Darkness Edge - Scythe

Darkness Edge - Scythe

A Legendary glaive built for Rogues, and anyone that prefers to be in the dark. Carries the Finesse property, a light-suppressing aura, a darkness-powered teleport that recharges on crits, and an invisibility proc on kill. A proper scythe.

[center][img]https://imgur.com/tyaK6pk.png[/img][/center]

[center][size=6][b][color=#c0c8d8]Darkness Edge[/color][/b][/size]
[size=3][color=#7a8a9e][i]No constellation claims this blade. The stars it carries were chosen for their distance.[/i][/color][/size][/center]

[center][url=https://www.nexusmods.com/games/baldursgate3/mods/22519][color=#8899bb]Nexus Mods[/color][/url] | [url=https://mod.io/g/baldursgate3/m/lacuna-scythe][color=#8899bb]mod.io[/color][/url][/center]

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[color=#c0c8d8][size=5][b]Overview[/b][/size][/color]

[color=#a0aabf]Darkness Edge is a [color=#dde3ef][b]Legendary[/b][/color] glaive designed from the ground up as a Rogue weapon. It carries the [color=#dde3ef][b]Finesse[/b][/color] property, letting Dexterity builds wield a two-handed reach weapon without compromise. Its passive kit revolves around controlling darkness, repositioning through it, and disappearing after the kill.[/color]

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[color=#c0c8d8][size=5][b]Location[/b][/size][/color]

[spoiler][color=#7a8a9e][i]Dropped by the Shadow-Cursed Shambling Mound, during Act 2[/i][/color][/spoiler]

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[center][/center]
[center][quote][color=#d8d8d8][size=2][font=Times New Roman][i]The black metal quietly rejects the local sun. Ambient light simply bends away from the wielder, simulating the twilight of those unfamiliar, carved stars.[/i][/font][/size][/color][/quote][/center]
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[color=#c0c8d8][size=5][b]Weapon Properties[/b][/size][/color]

[list]
[][color=#7a8a9e]Type:[color=#9900ff] Glaive[/color][/color][/]
[][color=#7a8a9e]Rarity:[/color] [color=#e8a020]Legendary[/color][/]
[][color=#7a8a9e]Damage:[/color] [color=#dde3ef]1d10 Slashing[/color][/]
[][color=#7a8a9e]Enchantment:[/color] [color=#60c0f0]+3[/color][/]
[][color=#7a8a9e]Properties:[/color] [color=#dde3ef]Finesse, Reach, Two-Handed[/color][/]
[/list]

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[color=#c0c8d8][size=5][b]Passives[/b][/size][/color]

[color=#b060f0][size=4][b]Starless Sky[/b][/size][/color]
[color=#7a8a9e][size=2][i]Lights have learned to mind their own business.[/i][/size][/color]

[color=#a0aabf]While sneaking, light level for the wielder is reduced by one step. Bright light becomes dim light. Dim light becomes darkness.[/color]

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[color=#b060f0][size=4][b]Void Step[/b][/size][/color]
[color=#7a8a9e][size=2][i]You were already on the other side of it.[/i][/size][/color]

[color=#a0aabf]Once per [color=#dde3ef][b]Short Rest[/b][/color], teleport as a [color=#dde3ef][b]Bonus Action[/b][/color] up to [color=#dde3ef][b]9m[/b][/color] to an unoccupied, Heavily Obscured or darkened space. Does not provoke Opportunity Attacks. Recharges on a [color=#60c0f0][b]Critical Hit[/b][/color].[/color]

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[color=#b060f0][size=4][b]Vanishing Edge[/b][/size][/color]
[color=#7a8a9e][size=2][i]You were never here.[/i][/size][/color]

[color=#a0aabf]When you reduce a creature to [color=#dde3ef][b]0 Hit Points[/b][/color], become [color=#dde3ef][b]Invisible[/b][/color] until the start of your next turn.[/color]


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[color=#c0c8d8][size=5][b]Compatibility[/b][/size][/color]

[color=#a0aabf]Should be compatible with most mods unless they modify the base Sneak Attack spell or Glaive weapon entries directly.[/color]


[left][color=#7a8a9e][b]Known Limitation:[/b] Sneak Attack has no animation support for pole weapons at the engine level. This is a base game constraint and causes a brief animation freeze before the attack resolves. Damage and functionality are unaffected.[/color][/left]

[left][color=#7a8a9e]I recommend using the [b][url=https://www.nexusmods.com/baldursgate3/mods/22480?]Glaive Sneak Attack Fix[/url][/b] mod for a more seamless experience.[/color][/left]
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[color=#c0c8d8][size=5][b]Version History[/b][/size][/color]
[b][color=#00ffff]1.1[/color][/b] — New model and texture, added to loot table of boss.
[color=#60c0f0][b]1.0[/b][/color] [color=#a0aabf]— Initial release.[/color]

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[color=#c0c8d8][size=5][b]Credits[/b][/size][/color]

[color=#a0aabf]Weapon model, textures, and design by [b]Nevaty.[/b][/color]


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[center][color=#7a8a9e][i]If you enjoy the mod, endorsements and feedback are always appreciated.[/i][/color][/center]