蟑螂衣柜

蟑螂衣柜

在游戏内模组菜单中自定义罗奇的身体、鬃毛、尾巴及所有马具——仅使用原版资源进行幻化、隐藏或重新着色。无需脚本合并工具。

描述

萝卜衣柜(Roach Wardrobe):在原版「设置 → 模组」菜单里自定义萝卜的身体外观、鬃毛、尾巴和全部马具。无需存档修改、无需 Script Merger、不带任何自定义模型——所有素材均为游戏自带资产,是 AMM / The Stable 的轻量替代方案。

功能

身体外观(5 种)

  • 原版外观(不修改,默认)
  • 枣红 · 标准萝卜
  • 黑色 · 尼弗迦德纯血马(主线拒收赏金后送的那匹黑马的外观)
  • 纯黑 · 悲痛马衣(恶魔鞍造型,无需装备马衣)
  • 独角兽(自动隐藏原版鬃尾避免穿模,切回其他外观自动恢复)

鬃毛样式(16 种)

  • 原版系:标准 / 尼弗迦德辫鬃 / 史凯利格 / 梦魇(需血与酒)/ 隐藏
  • AMM 系:金色、白色,以及 Fera 色卡的银 / 深蓝 / 蓝 / 粉 / 奶油 / 暗红 / 黑白 / 粉尖 共 10 色

尾巴样式(12 种)

  • 原版系:棕色 / 蓬松长毛 / 独角兽 / 梦魇 / 隐藏
  • AMM 系:白 / 银 / 奶油 / 蓝 / 浅蓝 / 粉 / 暗红 共 7 色

马具幻化(四组独立开关 + 选项)

  • 自定义马鞍(28 款)/ 鞍袋(9 款)/ 马眼罩(26 款)/ 战利品挂饰(25 款怪物头)
  • 每组一个总开关:关闭 = 完全原版;开启后可选隐藏(属性保留、外观消失)或幻化(戴着 A 显示 B 的外观)
  • 战利品涵盖本体、石之心、血与酒全部原版怪物头模型,含通用战利品与通用战利品(干净)
  • 全部使用游戏原版资产,缺对应资料片的选项自动不显示

改动即时生效。游戏在换马具、切换乘骑模式、马匹重生时会把外观重置回原版(原版行为),本 mod 会在这些时刻强制重套自定义外观——正常只会看到原版模型闪现一瞬间。

需求

  • 巫师 3 次世代版 4.x / 重制版 5.x(不支持经典版 1.32——使用了 @wrapMethod / @addMethod / @addField)
  • 不需要 HairWorks
  • 独角兽 / 梦魇鬃尾需要血与酒
  • AMM 系鬃尾:发布包内附三个资产 DLC,解压时放进游戏 dlc 目录即可(dlcmergeammhorse、Feras_RoachManesDLC、Feras_RoachTailsDLC);只用原版鬃尾可跳过

安装

  • 解压到游戏根目录(bin\、Mods\、dlc\ 会自动落到对应位置)
  • 在 bin\config\r4game\dx11filelist.txt 和 dx12filelist.txt 各加一行:modRoachWardrobe.xml;
  • 开始游戏 → 设置 → 模组 → 萝卜衣柜

发布包已附带编译好的中英文 w3strings,无需自行编译。升级直接覆盖即可;若游戏 dlc 目录已有旧版 Feras 文件夹,先删掉再覆盖,不要混着覆盖。

卸载

删除 Mods\modRoachWardrobe、dlc 下的三个资产文件夹(如不再需要)和 user_config_matrix\pc\modRoachWardrobe.xml(及 filelist 里加的那行)。卸载后马恢复原版外观,无残留。

冲突

  • 不要与会强制萝卜外观的 mod 混用:AMM 的马匹选项、The Stable、Brothers in Arms 等——谁后生效听谁的
  • 与只改操作/逻辑的马匹 mod(如 Improved Horse Controls)无冲突

已知限制

  • 切回「原版外观」时恢复的是简化版原版外观(未区分 B&W mimic 与火焰铠甲组合变体,下次装卸马具/重生时游戏自动恢复完整变体)
  • 换身体外观会连带切换该外观自带的鬃尾配色,自定义鬃尾模板叠加在其上显示

致谢

  • 鬃毛/尾巴网格作者:Feradiera(Fera's Roach and Horse Overhaul, Nexus mod 498)

Description

Roach Wardrobe: customize Roach's body appearance, mane, tail and all horse gear from the native Options → Mods menu. No save editing, no Script Merger, no custom models — every asset is from the base game. A lightweight alternative to AMM / The Stable.

Features

Body appearance (5)

  • Vanilla (no change, default)
  • Bay · standard Roach
  • Black · Nilfgaardian thoroughbred (the black horse you get for refusing the reward in the main quest)
  • Pitch black · Devil Saddle look (no need to equip the armor)
  • Unicorn (auto-hides the vanilla mane/tail to avoid clipping; restored when switching back)

Mane styles (16)

  • Vanilla set: standard / Nilfgaardian braided / Skellige / nightmare (B&W) / hidden
  • AMM set: blond, white, plus 10 colors from Fera's chart — silver, dark blue, blue, pink, cream, dark red, black-and-white, pink tips

Tail styles (12)

  • Vanilla set: brown / fluffy / unicorn / nightmare / hidden
  • AMM set: white, silver, cream, blue, light blue, pink, dark red — 7 colors

Gear transmog (4 independent toggle + option groups)

  • Custom saddle (28) / saddlebags (9) / blinders (26) / trophy hanger (25 monster heads)
  • Each group has a master toggle: off = fully vanilla; on — choose Hide (stats kept, appearance removed) or Transmog (show look B while wearing A)
  • Trophies cover every vanilla monster head from the base game, Hearts of Stone and Blood & Wine, including the universal trophies (clean and regular)
  • All vanilla assets; options requiring a missing expansion simply don't appear

Changes apply instantly. The game resets the horse's appearance on gear change, mount mode switch and horse respawn (vanilla behavior) — this mod force-reapplies your custom look at those moments, so at worst you see the vanilla model flash for a split second.

Requirements

  • The Witcher 3 next-gen 4.x / remake 5.x (not compatible with classic 1.32 — uses @wrapMethod / @addMethod / @addField)
  • HairWorks not required
  • Unicorn / nightmare mane & tail require Blood & Wine
  • AMM manes/tails: three asset DLCs are bundled in the release package, just drop them into the game dlc folder (dlcmergeammhorse, Feras_RoachManesDLC, Feras_RoachTailsDLC); skip if you only use vanilla manes/tails

Installation

  • Extract to the game root (bin, Mods\ and dlc\ land where they belong)
  • Add one line to both bin\config\r4game\dx11filelist.txt and dx12filelist.txt: modRoachWardrobe.xml;
  • Launch → Options → Mods → Roach Wardrobe

Pre-compiled EN/CN w3strings are included — no need to compile anything. To update, just overwrite; if an old Feras folder already exists in the game dlc folder, delete it first — don't mix old and new files.

Uninstallation

Delete Mods\modRoachWardrobe, the three asset folders in dlc (if no longer needed) and user_config_matrix\pc\modRoachWardrobe.xml (plus the filelist line). The horse returns to its vanilla look, no leftovers.

Conflicts

  • Do not combine with mods that force Roach's appearance: AMM's horse options, The Stable, Brothers in Arms, etc. — last one wins
  • No conflicts with horse mods that only change controls/gameplay (e.g. Improved Horse Controls)

Known limitations

  • Switching back to "Vanilla" restores a simplified vanilla look (B&W indoor mimic and fire-armor variants are not distinguished; the game restores the full variant on the next gear change/respawn)
  • Switching body appearance also switches that look's built-in mane/tail colors; custom mane/tail templates render on top

Credits

  • Mane/tail meshes by Feradiera (Fera's Roach and Horse Overhaul, Nexus mod 498)