GrazztRing Rework Patch

GrazztRing Rework Patch

A comprehensive add-on rework for LazyIcarus' GrazztRing. Requires Divine Curse Framework, the original GrazztRing and BG3 Script Extender; expands pleasure, branding, domination, progression, visuals, icons and tattoos.

[center][size=6][b][color=#d26cff]GrazztRing Rework Patch[/color][/b][/size]
[size=3]A mechanics-heavy add-on rework for LazyIcarus' original GrazztRing[/size][/center]

[quote][b]Not standalone.[/b] DivineCurse Framework and the original GrazztRing are both required. DivineCurse must be active in the exported load order; merely placing its PAK in the Mods folder is not enough. This package contains only reworked/new files and does not redistribute the original complete PAK or untouched assets.[/quote]
[size=5][b][color=#ff7bc7]Installation[/color][/b][/size]
[list=1]
[]Install and activate [b]DivineCurse Framework[/b] by LazyIcarus.
[
]Install the original [b]GrazztRing[/b] by LazyIcarus.
[]Install [b]BG3 Script Extender[/b].
[
]Install this archive with BG3 Mod Manager.
[]Use this order: [b]DivineCurse Framework -> GrazztRing -> GrazztRing Rework Patch[/b], then export the load order.
[
]For Simplified Chinese, install [b]GrazztRing Rework - Simplified Chinese[/b] last.
[]Fully restart the game after installing or updating.
[/list]
[size=5][b][color=#ff7bc7]Progression And Ring Stages[/color][/b][/size]
[list]
[
][b]Base ring:[/b] +1 AC. Grazzt's Touch is a Bonus Action that grants [b]8 + Charisma modifier[/b] Temporary Hit Points and [b]4 Pleasure[/b].
[][b]Stage I accessory:[/b] reached after a Long Rest once the chosen wearer has experienced at least [b]1 Bliss[/b]. Only one character is treated as Grazzt's consort. +1 AC. The level-2 Touch grants [b]12 + Charisma modifier[/b] Temporary Hit Points, [b]6 Pleasure[/b], and for [b]3 turns[/b] causes creatures damaged by the wearer to gain [b]1d4 Pleasure[/b].
[
][b]Stage II accessory:[/b] reached after Soul Branding [b]3 special targets[/b]. +1 AC. The level-4 Touch grants [b]16 + Charisma modifier[/b] Temporary Hit Points, [b]8 Pleasure[/b], and the same [b]3-turn, 1d4[/b] damage rider. It also activates the combat-only Soul Brand Relief aura.
[][b]Stage III accessory:[/b] reached after Soul Branding [b]5 special targets[/b]. +2 AC. The level-6 Touch grants [b]20 + Charisma modifier[/b] Temporary Hit Points, [b]10 Pleasure[/b], and for [b]3 turns[/b] causes damaged creatures to gain [b]1d6 Pleasure[/b]. It unlocks Profane Dominion and grants Grazzt's weapon once.
[
][b]Lust Brand:[/b] the first stage is acquired after the consort has experienced [b]3 Bliss[/b]. Soul Brand, Profane Kisses and Got You are learned after the consort has caused Bliss in other creatures [b]5 times[/b].
[/list]
[size=5][b][color=#ff7bc7]Lust Brand: Exact Values[/color][/b][/size]
[list]
[][b]Stage I:[/b] Wisdom -2, Intelligence -2, Charisma +2.
[
][b]Stage II:[/b] Wisdom -2, Intelligence -2, Charisma +3.
[][b]Stage III:[/b] Wisdom -2, Intelligence -2, Charisma +4; Resistance to Cold, Fire, Lightning, Poison, Bludgeoning, Piercing and Slashing damage.
[
]At every stage, having at least [b]1 Pleasure[/b] grants [b]+1 Spell Save DC[/b].
[]Runtime movement gain values are [b]3% / 5% / 10% per metre[/b] at stages I / II / III. A success silently grants [b]1 Pleasure[/b].
[
]At stages II and III, causing another creature to enter Bliss grants Profane Alacrity for [b]1 turn[/b]: [b]+2 AC, Advantage on Dexterity saves, +9m movement and +1 Action[/b].
[/list]
[size=5][b][color=#ff7bc7]Lustfire Overload[/color][/b][/size]
When a branded character reaches its current maximum Pleasure, all Pleasure is consumed and the next Lustfire Overload stage is applied. Stages I-IV persist until Long Rest.
[list]
[][b]I:[/b] +1d4 to Attack Rolls. Constitution save [b]DC 12[/b].
[
][b]II:[/b] retains I, adds +1d4 to Saving Throws and [b]+1 AC[/b]. Constitution save [b]DC 14[/b].
[][b]III:[/b] retains I-II, adds [b]+1 Spell Save DC[/b]. Constitution save [b]DC 16[/b].
[
][b]IV:[/b] retains I-III, adds [b]+2 damage[/b]. Constitution save [b]DC 18[/b].
[]Failing the stage I-IV save causes [b]1 turn of Incapacitation[/b]. Succeeding avoids only the Incapacitation; the Pleasure is still consumed and the stage is still gained.
[
][b]V:[/b] removes stages I-IV and causes [b]1 turn of Incapacitation[/b], then applies Desire Unbound until Long Rest.
[][b]Desire Unbound:[/b] retains the full cumulative bonus: +1d4 attacks, +1d4 saves, +1 AC, +1 Spell Save DC and +2 damage. In combat, the character loses player control and attacks indiscriminately. Further maximum-Pleasure triggers repeat the stage-V stupor instead of rebuilding I-IV.
[/list]
[size=5][b][color=#ff7bc7]Soul Brand And Five Enslavement Tiers[/color][/b][/size]
[quote]Eligibility and result tier are separate. A target can be selected only while [b]Bliss-Incapacitated[/b] or [b]Tamed[/b]. Pleasure Overload I-IV does not make the target eligible by itself; it determines the result after the target is eligible.[/quote][list]
[
][b]Cost/range:[/b] Bonus Action, melee, displayed as a level-4 spell. Soul Brand deals no damage.
[][b]Tier I:[/b] Pleasure Overload I; Charisma save DC 8; all six abilities -1; AC -2.
[
][b]Tier II:[/b] Pleasure Overload II; Charisma save DC 11; all six abilities -2; AC -2.
[][b]Tier III:[/b] Pleasure Overload III; Charisma save DC 14; all six abilities -3; AC -2.
[
][b]Tier IV:[/b] Pleasure Overload IV; Charisma save DC 17; all six abilities -4; AC -2.
[][b]Tier V:[/b] Tamed; Charisma save DC 20; all six abilities -5; AC -2.
[
]An already Soul-Enslaved target skips the Charisma save. Rebranding always uses the target's [b]current cast-start tier[/b], replaces the old tier, preserves Pleasure Overload I-IV, and removes Tamed so the follower can stand up.
[]A successful brand makes a non-player target an [b]AI-controlled party follower[/b], awards its normal kill-equivalent XP [b]once[/b], and marks it narratively defeated while keeping it mechanically alive.
[
]The target has Disadvantage on Wisdom saves. Whenever it [b]deals or receives damage[/b], it attempts a disadvantaged Wisdom save using the same DC as its tier. Success ends control.
[]Long Rest, death or Life-Draining Kiss also ends control. Soul Brand does [b]not[/b] deal damage and does [b]not[/b] add a default per-turn Pleasure tick.
[
]Each currently controlled target gives its controller [b]+2 to Strength, Dexterity, Constitution, Intelligence, Wisdom and Charisma[/b]. These bonuses stack per target and disappear with control.
[]Each positive Pleasure gain heals Soul-Enslaved and Eternally Enslaved creatures for the same number of Hit Points.
[/list]
[size=5][b][color=#ff7bc7]Soul Brand Relief Aura[/color][/b][/size]
[list]
[
]Unlocked automatically by the [b]Stage II and Stage III accessories[/b].
[]Radius: [b]6m[/b], centered on the wearer, with a visible range effect.
[
]Works [b]only in combat[/b] and only on normal Soul-Enslaved targets.
[]While inside the aura, it exactly offsets that target's current ability penalties and the universal [b]-2 AC[/b].
[
]At the start of each affected target's turn, it gains [b]1d4 Pleasure[/b].
[]The offsets disappear immediately when combat ends or the target leaves the radius.
[
]Eternally Enslaved resurrectees are not affected because they do not carry the Soul Brand numerical penalties.
[/list]
[size=5][b][color=#ff7bc7]Profane Kisses And Got You[/color][/b][/size]
All Profane Kiss children have [b]6m range[/b] and are displayed as level-4 spells.
[list]
[][b]Seductive Kiss:[/b] 1 Action, Wisdom save, Concentration, up to 10 turns. At the start of each affected target turn, both target and caster gain [b]1d4 Pleasure[/b].
[
][b]Predatory Lick:[/b] 1 Bonus Action, Constitution save, 3 turns. The caster gains [b]1d4 Pleasure[/b]; on a failed save the target has Disadvantage on Wisdom saves.
[][b]Coy Sip:[/b] 1 Action, requires a Charmed target, Concentration, up to 10 turns. The caster gains [b]1d4 Pleasure[/b]; the target dances and repeats a Wisdom save at the end of each turn.
[
][b]Life-Draining Kiss:[/b] 1 Action, once per turn, Soul-Enslaved targets only. Deals [b]2d6 Psychic[/b], heals the caster [b]2d6[/b], restores [b]1 Action[/b] in the current turn, ends Soul Enslavement, Charms for [b]10 turns[/b], and Incapacitates for [b]1 turn[/b]. It does not restore spell slots.
[][b]Touch:[/b] 1 Action, once per turn, Soul-Enslaved targets only. For [b]3 turns[/b], exactly offsets all Soul Brand ability and AC penalties and prevents break saves; also transfers the target's entire current Pleasure amount to the caster.
[
][b]Got You:[/b] separate 1-Action, [b]1.5m[/b] hostile melee spell. Requires Hiding and melee-spell Advantage. It can target neutral creatures, applies [b]999 Pleasure[/b], and gives Disadvantage on Wisdom saves for [b]3 turns[/b].
[/list]
[size=5][b][color=#ff7bc7]Other Reworked Actions[/color][/b][/size]
[list]
[][b]Ecstasy Lash:[/b] 1 Action, [b]9m[/b], ranged spell attack, once per turn, hostile. On hit, transfers the caster's exact current Pleasure to the target and pulls the target [b]3m[/b]. A miss transfers nothing and does not pull.
[
][b]Provoke Nerves:[/b] 1 Action, [b]9m[/b], ranged spell attack. On hit: Bliss-Incapacitated Overload I-IV targets take [b]1d6 / 2d6 / 3d6 / 4d6 Lightning[/b]; Tamed targets take [b]5d6 Lightning[/b]; Eternally Enslaved targets instead heal [b]1d10[/b]. A target affected only by Seductive Kiss gains [b]4 + 1d4 Pleasure[/b].
[][b]Nerve Resonance:[/b] when any creature newly enters Pleasure Overload I-IV or Tamed during combat, the caster gains one free Provoke Nerves cast for [b]1 turn[/b], with at most [b]one refresh per round[/b]. Pre-existing/out-of-combat states do not trigger it; normal casts are not restricted to once per turn.
[
][b]Dark Inspection:[/b] 1 Bonus Action, [b]9m[/b], can target the caster. Reports the target's maximum Pleasure and Bliss experienced/caused counters. The self-target Accept crash is fixed.
[][b]Pleasure Sharing:[/b] removed. Old-save migration removes its learned actions, statuses and links.
[/list]
[size=5][b][color=#ff7bc7]Profane Dominion[/color][/b][/size]
Unlocked by the Stage III accessory. All three children are level-6 Necromancy spells with [b]9m range[/b].
[list]
[
][b]Supreme Profanation:[/b] 1 Action, once per Long Rest. Fully resurrects a non-player corpse and permanently binds it as a directly controllable summoned follower. It cannot enter dialogue.
[][b]Infusion:[/b] 1 Action, once per Short Rest, only on a living resurrectee owned by the caster. Fully restores Hit Points, spell slots, class resources and rest-based cooldowns.
[
][b]Oblivion:[/b] 1 Action, only on the caster's living resurrectee. Kills it immediately and leaves a reusable corpse.
[]Eternal Enslavement is permanent until death, uses a dedicated domination visual, heals from positive Pleasure gains, and turns Provoke Nerves into [b]1d10 healing[/b].
[/list]
[size=5][b][color=#ff7bc7]Special Soul Brand Rewards[/color][/b][/size]
The special targets are Karlach, Shadowheart, Minthara, Dame Aylin, Lae'zel and Jaheira. Their first successful Soul Brand grants [b]+50 approval[/b] and a permanent consort passive:
[list]
[
]Karlach: Constitution +2, Strength +1.
[]Shadowheart: Wisdom +2, Charisma +1.
[
]Minthara: Intelligence +2, Wisdom +1.
[]Dame Aylin: Charisma +2, Constitution +1.
[
]Lae'zel: Strength +2, Dexterity +1.
[]Jaheira: Dexterity +2, Wisdom +1.
[/list]Profane Succor is cumulative: at [b]1[/b] special brand, +3m movement, +15 maximum HP and +2 Initiative; at [b]3[/b], additionally +1 Bonus Action and +2 Initiative; at [b]5[/b], additionally +1 Action, +1 Reaction and +2 Initiative.

[size=5][b][color=#ff7bc7]Visual, UI And Stability Changes[/color][/b][/size]
[list]
[
]Stage I has no chest tattoo; its pink, breathing mark remains on the lower abdomen. Chest progression begins at stages II and III.
[]Corrected tattoo placement for special body models, including Shadowheart, and removed the rectangular outline artifact shown by character highlighting.
[
]Added or revised icons for Got You, Profane Kisses, Soul Brand and child actions, with transparent atlas and framed variants.
[]Added dedicated persistent visual effects for Soul Brand and Eternal Enslavement, plus the 6m aura boundary.
[
]Fixed unstable rebranding, immediate control break, duplicate Nerve Resonance refreshes, zero/negative-looking Pleasure overhead messages, self-target Dark Inspection Accept crashes, follower cleanup and old-save ability migration.
[/list]
[size=5][b][color=#ff7bc7]Requirements And Compatibility[/color][/b][/size]
[list]
[]Baldur's Gate 3
[
]DivineCurse Framework by LazyIcarus
[]Original GrazztRing by LazyIcarus
[
]BG3 Script Extender
[/list]Existing saves are migrated, but make a normal save backup before changing a large gameplay mod. Keep only one version of each PAK. DivineCurse, GrazztRing and this patch must all be active in the exported load order in that order.

[size=5][b][color=#ff7bc7]Credits[/color][/b][/size]
[list]
[][b]LazyIcarus[/b] - original GrazztRing.
[
][b]Norbyte[/b] - BG3 Script Extender.
[][b]Larian Studios[/b] - Baldur's Gate 3.
[
]Rework by [b]Sulfoxide[/b].
[/list]