
Prisonbreak - Custom Campaign
A stand-alone custom campaign. You can expect a 2-3 hours long D&D one-shot adventure, that your DM came up with for Friday night. There's combat, puzzles, a custom companion, mystery and funny conversations to be had. And you get the chance to join up with some familiar faces.
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[center][img]https://staticdelivery.nexusmods.com/mods/3474/images/24490/24490-1787561444-1949625957.png[/img][/center]
[center][size=4]a stand-alone custom campaign for Baldur's Gate 3[/size]
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[center][i]Disclaimer: This game is 100% non-profit, by a fan for fans. The creators of Moonglasses were not involved in making or publishing this mod.[/i]
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[center][size=4][b]How it begins[/b][/size][/center]
[center][size=3][color=#D4D4D8]You wake up in a prison cell. Your head is hurting from a bruise, you feel the crust of dried blood on your forehead. You don't remember how you got here and also not why. One thing is clear to you though, you didn't do anything wrong and you need to escape this prison.[/color][/size][/center]
[b][size=4]Description[/size][/b]
This is a stand-alone custom campaign. Stand-alone meaning that it does not tie-in with the base game and you don't have to start or play through any part the main game to start this custom campaign (I don't really like calling it a campaign, because it's rather short, but that's the terminology).
You can expect a 2-3 hours long one-shot adventure, that your DM friend came up with for a Friday night session of D&D.
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[b][size=4]Updates[/size][/b]
Update 1.0.1:
- If you're not able to talk to Jax anymore. Talk to the tavern keeper, scroll down, there is a debug option to try and fix Jax's dialog. I haven't actually found the source of the problem.
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[size=4][b]Main features[/b][/size]
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[][size=3][color=#D4D4D8]New custom levels to explore (I did re-use one Larian level, that you may recognize)[/color][/size][/]
[][size=3][color=#D4D4D8]A female half-elf companion with selectable class (Rogue, Druid, Monk, Sorcerer, Ranger) with her own dialogues[/color][/size][/]
[][size=3][color=#D4D4D8]All origin companions (except The Dark Urge) can be recruited to your party, the mod is balanced for maximum party size of 4[/color][/size][/]
[][size=3][color=#D4D4D8]Several combat scenarios, 2 boss fights[/color][/size][/]
[][size=3][color=#D4D4D8]A trap in a dungeon room that leads to a unique (and unfair) combat encounter[/color][/size][/]
[][size=3][color=#D4D4D8]Find clues and solve puzzles to investigate a murder case[/color][/size][/]
[][size=3][color=#D4D4D8]Break free from prison and prove your innocence or die trying[/color][/size][/]
[][size=3][color=#D4D4D8]English and German translations included[/color][/size][/]
[/list][b][size=4]Requirements[/size][/b]
[color=#d4d4d8]You need BG3 on PC (Mac not confirmed working, but it should, other mods work. Happy to get feedback from a mac user on this).
That's it. Script Extender is [i]not[/i] required![/color]
[b][size=4]Installation instructions[/size][/b]
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[]Option 1: Download the .zip file, unzip it and place the .pak file in (Windows):
C:\Users\[i]<your username>[/i]\AppData\Local\Larian Studios\Baldur's Gate 3\Mods\[/]
[]Option 2: Use your favorite mod manager.[/]
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[b][size=4]Starting the custom campaign[/size][/b]
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[][size=3]Start Baldur's Gate 3[/size][/]
[][size=3]From the main menu, select "Mod Manager"[/size][/]
[][size=3]Select tab "Installed"[/size][/]
[][size=3]Check "Prisonbreak" to activate the mod[/size][/]
[][size=3]Go back to Main Menu by pressing ESC[/size][/]
[][size=3]New Game[/size][/]
[][size=3]Select difficulty[/size][/]
[][size=3]Create a custom character or choose any of the origin characters[/size][/]
[][size=3]Don't bother creating the guardian, they are not used in the mod.[/size][/]
[][size=3]Skip the Baldur's Gate 3 cinematic intro.[/size][/]
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[b][size=4]Known issues[/size][/b]
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[]Don't send anything or anyone back to camp, you cannot access the camp or the camp chests.[/]
[]The map doesn't look great on every level, the minimap looks fine though.[/]
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[size=4][b]Shout outs[/b][/size]
[color=#D4D4D8]First of all, I want to thank my girlfriend for sticking with me and encouraging me, even though I spend too much time gaming and on this modding experience. I love you.[/color]
[color=#D4D4D8]My second thanks goes out to [url=https://www.nexusmods.com/baldursgate3/users/182842317]lizardphunk[/url], who has helped me every step of the way with her tutorial YouTube videos and more directly with her advice and support on the MG Discord. Thank you! Sincerely. I would have given up early on without your assistance (because [i]nothing [/i]I tried in the toolkit worked). Please go check out her own custom campaign: [url=https://www.nexusmods.com/baldursgate3/mods/23950][/url][url=https://www.nexusmods.com/baldursgate3/mods/23950]A Dream of Silence ReVamped[/url][/color]
Also I want to thank all people who are actively helping each other out on the MG Discord. You guys rock!
And I want to thank my testers: lizardphunk, mouch30, saghm, Cab, Eli Cash and all others who have given me valuable feedback and who have encouraged me to continue creating this mod.
Thank you Larian for creating a wonderful game and releasing the toolkit and a big shout out to the MoonGlasses team for enabling us to make mods like this.
Special thanks to [url=https://www.youtube.com/channel/UCkPRBxO9SbNE-2h0XXKz-jg]AtinPiano on YouTube[/url] for their wonderful piano rendition of "The Power," which they graciously allowed me to use.
[b][color=#d4d4d8][size=4]Q&A[/size][/color][/b]
[color=#d4d4d8][b]Question[/b][/color][b][color=#d4d4d8]:[/color][/b][color=#d4d4d8] Can you release this on console?[/color]
[color=#d4d4d8][b]Answer[/b]: Sadly, no. To create this mod a version of the toolkit is used that prohibits releasing it for consoles.[/color]
[color=#d4d4d8][b]Question[/b]: Is it compatible with other mods?[/color]
[color=#D4D4D8][b]Answer[/b]: I haven't tested any. I assume that cosmetic mods (Hairstyles, Clothing etc.) or more spells are not problem. Any mod that places items in the BG3 main game, will probably not work and don't make sense. I'm happy to get feedback on mods you found not working with this custom campaign. If you're planning to use a 3rd person camera mod, do yourself a favor and don't look up, it can ruin immersion.[/color]
[color=#D4D4D8][b]Question[/b]: Is the mod voiced?
[b]Answer[/b]: None of the custom content is voiced.[/color]
[color=#D4D4D8][b]Question[/b]: Can the custom companion be romanced?
[b]Answer[/b]: Nope. It's not you, it's her.[/color]
[b]Question[/b]: Your levels are too dark!
[b]Answer[/b]: This is on purpose. In the dark torches, light spells and characters with darkvision can really shine!
[color=#D4D4D8][b]Question[/b]: Why did you create this?
[b]Answer[/b]: I always wanted to make a story mod for a game that I like. I didn't manage to get into Skyrim modding, but finally I took the time to learn the BG3 toolkit enough to create this custom campaign. It was both a challenge and a joy to create it.[/color]
[color=#D4D4D8][b]Question[/b]: How did you create this?
[b]Answer[/b]: With a tool called MoonGlasses and a lot of help from the MoonGlasses modding community. Come over to our Discord and say 'hi'. And I encourage you to make your own custom campaign, it is possible to learn how to do this.
[b]Question[/b]: Why didn't you make a fully voiced, DLC-sized campaign with tons of new items, enemies and animations and multiple endings?
[b]Answer[/b]: I would love to do that, but I'm only a team of 1 and many of those things are beyond my capabilities. I scoped this project small on purpose, because I had to learn how to use the toolkit from scratch and so that I would have something playable to release after a few months. It took me ~400 hours to learn how to use the toolkit and create this custom campaign.[/color]
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