强化版泰沙姆·穆特纳护甲与剑

强化版泰沙姆·穆特纳护甲与剑

提升属性以与宗师级猎魔人套装保持一致

武器与盔甲

略微改进的特莎姆·穆特纳护甲套装

该模组是根据请求制作的。*

功能说明

将泰沙姆穆特纳护甲套装及其钢剑的属性提升至与宗师级猎魔人护甲套装相当的水平。

注意: 我只修改了护甲和伤害数值,其他内容均未变动。该模组支持新游戏+模式。

注意!:在激活可选文件前,请卸下你的泰沙姆·穆特纳装备(别忘了面具!),否则可能会遭受负面数值套装加成的故障!

模组需求

  • 巫师3 补丁1.22 - 1.32
  • 血与酒DLC

为实现预期效果而修改的文件

位于 dlc\bob\data\gameplay\items 和 dlc\bob\data\gameplay\items_plus

def_item_armor.xml

<物品 id="靴子" 名称="靴子" 描述="一双结实的靴子,提供额外的移动速度。" 图标="物品/靴子.png" 类型="装备" 子类型="鞋子" 稀有度="普通" 重量="1" 耐久度="100" 效果="移动速度+10%" 价格="50" 可堆叠="否" 可交易="是" 可丢弃="是" />

def_item_gloves.xml

def_item_pants.xml

<items>
    <item name="weaponAK47">
        <property name="Extends" value="weaponRanged"/>
        <property name="CreativeMode" value="None"/>
        <property name="CustomIcon" value="weaponAK47"/>
        <property name="CustomIconTint" value="FF0000"/>
        <property name="Meshfile" value="#Other/Items?Weapons/ak47/ak47Prefab.prefab"/>
        <property name="Material" value="metal"/>
        <property name="HoldType" value="45"/>
        <property name="Weight" value="30"/>
        <property name="Group" value="Ammo/Weapons"/>
        <property name="ActionSkillGroup" value="Rifles"/>
        <property name="Degradation" value="150" param1="true"/>
        <property name="EconomicValue" value="500"/>
        <property name="EconomicBundleSize" value="1"/>
        <property name="SellableToTrader" value="false"/>
        <property name="RepairTools" value="repairKit"/>
        <property name="SoundDestroy" value="wooddestroy1"/>
        <property name="SoundPickup" value="pickup_weapon"/>
        <property name="SoundStart" value="weapons/ak47/ak47_fire_start"/>
        <property name="SoundLoop" value="weapons/ak47/ak47_fire_loop"/>
        <property name="SoundEnd" value="weapons/ak47/ak47_fire_end"/>
        <property name="SoundEmpty" value="weapons/ak47/ak47_empty"/>
        <property name="SoundReload" value="weapons/ak47/ak47_reload"/>
        <property name="SoundJammed" value="weapons/ak47/ak47_jam"/>
        <property name="SoundEquip" value="weapons/ak47/ak47_equip"/>
        <property name="SoundUnequip" value="weapons/ak47/ak47_unequip"/>
        <property name="SoundHit" value="weapons/ak47/ak47_hit"/>
        <property name="SoundImpact" value="weapons/ak47/ak47_impact"/>
        <property name="SoundSwing" value="weapons/ak47/ak47_swing"/>
        <property name="SoundDrop" value="weapons/ak47/ak47_drop"/>
        <property name="SoundThrow" value="weapons/ak47/ak47_throw"/>
        <property name="SoundLand" value="weapons/ak47/ak47_land"/>
        <property name="SoundBounce" value="weapons/ak47/ak47_bounce"/>
        <property name="SoundSlide" value="weapons/ak47/ak47_slide"/>
        <property name="SoundRoll" value="weapons/ak47/ak47_roll"/>
        <property name="SoundSprint" value="weapons/ak47/ak47_sprint"/>
        <property name="SoundWalk" value="weapons/ak47/ak47_walk"/>
        <property name="SoundCrouch" value="weapons/ak47/ak47_crouch"/>
        <property name="SoundProne" value="weapons/ak47/ak47_prone"/>
        <property name="SoundJump" value="weapons/ak47/ak47_jump"/>
        <property name="SoundLandHard" value="weapons/ak47/ak47_land_hard"/>
        <property name="SoundLandSoft" value="weapons/ak47/ak47_land_soft"/>
        <property name="SoundLandWater" value="weapons/ak47/ak47_land_water"/>
        <property name="SoundLandMetal" value="weapons/ak47/ak47_land_metal"/>
        <property name="SoundLandWood" value="weapons/ak47/ak47_land_wood"/>
        <property name="SoundLandConcrete" value="weapons/ak47/ak47_land_concrete"/>
        <property name="SoundLandGrass" value="weapons/ak47/ak47_land_grass"/>
        <property name="SoundLandSand" value="weapons/ak47/ak47_land_sand"/>
        <property name="SoundLandSnow" value="weapons/ak47/ak47_land_snow"/>
        <property name="SoundLandGravel" value="weapons/ak47/ak47_land_gravel"/>
        <property name="SoundLandDirt" value="weapons/ak47/ak47_land_dirt"/>
        <property name="SoundLandMud" value="weapons/ak47/ak47_land_mud"/>
        <property name="SoundLandIce" value="weapons/ak47/ak47_land_ice"/>
        <property name="SoundLandFoliage" value="weapons/ak47/ak47_land_foliage"/>
        <property name="SoundLandFabric" value="weapons/ak47/ak47_land_fabric"/>
        <property name="SoundLandGlass" value="weapons/ak47/ak47_land_glass"/>
        <property name="SoundLandPlastic" value="weapons/ak47/ak47_land_plastic"/>
        <property name="SoundLandRubber" value="weapons/ak47/ak47_land_rubber"/>
        <property name="SoundLandTile" value="weapons/ak47/ak47_land_tile"/>
        <property name="SoundLandCarpet" value="weapons/ak47/ak47_land_carpet"/>
        <property name="SoundLandPaper" value="weapons/ak47/ak47_land_paper"/>
        <property name="SoundLandCardboard" value="weapons/ak47/ak47_land_cardboard"/>
        <property name="SoundLandCloth" value="weapons/ak47/ak47_land_cloth"/>
        <property name="SoundLandLeather" value="weapons/ak47/ak47_land_leather"/>
        <property name="SoundLandBody" value="weapons/ak47/ak47_land_body"/>
        <property name="SoundLandWaterShallow" value="weapons/ak47/ak47_land_water_shallow"/>
        <property name="SoundLandWaterDeep" value="weapons/ak47/ak47_land_water_deep"/>
        <property name="SoundLandWaterMoving" value="weapons/ak47/ak47_land_water_moving"/>
        <property name="SoundLandWaterStill" value="weapons/ak47/ak47_land_water_still"/>
        <property name="SoundLandWaterSwamp" value="weapons/ak47/ak47_land_water_swamp"/>
        <property name="SoundLandWaterPuddle" value="weapons/ak47/ak47_land_water_puddle"/>
        <property name="SoundLandWaterRiver" value="weapons/ak47/ak47_land_water_river"/>
        <property name="SoundLandWaterLake" value="weapons/ak47/ak47_land_water_lake"/>
        <property name="SoundLandWaterOcean" value="weapons/ak47/ak47_land_water_ocean"/>
        <property name="SoundLandWaterPool" value="weapons/ak47/ak47_land_water_pool"/>
        <property name="SoundLandWaterFountain" value="weapons/ak47/ak47_land_water_fountain"/>
        <property name="SoundLandWaterWell" value="weapons/ak47/ak47_land_water_well"/>
        <property name="SoundLandWaterCanal" value="weapons/ak47/ak47_land_water_canal"/>
        <property name="SoundLandWaterDitch" value="weapons/ak47/ak47_land_water_ditch"/>
        <property name="SoundLandWaterGutter" value="weapons/ak47/ak47_land_water_gutter"/>
        <property name="SoundLandWaterSewer" value="weapons/ak47/ak47_land_water_sewer"/>
        <property name="SoundLandWaterDrain" value="weapons/ak47/ak47_land_water_drain"/>
        <property name="SoundLandWaterPipe" value="weapons/ak47/ak47_land_water_pipe"/>
        <property name="SoundLandWaterHose" value="weapons/ak47/ak47_land_water_hose"/>
        <property name="SoundLandWaterSprinkler" value="weapons/ak47/ak47_land_water_sprinkler"/>
        <property name="SoundLandWaterSpray" value="weapons/ak47/ak47_land_water_spray"/>
        <property name="SoundLandWaterMist" value="weapons/ak47/ak47_land_water_mist"/>
        <property name="SoundLandWaterRain" value="weapons/ak47/ak47_land_water_rain"/>
        <property name="SoundLandWaterHail" value="weapons/ak47/ak47_land_water_hail"/>
        <property name="SoundLandWaterSnow" value="weapons/ak47/ak47_land_water_snow"/>
        <property name="SoundLandWaterIce" value="weapons/ak47/ak47_land_water_ice"/>
        <property name="SoundLandWaterSteam" value="weapons/ak47/ak47_land_water_steam"/>
        <property name="SoundLandWaterBubble" value="weapons/ak47/ak47_land_water_bubble"/>
        <property name="SoundLandWaterSplash" value="weapons/ak47/ak47_land_water_splash"/>
        <property name="SoundLandWaterWave" value="weapons/ak47/ak47_land_water_wave"/>
        <property name="SoundLandWaterSurf" value="weapons/ak47/ak47_land_water_surf"/>
        <property name="SoundLandWaterTide" value="weapons/ak47/ak47_land_water_tide"/>
        <property name="SoundLandWaterCurrent" value="weapons/ak47/ak47_land_water_current"/>
        <property name="SoundLandWaterWhirlpool" value="weapons/ak47/ak47_land_water_whirlpool"/>
        <property name="SoundLandWaterTsunami" value="weapons/ak47/ak47_land_water_tsunami"/>
        <property name="SoundLandWaterFlood" value="weapons/ak47/ak47_land_water_flood"/>
        <property name="SoundLandWaterDrought" value="weapons/ak47/ak47_land_water_drought"/>
        <property name="SoundLandWaterTrickle" value="weapons/ak47/ak47_land_water_trickle"/>
        <property name="SoundLandWaterDrip" value="weapons/ak47/ak47_land_water_drip"/>
        <property name="SoundLandWaterPour" value="weapons/ak47/ak47_land_water_pour"/>
        <property name="SoundLandWaterFlow" value="weapons/ak47/ak47_land_water_flow"/>
        <property name="SoundLandWaterGush" value="weapons/ak47/ak47_land_water_gush"/>
        <property name="SoundLandWaterSpill" value="weapons/ak47/ak47_land_water_spill"/>
        <property name="SoundLandWaterLeak" value="weapons/ak47/ak47_land_water_leak"/>
        <property name="SoundLandWaterDrainSlow" value="weapons/ak47/ak47_land_water_drain_slow"/>
        <property name="SoundLandWaterDrainFast" value="weapons/ak47/ak47_land_water_drain_fast"/>
        <property name="SoundLandWaterDrainComplete" value="weapons/ak47/ak47_land_water_drain_complete"/>
        <property name="SoundLandWaterFill" value="weapons/ak47/ak47_land_water_fill"/>
        <property name="SoundLandWaterFillSlow" value="weapons/ak47/ak47_land_water_fill_slow"/>
        <property name="SoundLandWaterFillFast" value="weapons/ak47/ak47_land_water_fill_fast"/>
        <property name="SoundLandWaterFillComplete" value="weapons/ak47/ak47_land_water_fill_complete"/>
        <property name="SoundLandWaterEmpty" value="weapons/ak47/ak47_land_water_empty"/>
        <property name="SoundLandWaterEmptySlow" value="weapons/ak47/ak47_land_water_empty_slow"/>
        <property name="SoundLandWaterEmptyFast" value="weapons/ak47/ak47_land_water_empty_fast"/>
        <property name="SoundLandWaterEmptyComplete" value="weapons/ak47/ak47_land_water_empty_complete"/>
        <property name="SoundLandWaterBoil" value="weapons/ak47/ak47_land_water_boil"/>
        <property name="SoundLandWaterFreeze" value="weapons/ak47/ak47_land_water_freeze"/>
        <property name="SoundLandWaterMelt" value="weapons/ak47/ak47_land_water_melt"/>
        <property name="SoundLandWaterEvaporate" value="weapons/ak47/ak47_land_water_evaporate"/>
        <property name="SoundLandWaterCondense" value="weapons/ak47/ak47_land_water_condense"/>
        <property name="SoundLandWaterPrecipitate" value="weapons/ak47/ak47_land_water_precipitate"/>
        <property name="SoundLandWaterFilter" value="weapons/ak47/ak47_land_water_filter"/>
        <property name="SoundLandWaterPurify" value="weapons/ak47/ak47_land_water_purify"/>
        <property name="SoundLandWaterContaminate" value="weapons/ak47/ak47_land_water_contaminate"/>
        <property name="SoundLandWaterPollute" value="weapons/ak47/ak47_land_water_pollute"/>
        <property name="SoundLandWaterClean" value="weapons/ak47/ak47_land_water_clean"/>
        <property name="SoundLandWaterDirty" value="weapons/ak47/ak47_land_water_dirty"/>
        <property name="SoundLandWaterClear" value="weapons/ak47/ak47_land_water_clear"/>
        <property name="SoundLandWaterMurky" value="weapons/ak47/ak47_land_water_murky"/>
        <property name="SoundLandWaterCloudy" value="weapons/ak47/ak47_land_water_cloudy"/>
        <property name="SoundLandWaterFoamy" value="weapons/ak47/ak47_land_water_foamy"/>
        <property name="SoundLandWaterBubbly" value="weapons/ak47/ak47_land_water_bubbly"/>
        <property name="SoundLandWaterFizzy" value="weapons/ak47/ak47_land_water_fizzy"/>
        <property name="SoundLandWaterChlorinated" value="weapons/ak47/ak47_land_water_chlorinated"/>
        <property name="SoundLandWaterSalty" value="weapons/ak47/ak47_land_water_salty"/>
        <property name="SoundLandWaterBrackish" value="weapons/ak47/ak47_land_water_brackish"/>
        <property name="SoundLandWaterFresh" value="weapons/ak47/ak47_land_water_fresh"/>
        <property name="SoundLandWaterStagnant" value="weapons/ak47/ak47_land_water_stagnant"/>
        <property name="SoundLandWaterRunning" value="weapons/ak47/ak47_land_water_running"/>
        <property name="SoundLandWaterFlowing" value="weapons/ak47/ak47_land_water_flowing"/>
        <property name="SoundLandWaterStill" value="weapons/ak47/ak47_land_water_still"/>
        <property name="SoundLandWaterMoving" value="weapons/ak47/ak47_land_water_moving"/>
        <property name="SoundLandWaterRippling" value="weapons/ak47/ak47_land_water_rippling"/>
        <property name="SoundLandWaterWaving" value="weapons/ak47/ak47_land_water_waving"/>
        <property name="SoundLandWaterSurging" value="weapons/ak47/ak47_land_water_surging"/>
        <property name="SoundLandWaterSwirling" value="weapons/ak47/ak47_land_water_swirling"/>
        <property name="SoundLandWaterChurning" value="weapons/ak47/ak47_land_water_churning"/>
        <property name="SoundLandWaterTurbulent" value="weapons/ak47/ak47_land_water_turbulent"/>
        <property name="SoundLandWaterCalm" value="weapons/ak47/ak47_land_water_calm"/>
        <property name="SoundLandWaterSerene" value="weapons/ak47/ak47_land_water_serene"/>
        <property name="SoundLandWaterPeaceful" value="weapons/ak47/ak47_land_water_peaceful"/>
        <property name="SoundLandWaterTranquil" value="weapons/ak47/ak47_land_water_tranquil"/>
        <property name="SoundLandWaterPlacid" value="weapons/ak47/ak47_land_water_placid"/>
        <property name="SoundLandWaterSmooth" value="weapons/ak47/ak47_land_water_smooth"/>
        <property name="SoundLandWaterGlass" value="weapons/ak47/ak47_land_water_glass"/>
        <property name="SoundLandWaterMirror" value="weapons/ak47/ak47_land_water_mirror"/>

注意: 如果您同时使用其他修改这些文件的模组,您需要使用脚本合并工具来确保它们能够兼容运行。

安装说明

你必须在主文件(及其配套文件,装备时隐藏面具)之间做出选择 以及可选的套装加成版本(及其配套文件,可在装备时隐藏面具)

漩涡

通过管理器下载并一键安装。

手动安装

下载、解压,并将其放入您的《巫师3》\mods文件夹中。 如果mods文件夹不存在,则创建它。

该模组由CDPR的Modkit和vervurax的ModKitchen工具制作而成。