/quote][center][color=#f2c939][b]DEXTERITY  •  UNARMED & MOBILITY  •  NO ARMOUR — AND THAT IS THE POINT[/b][/color][/center]
[table][tr][td][color=#f2c939][b]DAMAGE[/b][/color][/td]
[td][color=#f2c939]★★★[/color][color=#55585f]☆☆[/color][/td]
[/tr]
[tr][td][color=#f2c939][b]DEFENSE[/b][/color][/td]
[td][color=#f2c939]★★★★[/color][color=#55585f]☆[/color][/td]
[/tr]
[tr][td][color=#f2c939][b]SUSTAIN[/b][/color][/td]
[td][color=#f2c939]★[/color][color=#55585f]☆☆☆☆[/color][/td]
[/tr]
[tr][td][color=#f2c939][b]MOBILITY[/b][/color][/td]
[td][color=#f2c939]★★★★★[/color][/td]
[/tr]
[tr][td][color=#f2c939][b]CONTROL[/b][/color][/td]
[td][color=#f2c939]★★[/color][color=#55585f]☆☆☆[/color][/td]
[/tr]
[tr][td][color=#f2c939][b]UTILITY[/b][/color][/td]
[td][color=#f2c939]★★★★★[/color][/td]
[/tr]
[tr][td][color=#f2c939][b]SUPPORT[/b][/color][/td]
[td][color=#f2c939]★[/color][color=#55585f]☆☆☆☆[/color][/td]
[/tr]
[/table]A full unarmoured martial built inside a caster's frame. [b]Be the Leaf[/b] turns your Wisdom into armour, [b]Flowing Strikes[/b] makes your fists scale on Dexterity and hit like weapons, and every tier adds movement speed and fall protection until gravity stops being a rule you follow.

[list]
[][color=#f2c939][b]Level 1[/b][/color] — [b]Be the Leaf[/b] (add Wisdom to AC), [b]Flowing Strikes[/b] (Agility, Precision and Zephyr — Dex-scaling unarmed attacks with a free Bonus Action follow-up), Twinkle Toes, Gale Burst[/]
[][color=#f2c939][b]Level 3[/b][/color] — [b]Gale Deflection[/b] — catch an incoming arrow as a Reaction and [i]throw it back[/i]. Plus Wind Blast and Flow State.[/]
[][color=#f2c939][b]Level 5[/b][/color] — [b]Flowing Assault[/b] (a free extra attack), Wind Whispers (attacks against you have Disadvantage), [b]Weightless[/b][/]
[][color=#f2c939][b]Level 7[/b][/color] — Magic Strikes (your fists ignore non-magical Resistance and Immunity), [b]Storm Fists[/b][/]
[][color=#f2c939][b]Level 9[/b][/color] — [b]Untethered[/b] — [i]flight[/i]. Plus Evasive Flow and [b]Eye of the Storm[/b] (bonus AC while airborne).[/]
[][color=#f2c939][b]Level 11[/b][/color] — [b]Thunderclap[/b] (your hits inflict Reverberation) and [b]Momentum[/b] (bonus AC while it's up)[/]
[][color=#f2c939][b]Level 12[/b][/color] — [b]Empty State[/b] — halve every hit that lands, and take [i]zero[/i] damage on a successful Dexterity save[/]
[/list][center][img]https://image.modcdn.io/members/52ac/45831580/profile/11teaserunbound.png[/img][/center]
[color=#f2c939][b]FANTASY[/b][/color]  Weightless, fast, and always exactly where you need to be.
[color=#f2c939][b]DIALOGUE TAG[/b][/color]  [b]Monk[/b] — true discipline of the body.

[center][size=5][color=#5dbc74][b]💀 THE ETERNAL[/b][/color][/size][/center]
[center][size=2][color=#5dbc74]XIII · DEATH[/color][/size][/center]

[quote][i]"We stand unbroken before the endless cycle, enduring where others fade."[/i][/quote][center][color=#5dbc74][b]CONSTITUTION  •  NECROMANTIC FRONTLINE  •  HEAVY ARMOUR, SHIELDS, MAULS AND WARHAMMERS[/b][/color][/center]
[table][tr][td][color=#5dbc74][b]DAMAGE[/b][/color][/td]
[td][color=#5dbc74]★★★★[/color][color=#55585f]☆[/color][/td]
[/tr]
[tr][td][color=#5dbc74][b]DEFENSE[/b][/color][/td]
[td][color=#5dbc74]★★★★★[/color][/td]
[/tr]
[tr][td][color=#5dbc74][b]SUSTAIN[/b][/color][/td]
[td][color=#5dbc74]★★★★★[/color][/td]
[/tr]
[tr][td][color=#5dbc74][b]MOBILITY[/b][/color][/td]
[td][color=#5dbc74]★[/color][color=#55585f]☆☆☆☆[/color][/td]
[/tr]
[tr][td][color=#5dbc74][b]CONTROL[/b][/color][/td]
[td][color=#5dbc74]★★★★[/color][color=#55585f]☆[/color][/td]
[/tr]
[tr][td][color=#5dbc74][b]UTILITY[/b][/color][/td]
[td][color=#5dbc74]★★[/color][color=#55585f]☆☆☆[/color][/td]
[/tr]
[tr][td][color=#5dbc74][b]SUPPORT[/b][/color][/td]
[td][color=#5dbc74]★[/color][color=#55585f]☆☆☆☆[/color][/td]
[/tr]
[/table]The only Arcana that casts off [b]Constitution[/b] — every point of it makes you both harder to kill and better at killing. The Eternal gets [b]Extra Attack[/b] at Level 5 and spends the rest of the game converting its own health total into a weapon.

[list]
[][color=#5dbc74][b]Level 1[/b][/color] — Blood Reaper, Obliterate, [b]Transfusion[/b] (damage dealt is health gained), Dead Whispers (interrogate corpses), Bone Chill[/]
[][color=#5dbc74][b]Level 3[/b][/color] — [b]Immortal Blood[/b] (Immune to Disease, Bleeding and Gaping Wounds), Death's Grasp, [b]Indestructible[/b][/]
[][color=#5dbc74][b]Level 5[/b][/color] — [b]Extra Attack[/b], Inescapable Destruction, Death Ward[/]
[][color=#5dbc74][b]Level 7[/b][/color] — [b]Darkness Rise[/b] — an aura of decay that deals damage equal to a percentage of your maximum hit points every turn and halves enemy movement. Plus [b]Unbroken[/b] (resistance to non-magical damage above half health).[/]
[][color=#5dbc74][b]Level 9[/b][/color] — Death's Aspect (mass Fear), [b]Hemoplague[/b] — poison a target's blood and choose which of [i]six[/i] diseases to inflict[/]
[][color=#5dbc74][b]Level 11[/b][/color] — Inured to Undeath, [b]Hemorrhage[/b] — stored damage detonates two turns later[/]
[][color=#5dbc74][b]Level 12[/b][/color] — [b]Realm of Death[/b] — banish everything else and drag one enemy into a private plane of cold blackness[/]
[/list][center][img]https://image.modcdn.io/members/52ac/45831580/profile/12teasereternal.png[/img][/center]
[color=#5dbc74][b]FANTASY[/b][/color]  A juggernaut that outlasts the battle and everything in it.
[color=#5dbc74][b]DIALOGUE TAG[/b][/color]  [b]Paladin[/b] — an unshakable, almost sacred resolve.

[center][size=6][color=#c579d9][b]PLAY IN YOUR LANGUAGE[/b][/color][/size][/center]
[line]
Every ability name, description, tooltip, status and item in Arcana is [b]fully localised into all 15 languages supported by Baldur's Gate 3[/b] — and it was done properly. Recurring terms are kept consistent across the whole class, and names reused from D&D and Baldur's Gate 3 are matched to [b]Larian's own official translations[/b], so nothing reads like a bolted-on mod.

[quote][center]🇬🇧 English  •  🇧🇷 Português (Brasil)  •  🇫🇷 Français  •  🇩🇪 Deutsch  •  🇮🇹 Italiano  •  🇪🇸 Español  •  🌎 Español (Latinoamérica)  •  🇵🇱 Polski  •  🇹🇷 Türkçe  •  🇷🇺 Русский  •  🇺🇦 Українська  •  🇨🇳 简体中文  •  🇹🇼 繁體中文  •  🇯🇵 日本語  •  🇰🇷 한국어[/center]
[/quote][center][size=6][color=#c579d9][b]REQUIREMENTS[/b][/color][/size][/center]
[line]
[list]
[][color=#c579d9][b]Baldur's Gate 3 — Patch 8[/b][/color].[/]
[][color=#c579d9][b]Animation Unlocker[/b][/color] — required. Arcana uses it for its custom casting and unarmed animations.[/]
[/list][center][size=6][color=#c579d9][b]PLANNED CONTENT[/b][/color][/size][/center]
[line]
[list]
[]New subclass: [b]The Titan[/b].[/]
[]New progression system: [b]Boons[/b].[/]
[]Unique equipment sets tied to each Arcana path.[/]
[]New abilities, ongoing balance passes, and gameplay improvements.[/]
[/list][quote][color=#c579d9][b]UPCOMING FEATURE — BOONS[/b][/color]

[b]Your Arcana shapes your destiny.[/b]

Boons are a future progression system designed to reward exploration, difficult encounters, and important story moments. Throughout your adventure you'll discover divine relics capable of permanently enhancing your Arcana with powerful passive bonuses, gameplay-altering effects, exclusive divine abilities, and legendary equipment tailored to your path.[/quote][center][size=6][color=#c579d9][b]FREQUENTLY ASKED QUESTIONS[/b][/color][/size][/center]
[line]
[color=#c579d9][b]Is Arcana compatible with Level 20 mods?[/b][/color]
[b]Yes — properly.[/b] This isn't "it doesn't crash." Every damage die, heal, unarmed strike and scaling value in the class has a hand-written entry for all 20 levels. The class receives its designed progression through Level 12, and its numbers keep growing correctly to Level 20.

[color=#c579d9][b]Do I have to wait until Level 3 to pick a subclass?[/b][/color]
No. You choose your path in [b]character creation[/b], and each one starts with its own outfit, proficiencies, saving throws and abilities.

[color=#c579d9][b]Does it use spell slots?[/b][/color]
No. Arcana uses [b]Arcane Cards[/b], a single pooled resource that refreshes on Long Rest and can be partly recovered with Arcane Recovery.

[color=#c579d9][b]Do the subclasses have unique Dialogue Tags?[/b][/color]
[b]Yes.[/b] Deceiver reacts as a Bard, Starchild as a Druid, Unbound as a Monk, and Eternal as a Paladin — chosen to match each identity for roleplay immersion.

[color=#c579d9][b]Can I multiclass into Arcana?[/b][/color]
Yes. It behaves like any other class in the multiclass screen.

[color=#c579d9][b]Is it safe to add to an existing save?[/b][/color]
Adding it mid-playthrough is fine. As with any class mod, [b]removing[/b] it from a save where a character is using it is not — back up first.

[center]•  •  •[/center]
[center][size=6][color=#d8ac64][b]JOIN THE ARCANA COMMUNITY[/b][/color][/size][/center]
[center]Got questions, found a bug, want to follow development, or just want to talk builds and lore? Come hang out on Discord — it's the best place to get support, share feedback, and see what's coming next.[/center]

[center][url=https://discord.gg/84Hz3ZTbq6][size=5][color=#5865f2][b]💬 JOIN DISCORD SERVER[/b][/color][/size][/url][/center]

[center][url=https://ko-fi.com/R6B3226PU3][img]https://image.modcdn.io/members/52ac/45831580/profile/8prancheta1kofi.png[/img][/url][/center]

[center]•  •  •[/center]
[center][i][color=#d8ac64]The cards are already on the table. Draw yours.[/color][/i][/center]