Player Voiced Scenes Priority

Player Voiced Scenes Priority

If game has a voiced scene for player, you will see it. Regardless of game's conditions.

[center][left][center][size=4]So, there are aaaalll bunch of voic[/size][size=4]ed scenes[/size][size=4] in game for Tav/Durge, and FINALLY...[/size][/center]
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[size=4]Three. There are three scenes. And if you're here - you've probably never seen them. Because game does everything for you not to.[/size]

[center][size=4][size=4]Mod does the opposite - you'll see them. Even if you don't want to [/size][size=2](hi, dragonborn players)[/size][/size]

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[center]• • • • • • • • • •  \⍩⃝/   • • • • • • • • • •  \⍩⃝/  • • • • • • • • • •  \⍩⃝/   • • • • • • • • • •  \⍩⃝/  • • • • • • • • • •  \⍩⃝/[/center]
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[center][b][size=4]Githyanki patrol near the Mountain Pass[/size][/b][/center]
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[left][center][b]Vanilla behavior[/b][/center]
[center]Player with party → [color=#980000]Companion speaks[/color][/center]
[center]Lae'zel in party → [color=#ff7700]Lae'zel scene[/color][/center]
[center]Player solo → [color=#6aa84f]Voiced scene[/color][/center]

[center][b][b]Mod behavior[/b][/b][/center]
[center]Player with party → [color=#6aa84f]Voiced scene[/color][/center]
[center]Lae'zel in party → [color=#ff7700]Lae'zel scene [/color][/center]
[center]Player solo → [color=#6aa84f]Voiced scene[/color]

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[left][/left]
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[center][size=4][b][youtube]rh6CjVRiIKM[/youtube][/b][/size][/center]


Lae'zel has her own scene here if you have her in party. 
Dragonborn' animation kinda poopy (use [url=https://www.nexusmods.com/baldursgate3/mods/19947]Clansong[/url])


[center][size=4][b]Entrance to the Shadow-Cursed lands
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[left][center][b]Vanilla behavior[/b][/center]
[center]Player is Drow / Duergar /  Deep Gnome → [color=#6aa84f]Unique voiced scene 1[/color][/center]
[center]Player is Githyanki → [color=#6aa84f]Unique voiced scene 2[/color][/center]
[center]Other races → [color=#980000]Companion speaks[/color][/center]
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[center][b]Mod behavior[/b][/center]
[center]Player is Drow / Duergar /  Deep Gnome → [color=#6aa84f]Unique voiced scene 1[/color][/center]
[center]All Other races → [color=#6aa84f]Unique voiced scene 2[/color] (As Githyanki)[/center]

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[center][youtube]W6LVoT61yaM[/youtube][/center]

Works with custom races. 
Scene will play only if you reach this zone via The Underdark / Grymforge elevator
Dragonborn' animation even poopier (use [url=https://www.nexusmods.com/baldursgate3/mods/19947]Clansong[/url] again?)


[center][size=4]Third scene is not covered.
Why? Because there are no obstacles for you to see it (only the rarety of scene itself).[/size][/center]

Piece of cake - watch this: Just kill all tieflings, betray the Grove, enjoy a goblin party, take a nap, call Minthara a coward when she tries to stab you in your sleep and kill her afterwards. All races there have unforgettable one second of speaking Tav/Durge. Enjoy! ❀❀❀

[center]• • • • • • • • • •  \⍩⃝/   • • • • • • • • • •  \⍩⃝/  • • • • • • • • • •  \⍩⃝/   • • • • • • • • • •  \⍩⃝/  • • • • • • • • • •  \⍩⃝/

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[center][size=4][b]Installation[/b][/size]

[left]You [b]need[/b] [url=https://github.com/Norbyte/bg3se]Norbyte's Baldur's Gate 3 Script Extender (BG3SE)[/url][/left]
[left]For installation use [url=https://github.com/LaughingLeader/BG3ModManager]BG3ModManager[/url][/left]
[left][/left]
[left][url=https://github.com/LaughingLeader/BG3ModManager][/url]
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[left]Really recommend to use this mod alongside HyperspaceTowel [url=https://www.nexusmods.com/baldursgate3/mods/16830]Early Access Scenes Restored[/url].
You will get even more talkative main character[/left]


[size=4][b]Compatibility and FAQ[/b][/size]
[left]
[list]
[]Does it work with PUT_MOD_NAME_HERE[/]
[/list][i]Edited Goal: Act1_PLA_GithChokepoint
[/i]
Tested with mods like Party Limit Begone, HT and magnetuning scene edits and other 500 mods.[/left]
[left]Potentially: mods that specifically edit these two scenes by changing their logic.

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[left][list]
[]Can I install it midgame?[/]
[/list]Yes. Midgame, endgame, delete it, install it again. You can eat it if you want.
But it is still a script. Game doesn't like it when you delete them midgame.


[list]
[]Multiplayer support?[/]
[/list]Technically? Yes. Tested? No.


[list]
[]I play with another language. Is this ok for not-english game?[/]
[/list]Yep. No custom scenes/llines here. The mod changes why the scene appears, rather than the scenes themselves.


[list]
[]Implementation? (for nerds)[/]
[/list]First case: Act1_PLA_GithChokepoint goal -> block with companion reaction is commented so game launches solo-reaction.

Second case: Script dynamically tags player as Githyanki. Clears tag (only with ownership) after scene is done.

All cleanups tested due save/load/crash and heart attack.[/left]
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