
Universal Feat Every X Level(s) - MCM
A feat every level mod that should work for every class and subclass, custom/modded or vanilla. Featuring MCM Integration. Patch 8 Tested.
查看大图A very short and simple mod. Uses script extender to add feats to whichever class you are using, without needing any additional patches.
Fully compatible with custom max levels, so even if you play all the way 'till lvl 100 it should work all the way there.
Uses MCM to change from feat every level, to every 2 levels, etc. So you don't need multiple different mods anymore!
[b][u][color=#ff0000]Important note: The MCM setting is only loaded upon booting up the game. So if you change it, you need to restart your game for the change to take effect. This does not mean you need to start a new playthrough, you just need to close the game and open it again, then you can load back in to your save no problem.[/color][/u][/b]
Load order shouldn't matter.
Except if you have the increased feats toggled in the Expansion config and/or MCM menu, then this needs to be below that, or alternatively you just change the config again to turn it off. The same goes for other Script Extender based feat mods.
Multiplayer reportedly works fine, but you and your friends need the exact same settings.
Special thank you to:
OsirisOfGit
BaldursGoonsack
DIQ Community
And the homie chatgpt
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