
狮鹫与熊学派交换
熊学派套装的外观现在应用于狮鹫学派套装,而狮鹫学派套装现在看起来像熊学派套装。两套装备的属性和物品名称保持不变。染色、宗师套装以及其他相关内容均
查看大图狮鹫学派与熊学派护甲模型互换模组
将狮鹫学派和熊学派护甲套装(包括我在游戏中找到的所有套装,我拥有所有DLC)的装备模板进行互换,使得套装的属性和名称保持不变,但套装的纹理/模型发生变化,这与其他修改属性互换的模组不同。我更喜欢熊学派的外观,但使用狮鹫套装来增强我的法印效果,所以这个模组很适合我。染色、宗师版本等均已验证可用。
如何安装:
这是一个"在文件部分选择一个并安装到《巫师3》目录下的MODS文件夹中"类型的模组。
你有两个选择:
- 保持原版武器不变,仅更改护甲模型(主文件,"Normal")。
- 同时更改狮鹫和熊学派剑鞘模型以匹配护甲替换("Scabbards")。
若希望武器模型完全替换(例如让熊学派剑呈现狮鹫剑外观),请阅读本页"自行修改指南"章节学习操作方法。
总之,举个例子,如果你使用Steam平台并希望刀鞘保持不变,可以在文件部分找到普通版本,然后将解压后的文件夹放入,例如:
C:\Program Files (x86)\Steam\steamapps\common\The Witcher 3\MODS
如何自行修改:
如果你想修改这个模组、了解它的制作过程,或者进行全新的物品套装贴图/模型替换,以下指南就是为你准备的。否则,你可以忽略这一部分。
我使用了Sarcen的《巫师3》模组编辑器。 我在大多数网站上查找时都发现它无法下载, 但后来通过一个YouTube教程找到了某个德国人的Google Drive链接来下载它, 那个教程是关于如何修改剑鞘的。 看起来足够安全,对吧?
需要安装《巫师3》模组工具,截至本文撰写时仍可在线获取。
在Sarcen的《巫师3》模组编辑器中,只需新建一个模组并通过菜单添加文件。您需要添加的文件包括:
dlc\bob\data\gameplay\items
<?xml version="1.0" encoding="UTF-8"?>
<items>
<item name="armorMiningHelmet">
<property name="Extends" value="armorClothHelmet"/>
<property name="CustomIcon" value="armorMiningHelmet"/>
<property name="Meshfile" value="Items/Outfits/MiningHelmet/MiningHelmet"/>
<property name="Material" value="Mmetal"/>
<property name="HoldType" value="45"/>
<property name="Stacknumber" value="1"/>
<property name="Group" value="Apparel"/>
<property name="Weight" value="10"/>
<property name="EconomicValue" value="120"/>
<property name="EconomicBundleSize" value="1"/>
<property name="CraftingIngredientTime" value="10"/>
<property name="RepairIngredientTime" value="5"/>
<property name="Degradation" value="100" param1="false"/>
<property name="DegradationBreaksAfter" value="false"/>
<property name="Encumbrance" value="0.1"/>
<property name="Insulation" value="0.5"/>
<property name="Collision" value="0.05,0.05,0.05"/>
<property name="EconomicValue" value="120"/>
<property name="UnlockedBy" value="perkLightArmor"/>
<property name="DescriptionKey" value="armorMiningHelmetDesc"/>
<property name="CraftingSkillGroup" value="LightArmor"/>
<effect_group name="armorMiningHelmet">
<passive_effect name="ModSlots" operation="base_set" value="1"/>
<passive_effect name="ColdResist" operation="base_add" value="5"/>
<passive_effect name="HeatResist" operation="base_add" value="5"/>
<passive_effect name="PhysicalDamageResist" operation="base_add" value="5"/>
<passive_effect name="ExplosionDamageResist" operation="base_add" value="5"/>
<passive_effect name="BleedingResist" operation="base_add" value="5"/>
<passive_effect name="StaminaRegen" operation="base_add" value="0.5"/>
</effect_group>
</item>
</items>
<def_item_crafting_boots.xml>
<crafting>
<recipe name="glovesClothTier0" count="1" craft_time="30" craft_exp_gain="10">
<ingredient name="resourceCloth" count="5"/>
</recipe>
<recipe name="glovesClothTier1" count="1" craft_time="30" craft_exp_gain="15">
<ingredient name="resourceCloth" count="10"/>
<ingredient name="resourceGlue" count="1"/>
</recipe>
<recipe name="glovesLeatherTier0" count="1" craft_time="45" craft_exp_gain="20">
<ingredient name="resourceLeather" count="5"/>
<ingredient name="resourceGlue" count="1"/>
</recipe>
<recipe name="glovesLeatherTier1" count="1" craft_time="45" craft_exp_gain="25">
<ingredient name="resourceLeather" count="10"/>
<ingredient name="resourceGlue" count="2"/>
</recipe>
<recipe name="glovesMilitaryTier0" count="1" craft_time="60" craft_exp_gain="30">
<ingredient name="resourceMilitaryFiber" count="5"/>
<ingredient name="resourceGlue" count="2"/>
</recipe>
<recipe name="glovesMilitaryTier1" count="1" craft_time="60" craft_exp_gain="35">
<ingredient name="resourceMilitaryFiber" count="10"/>
<ingredient name="resourceGlue" count="3"/>
</recipe>
</crafting>
<def_item_crafting_pants.xml>
<?xml version="1.0" encoding="UTF-8"?>
<items>
<item name="weaponIronSword">
<property name="DisplayType" value="weapon"/>
<property name="HoldType" value="1"/>
<property name="Meshfile" value="Items/Weapons/Melee/IronSwordPrefab"/>
<property name="Material" value="metal"/>
<property name="Degradation" value="100" param1="true"/>
<property name="RepairTools" value="repairKitIron"/>
<property name="Stacknumber" value="1"/>
<property name="Group" value="Weapons/Melee"/>
<property name="DescriptionKey" value="weaponIronSwordDesc"/>
<property name="CraftingSkillGroup" value="Weapon Smithing"/>
<property name="CraftingExpGain" value="5"/>
<property name="CraftingTime" value="30"/>
<property name="CraftingIngredientCount" value="3"/>
<property name="CraftingIngredient.1" value="forgedIron" count="10"/>
<property name="CraftingIngredient.2" value="wood" count="5"/>
<property name="CraftingIngredient.3" value="ductTape" count="2"/>
</item>
<item name="weaponSteelAxe">
<property name="DisplayType" value="weapon"/>
<property name="HoldType" value="4"/>
<property name="Meshfile" value="Items/Weapons/Melee/SteelAxePrefab"/>
<property name="Material" value="metal"/>
<property name="Degradation" value="150" param1="true"/>
<property name="RepairTools" value="repairKitSteel"/>
<property name="Stacknumber" value="1"/>
<property name="Group" value="Weapons/Melee"/>
<property name="DescriptionKey" value="weaponSteelAxeDesc"/>
<property name="CraftingSkillGroup" value="Weapon Smithing"/>
<property name="CraftingExpGain" value="8"/>
<property name="CraftingTime" value="45"/>
<property name="CraftingIngredientCount" value="4"/>
<property name="CraftingIngredient.1" value="forgedSteel" count="12"/>
<property name="CraftingIngredient.2" value="wood" count="8"/>
<property name="CraftingIngredient.3" value="ductTape" count="3"/>
<property name="CraftingIngredient.4" value="mechanicalParts" count="2"/>
</item>
<item name="weaponHuntingRifle">
<property name="DisplayType" value="weapon"/>
<property name="HoldType" value="22"/>
<property name="Meshfile" value="Items/Weapons/Ranged/HuntingRiflePrefab"/>
<property name="Material" value="metal"/>
<property name="Degradation" value="200" param1="true"/>
<property name="RepairTools" value="repairKitSteel"/>
<property name="Stacknumber" value="1"/>
<property name="Group" value="Weapons/Ranged"/>
<property name="DescriptionKey" value="weaponHuntingRifleDesc"/>
<property name="CraftingSkillGroup" value="Weapon Smithing"/>
<property name="CraftingExpGain" value="12"/>
<property name="CraftingTime" value="60"/>
<property name="CraftingIngredientCount" value="5"/>
<property name="CraftingIngredient.1" value="forgedSteel" count="15"/>
<property name="CraftingIngredient.2" value="wood" count="10"/>
<property name="CraftingIngredient.3" value="ductTape" count="5"/>
<property name="CraftingIngredient.4" value="mechanicalParts" count="5"/>
<property name="CraftingIngredient.5" value="gunParts" count="3"/>
</item>
</items>
dlc\bob\data\gameplay\items_plus
<?xml version="1.0" encoding="UTF-8"?>
<xml>
<item_crafting_armor>
<item id="1" name="Leather Armor">
<material id="leather" amount="10"/>
<time>30</time>
<skill>crafting</skill>
<level>5</level>
</item>
<item id="2" name="Iron Armor">
<material id="iron_ingot" amount="15"/>
<material id="leather" amount="5"/>
<time>60</time>
<skill>crafting</skill>
<level>15</level>
</item>
<item id="3" name="Steel Armor">
<material id="steel_ingot" amount="20"/>
<material id="leather" amount="8"/>
<time>90</time>
<skill>crafting</skill>
<level>25</level>
</item>
<item id="4" name="Mithril Armor">
<material id="mithril_ingot" amount="25"/>
<material id="leather" amount="10"/>
<time>120</time>
<skill>crafting</skill>
<level>35</level>
</item>
<item id="5" name="Dragon Scale Armor">
<material id="dragon_scale" amount="30"/>
<material id="mithril_ingot" amount="15"/>
<time>180</time>
<skill>crafting</skill>
<level>45</level>
</item>
</item_crafting_armor>
</xml>
<items>
<item name="boots">
<property name="Extends" value="clothingMaster"/>
<property name="CustomIcon" value="apparelBoots"/>
<property name="UnlockedBy" value="perkLightArmor,perkHeavyArmor"/>
<property name="Group" value="Clothing/Armor"/>
<property name="DescriptionKey" value="bootsGroupDesc"/>
<property name="HoldType" value="45"/>
<property name="Meshfile" value="#Other/Items?Misc/sackPrefab.prefab"/>
<property name="DropMeshfile" value="#Other/Items?Misc/sack_droppedPrefab.prefab"/>
<property name="Material" value="Mclothing"/>
<property name="Stacknumber" value="1"/>
<property name="EconomicValue" value="50"/>
<property name="Weight" value="5"/>
<property name="CraftingIngredientTime" value="5"/>
<property name="CraftingSkillGroup" value="TAE"/>
<property name="Tags" value="clothing"/>
<property name="CraftingIngredientTime" value="5"/>
<property name="CraftingSkillGroup" value="TAE"/>
<property name="Tags" value="clothing"/>
<property_class name="ItemClassClothing">
<property name="ArmorValue" value="0"/>
<property name="Insulation" value="0.1"/>
<property name="StaminaRegen" value="0"/>
<property name="MovementFactor" value="1"/>
<property name="DegradationMax" value="100"/>
<property name="Slot" value="Feet"/>
</property_class>
</item>
</items>
<def_item_crafting_gloves.xml>
<def_item_crafting_pants.xml>
def_item_crafting_weapons.xml
游戏玩法\物品
<?xml version="1.0" encoding="UTF-8"?>
<items>
<item id="1" name="Leather Helmet">
<property name="DisplayType" value="helmet"/>
<property name="Mesh" value="armor/leather_helmet"/>
<property name="Material" value="leather"/>
<property name="CraftingSkillGroup" value="armor"/>
<property name="CraftingTier" value="1"/>
<property name="Weight" value="1"/>
<property name="Degradation" value="100"/>
<property name="ArmorValue" value="5"/>
<property name="Insulation" value="10"/>
<property name="DescriptionKey" value="leatherHelmetDesc"/>
</item>
<item id="2" name="Iron Chestplate">
<property name="DisplayType" value="chest"/>
<property name="Mesh" value="armor/iron_chestplate"/>
<property name="Material" value="metal"/>
<property name="CraftingSkillGroup" value="armor"/>
<property name="CraftingTier" value="2"/>
<property name="Weight" value="5"/>
<property name="Degradation" value="200"/>
<property name="ArmorValue" value="15"/>
<property name="Insulation" value="5"/>
<property name="DescriptionKey" value="ironChestplateDesc"/>
</item>
<item id="3" name="Steel Boots">
<property name="DisplayType" value="boots"/>
<property name="Mesh" value="armor/steel_boots"/>
<property name="Material" value="metal"/>
<property name="CraftingSkillGroup" value="armor"/>
<property name="CraftingTier" value="3"/>
<property name="Weight" value="3"/>
<property name="Degradation" value="300"/>
<property name="ArmorValue" value="10"/>
<property name="Insulation" value="2"/>
<property name="DescriptionKey" value="steelBootsDesc"/>
</item>
</items>
<item id="boots" name="boots" meshfile="items/clothing/boots/male/boots">
<property name="HoldType" value="45"/>
<property name="Stacknumber" value="1"/>
<property name="Group" value="Clothing/Armor"/>
<property name="Degradation" value="250" param1="false"/>
<property name="Weight" value="5"/>
<property name="EconomicValue" value="20"/>
<property name="EconomicBundleSize" value="5"/>
<property name="RepairTools" value="repairKit"/>
<property name="Material" value="Mleather"/>
<property name="CraftingSkillGroup" value="Tailoring"/>
<property name="CraftingIngredientTime" value="10"/>
<property name="CraftingIngredientExp" value="5"/>
<property name="CraftingIngredientCount" value="1"/>
<property name="CraftingIngredient" value="leather" count="2"/>
<property name="CraftingIngredient" value="cloth" count="2"/>
<property name="CraftingIngredient" value="string" count="1"/>
<property name="CraftingIngredient" value="glue" count="1"/>
<property name="CraftingIngredient" value="dye" count="1"/>
<property name="CraftingIngredient" value="thread" count="1"/>
<property name="CraftingIngredient" value="needle" count="1"/>
<property name="CraftingIngredient" value="scissors" count="1"/>
<property name="CraftingIngredient" value="hammer" count="1"/>
<property name="CraftingIngredient" value="anvil" count="1"/>
<property name="CraftingIngredient" value="forge" count="1"/>
<property name="CraftingIngredient" value="bellows" count="1"/>
<property name="CraftingIngredient" value="tongs" count="1"/>
<property name="CraftingIngredient" value="file" count="1"/>
<property name="CraftingIngredient" value="chisel" count="1"/>
<property name="CraftingIngredient" value="saw" count="1"/>
<property name="CraftingIngredient" value="knife" count="1"/>
<property name="CraftingIngredient" value="axe" count="1"/>
<property name="CraftingIngredient" value="pickaxe" count="1"/>
<property name="CraftingIngredient" value="shovel" count="1"/>
<property name="CraftingIngredient" value="hoe" count="1"/>
<property name="CraftingIngredient" value="sickle" count="1"/>
<property name="CraftingIngredient" value="shears" count="1"/>
<property name="CraftingIngredient" value="fishingRod" count="1"/>
<property name="CraftingIngredient" value="fishingNet" count="1"/>
<property name="CraftingIngredient" value="fishingTrap" count="1"/>
<property name="CraftingIngredient" value="fishingBait" count="1"/>
<property name="CraftingIngredient" value="fishingHook" count="1"/>
<property name="CraftingIngredient" value="fishingLine" count="1"/>
<property name="CraftingIngredient" value="fishingFloat" count="1"/>
<property name="CraftingIngredient" value="fishingSinker" count="1"/>
<property name="CraftingIngredient" value="fishingLure" count="1"/>
<property name="CraftingIngredient" value="fishingSpear" count="1"/>
<property name="CraftingIngredient" value="fishingHarpoon" count="1"/>
<property name="CraftingIngredient" value="fishingGaff" count="1"/>
<property name="CraftingIngredient" value="fishingKnife" count="1"/>
<property name="CraftingIngredient" value="fishingGut" count="1"/>
<property name="CraftingIngredient" value="fishingScale" count="1"/>
<property name="CraftingIngredient" value="fishingFin" count="1"/>
<property name="CraftingIngredient" value="fishingBone" count="1"/>
<property name="CraftingIngredient" value="fishingTooth" count="1"/>
<property name="CraftingIngredient" value="fishingClaw" count="1"/>
<property name="CraftingIngredient" value="fishingShell" count="1"/>
<property name="CraftingIngredient" value="fishingPearl" count="1"/>
<property name="CraftingIngredient" value="fishingCoral" count="1"/>
<property name="CraftingIngredient" value="fishingSponge" count="1"/>
<property name="CraftingIngredient" value="fishingSeaweed" count="1"/>
<property name="CraftingIngredient" value="fishingAlgae" count="1"/>
<property name="CraftingIngredient" value="fishingMoss" count="1"/>
<property name="CraftingIngredient" value="fishingLichen" count="1"/>
<property name="CraftingIngredient" value="fishingFungus" count="1"/>
<property name="CraftingIngredient" value="fishingMushroom" count="1"/>
<property name="CraftingIngredient" value="fishingToadstool" count="1"/>
<property name="CraftingIngredient" value="fishingSlime" count="1"/>
<property name="CraftingIngredient" value="fishingOoze" count="1"/>
<property name="CraftingIngredient" value="fishingJelly" count="1"/>
<property name="CraftingIngredient" value="fishingBlob" count="1"/>
<property name="CraftingIngredient" value="fishingGel" count="1"/>
<property name="CraftingIngredient" value="fishingGoo" count="1"/>
<property name="CraftingIngredient" value="fishingSludge" count="1"/>
<property name="CraftingIngredient" value="fishingMuck" count="1"/>
<property name="CraftingIngredient" value="fishingMire" count="1"/>
<property name="CraftingIngredient" value="fishingQuagmire" count="1"/>
<property name="CraftingIngredient" value="fishingBog" count="1"/>
<property name="CraftingIngredient" value="fishingSwamp" count="1"/>
<property name="CraftingIngredient" value="fishingMarsh" count="1"/>
<property name="CraftingIngredient" value="fishingFen" count="1"/>
<property name="CraftingIngredient" value="fishingPeat" count="1"/>
<property name="CraftingIngredient" value="fishingMoor" count="1"/>
<property name="CraftingIngredient" value="fishingHeath" count="1"/>
<property name="CraftingIngredient" value="fishingTundra" count="1"/>
<property name="CraftingIngredient" value="fishingTaiga" count="1"/>
<property name="CraftingIngredient" value="fishingSteppe" count="1"/>
<property name="CraftingIngredient" value="fishingSavanna" count="1"/>
<property name="CraftingIngredient" value="fishingPrairie" count="1"/>
<property name="CraftingIngredient" value="fishingGrassland" count="1"/>
<property name="CraftingIngredient" value="fishingMeadow" count="1"/>
<property name="CraftingIngredient" value="fishingPasture" count="1"/>
<property name="CraftingIngredient" value="fishingField" count="1"/>
<property name="CraftingIngredient" value="fishingFarm" count="1"/>
<property name="CraftingIngredient" value="fishingOrchard" count="1"/>
<property name="CraftingIngredient" value="fishingVineyard" count="1"/>
<property name="CraftingIngredient" value="fishingGrove" count="1"/>
<property name="CraftingIngredient" value="fishingWoodland" count="1"/>
<property name="CraftingIngredient" value="fishingForest" count="1"/>
<property name="CraftingIngredient" value="fishingJungle" count="1"/>
<property name="CraftingIngredient" value="fishingRainforest" count="1"/>
<property name="CraftingIngredient" value="fishingDesert" count="1"/>
<property name="CraftingIngredient" value="fishingOasis" count="1"/>
<property name="CraftingIngredient" value="fishingDune" count="1"/>
<property name="CraftingIngredient" value="fishingBeach" count="1"/>
<property name="CraftingIngredient" value="fishingShore" count="1"/>
<property name="CraftingIngredient" value="fishingCoast" count="1"/>
<property name="CraftingIngredient" value="fishingSeabed" count="1"/>
<property name="CraftingIngredient" value="fishingReef" count="1"/>
<property name="CraftingIngredient" value="fishingAtoll" count="1"/>
<property name="CraftingIngredient" value="fishingLagoon" count="1"/>
<property name="CraftingIngredient" value="fishingBay" count="1"/>
<property name="CraftingIngredient" value="fishingHarbor" count="1"/>
<property name="CraftingIngredient" value="fishingPort" count="1"/>
<property name="CraftingIngredient" value="fishingDock" count="1"/>
<property name="CraftingIngredient" value="fishingPier" count="1"/>
<property name="CraftingIngredient" value="fishingWharf" count="1"/>
<property name="CraftingIngredient" value="fishingQuay" count="1"/>
<property name="CraftingIngredient" value="fishingJetty" count="1"/>
<property name="CraftingIngredient" value="fishingMarina" count="1"/>
<property name="CraftingIngredient" value="fishingBoat" count="1"/>
<property name="CraftingIngredient" value="fishingShip" count="1"/>
<property name="CraftingIngredient" value="fishingVessel" count="1"/>
<property name="CraftingIngredient" value="fishingCanoe" count="1"/>
<property name="CraftingIngredient" value="fishingKayak" count="1"/>
<property name="CraftingIngredient" value="fishingRaft" count="1"/>
<property name="CraftingIngredient" value="fishingBarge" count="1"/>
<property name="CraftingIngredient" value="fishingTug" count="1"/>
<property name="CraftingIngredient" value="fishingTrawler" count="1"/>
<property name="CraftingIngredient" value="fishingFerry" count="1"/>
<property name="CraftingIngredient" value="fishingYacht" count="1"/>
<property name="CraftingIngredient" value="fishingSailboat" count="1"/>
<property name="CraftingIngredient" value="fishingCatamaran" count="1"/>
<property name="CraftingIngredient" value="fishingTrimaran" count="1"/>
<property name="CraftingIngredient" value="fishingDinghy" count="1"/>
<property name="CraftingIngredient" value="fishingSkiff" count="1"/>
<property name="CraftingIngredient" value="fishingRowboat" count="1"/>
<property name="CraftingIngredient" value="fishingPunt" count="1"/>
<property name="CraftingIngredient" value="fishingCoracle" count="1"/>
<property name="CraftingIngredient" value="fishingGondola" count="1"/>
<property name="CraftingIngredient" value="fishingJunk" count="1"/>
<property name="CraftingIngredient" value="fishingSampan" count="1"/>
<property name="CraftingIngredient" value="fishingDhow" count="1"/>
<property name="CraftingIngredient" value="fishingProa" count="1"/>
<property name="CraftingIngredient" value="fishingOutrigger" count="1"/>
<property name="CraftingIngredient" value="fishingLongboat" count="1"/>
<property name="CraftingIngredient" value="fishingGalley" count="1"/>
<property name="CraftingIngredient" value="fishingGalleon" count="1"/>
<property name="CraftingIngredient" value="fishingFrigate" count="1"/>
<property name="CraftingIngredient" value="fishingManOWar" count="1"/>
<property name="CraftingIngredient" value="fishingBrig" count="1"/>
<property name="CraftingIngredient" value="fishingSchooner" count="1"/>
<property name="CraftingIngredient" value="fishingClipper" count="1"/>
<property name="CraftingIngredient" value="fishingBarque" count="1"/>
<property name="CraftingIngredient" value="fishingBark" count="1"/>
<property name="CraftingIngredient" value="fishingCaravel" count="1"/>
<property name="CraftingIngredient" value="fishingCarrack" count="1"/>
<property name="CraftingIngredient" value="fishingFluyt" count="1"/>
<property name="CraftingIngredient" value="fishingPinnace" count="1"/>
<property name="CraftingIngredient" value="fishingSloop" count="1"/>
<property name="CraftingIngredient" value="fishingCutter" count="1"/>
<property name="CraftingIngredient" value="fishingKetch" count="1"/>
<property name="CraftingIngredient" value="fishingYawl" count="1"/>
<property name="CraftingIngredient" value="fishingLugger" count="1"/>
<property name="CraftingIngredient" value="fishingDory" count="1"/>
<property name="CraftingIngredient" value="fishingWherry" count="1"/>
<property name="CraftingIngredient" value="fishingGig" count="1"/>
<property name="CraftingIngredient" value="fishingLaunch" count="1"/>
<property name="CraftingIngredient" value="fishingTender" count="1"/>
<property name="CraftingIngredient" value="fishingPinnace" count="1"/>
<property name="CraftingIngredient" value="fishingBarge" count="1"/>
<property name="CraftingIngredient" value="fishingLighter" count="1"/>
<property name="CraftingIngredient" value="fishingHoy" count="1"/>
<property name="CraftingIngredient" value="fishingKeel" count="1"/>
<property name="CraftingIngredient" value="fishingKeelboat" count="1"/>
<property name="CraftingIngredient" value="fishingFlatboat" count="1"/>
<property name="CraftingIngredient" value="fishingBateau" count="1"/>
<property name="CraftingIngredient" value="fishingPiragua" count="1"/>
<property name="CraftingIngredient" value="fishingPeriagua" count="1"/>
<property name="CraftingIngredient" value="fishingPirogue" count="1"/>
<property name="CraftingIngredient" value="fishingDugout" count="1"/>
<property name="CraftingIngredient" value="fishingLogboat" count="1"/>
<property name="CraftingIngredient" value="fishingCanoe" count="1"/>
<property name="CraftingIngredient" value="fishingKayak" count="1"/>
<property name="CraftingIngredient" value="fishingRaft" count="1"/>
<property name="CraftingIngredient" value="fishingCoracle" count="1"/>
<property name="CraftingIngredient" value="fishingGondola" count="1"/>
<property name="CraftingIngredient" value="fishingJunk" count="1"/>
<property name="CraftingIngredient" value="fishingSampan" count="1"/>
<property name="CraftingIngredient" value="fishingDhow" count="1"/>
<property name="CraftingIngredient" value="fishingProa" count="1"/>
<property name="CraftingIngredient" value="fishingOutrigger" count="1"/>
<property
<def_item_crafting_gloves.xml>
<def_item_crafting_pants.xml>
<?xml version="1.0" encoding="utf-8"?>
<root>
<item name="crafting_weapon_01">
<property name="Extends" value="crafting_weapon_base"/>
<property name="CreativeMode" value="None"/>
<property name="CustomIcon" value="meleeToolStoneAxe"/>
<property name="DescriptionKey" value="crafting_weapon_01Desc"/>
<property name="Group" value="Tools/Weapons"/>
<property name="UnlockedBy" value="crafting_weapon_01"/>
<property name="DisplayType" value="blockMulti"/>
<property name="CraftingArea" value="workbench"/>
<property name="CraftingTime" value="30"/>
<property name="HoldType" value="45"/>
<property name="Meshfile" value="Items/Weapons/Melee/StoneAxe/StoneAxePrefab"/>
<property name="Material" value="Mwood"/>
<property name="RepairTools" value="resourceStone"/>
<property name="Degradation" value="200"/>
<property name="DegradationBreaksAfter" value="false"/>
<property name="SoundDestroy" value="wooddestroy1"/>
<property name="SoundStart" value="Place_block_wood"/>
<property name="SoundFinish" value="wood_finish
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