自由视角 - 重制版 5.01

自由视角 - 重制版 5.01

适用于《巫师3:狂猎 重制版 5.01 (DX12)》的Vortex就绪自由视角模组。在原版键盘菜单中可重新绑定操作,标签覆盖全部18种游戏语言。包含传送、穿墙、真正冻结、友好模式、复活、门助手以及仅渲染用的隐藏杰洛特——且不会重置现有控制设置。需要ASI加载器。

[size=6][b][color=#ffb347]FREECAM 0.3.2[/color][/b][/size] [size=4][color=#d7e3f4]THE WITCHER 3 • REMASTERED 5.01 • DX12[/color][/size]

[color=#7fd3ff][b]VORTEX READY[/b][/color] • [color=#8bd450][b]SAFE KEY-BINDING SETUP[/b][/color] • [color=#e7c86e][b]18 MENU LANGUAGES[/b][/color]


[size=4][b][color=#ffb347]TAKE THE CAMERA. KEEP THE WORLD ALIVE.[/color][/b][/size] A detached free camera built for screenshots, cinematic shots, exploration and live-action compositing—without replacing your existing controls or shared game configuration files.

[size=4][b][color=#8bd450]✦ NEW IN 0.3.2 — RELIABLE WORLD FREEZE[/color][/b][/size]

  • [b]F8 now freezes and resumes correctly with the same assigned key.[/b]
  • World Freeze uses a direct input listener, so the unfreeze command is still received while gameplay timers are stopped.
  • A true [b]0.0 time scale[/b] is restored: cloth, flags and physics remain still instead of moving or jittering.
  • The action remains fully rebindable in the vanilla keyboard menu.

[size=4][b][color=#ffb347]✦ FEATURES[/color][/b][/size]

  • Detached free camera with mouse look and full 3D movement
  • Teleport Geralt to the camera position
  • Camera noclip
  • Friendly mode for Geralt and Roach
  • Freeze or resume the entire world
  • Freeze NPCs or Geralt separately
  • Revive helper
  • Nearby-door helper; scripted or quest doors may ignore it
  • [b]Hide Geralt model[/b] while combat AI, hitboxes, collision, damage and animations keep working
  • Optional debug console and location/travel helpers

[size=4][b][color=#7fd3ff]✦ VANILLA KEY-BINDING MENU[/color][/b][/size] Freecam installs its own actions directly into [b]Options > Key Bindings[/b]. You can assign or change every Freecam key there like a normal game action.

[color=#8bd450][b]✓ Existing game controls are preserved[/b][/color] [color=#8bd450][b]✓ Existing Freecam assignments are preserved[/b][/color] [color=#8bd450][b]✓ Entries from other mods are preserved[/b][/color] [color=#8bd450][b]✓ No Settings Updater required[/b][/color] [color=#8bd450][b]✓ No control reset required[/b][/color]

[b]Automatic labels are included for all 18 text languages shipped with Remastered 5.01:[/b] Arabic, Brazilian Portuguese, Chinese (Simplified), Chinese (Traditional), Czech, English, French, German, Hungarian, Italian, Japanese, Korean, Polish, Russian, Spanish, Latin American Spanish, Turkish and Ukrainian.

[size=4][b][color=#ffb347]✦ REQUIREMENTS[/color][/b][/size]

[color=#e7c86e][b]The Freecam package does not contain dinput8.dll.[/b][/color] If another mod already installed a compatible ASI loader, keep it and do not install a second one.

[size=4][b][color=#ffb347]✦ INSTALLATION WITH VORTEX[/color][/b][/size]

  1. Exit the game completely.
  2. Install the downloaded Freecam ZIP using [b]Install From File[/b].
  3. Enable Freecam and deploy your mods.
  4. Start the game and open [b]Options > Key Bindings[/b].
  5. Assign a key to [b]Freecam: Hide Geralt model[/b] and to any other initially unbound action you want.

[color=#ff6b6b][b]Do not reset the game's controls. Do not replace input.xml.[/b][/color] When upgrading, let Vortex replace the older Freecam version. If an old Script Merger output contains Freecam code, review or recreate that merge before playing.

[size=4][b][color=#7fd3ff]✦ DEFAULT KEYS[/color][/b][/size]

  • [b]F1[/b] — Freecam on / off
  • [b]F3[/b] — teleport Geralt to the camera while Freecam is active
  • [b]F6[/b] — Friendly mode on / off, including Roach
  • [b]F7[/b] — nearby-door helper
  • [b]F8[/b] — freeze / resume the world
  • [b]F9[/b] — camera noclip on / off
  • [b]Hide Geralt model[/b] — unbound on first start
  • [b]Freeze NPCs, Freeze Geralt and Revive[/b] — unbound on first start

Every Freecam action can be reassigned in the vanilla keyboard menu.

[size=4][b][color=#7fd3ff]✦ CAMERA CONTROLS[/color][/b][/size] [b]WASD[/b] move • [b]Mouse[/b] look • [b]Shift[/b] faster • [b]Space[/b] up • [b]Q / Cast Sign[/b] down

Freecam automatically enables invulnerability while active and restores the previous protection state when stopped. Saving temporarily restores Geralt's visible state and reapplies the session toggle afterward.

[color=#ff6b6b][b]Do not use Freecam together with the built-in Photo Mode.[/b][/color]

[size=4][b][color=#ffb347]✦ CONSOLE COMMANDS[/color][/b][/size] The keyboard menu is enough for normal use. These commands are available for advanced use:

  • [code]scCam[/code]— toggle Freecam
  • [code]scOff[/code]— stop Freecam and restore player input
  • [code]scFriendly[/code], [code]scDoor[/code], [code]scFreezeWorld[/code], [code]scFreezeNPCs[/code], [code]scFreezeGeralt[/code], [code]scHideGeralt[/code], [code]scNoclip[/code]
  • [code]scGround[/code], [code]scHere[/code], [code]scXYZ(x,y,z)[/code], [code]scPos[/code], [code]scNudge[/code], [code]scStatus[/code], [code]scDiag[/code]
  • [code]scWorld('region')[/code]— whiteorchard, vizima, velen, novigrad, skellige, kaermorhen, winter, toussaint

Toussaint requires Blood and Wine. Teleporting and region travel can disrupt quests, so use a separate photo save.

[size=4][b][color=#8bd450]✦ SAFE SETUP & COMPATIBILITY[/color][/b][/size] The archive contains exactly three files:

  • [code]bin/x64_dx12/plugins/Freecam.asi[/code]
  • [code]mods/modFreecam/content/scripts/local/freecam.ws[/code]
  • [code]Freecam-README.txt[/code]

It does [b]not[/b] ship or replace [code]input.xml[/code], [code]general.ini[/code], [code]input.settings[/code], [code]user.settings[/code]or shared HUD files.

The ASI adds only missing settings and bindings. Before changing a configuration file, Freecam creates a timestamped backup and uses an atomic replacement. Verified files from older releases are backed up during migration. Unknown or edited legacy files are never moved automatically and are reported in [code]bin/x64_dx12/Freecam-Setup.log[/code].

Other camera, input or player-script mods may still require Script Merger.

[size=4][b][color=#e7c86e]✦ TROUBLESHOOTING[/color][/b][/size] [b]Keyboard rows are missing[/b]

  • Close the game completely and deploy Freecam again in Vortex.
  • Make sure a compatible ASI loader is installed.
  • Do not copy or replace input.xml manually.
  • Check [code]bin/x64_dx12/Freecam-Setup.log[/code]and include it when asking for help.

[b]A default key does not work[/b]

  • Open [b]Options > Key Bindings[/b] and verify the assignment.
  • Reassign the action to another key to rule out a conflict with another mod or overlay.

[size=4][b][color=#ffb347]✦ UNINSTALL[/color][/b][/size]

  1. Turn off Friendly mode and Freecam, then exit the game.
  2. Disable Freecam in Vortex and deploy.
  3. Keep the shared ASI loader if another installed mod uses it.

Inert Freecam input definitions may remain safely. Do not restore an old settings backup over newer key changes.

[spoiler] [b]Freecam 0.3.2 ist für The Witcher 3 Remastered 5.01 unter DX12 gebaut.[/b]

Spiel vollständig beenden, die ZIP über [b]Vortex > Install From File[/b] installieren, aktivieren und bereitstellen. Ein kompatibler ASI-Loader wird benötigt; [color=#8bd450][b]Settings Updater ist nicht erforderlich[/b][/color].

Beim Start ergänzt Freecam seine Aktionen automatisch unter [b]Optionen > Tastaturzuweisungen[/b]. Vorhandene Spiel- und Mod-Belegungen werden nicht zurückgesetzt. [b]Geralt ausblenden[/b] ist beim ersten Start absichtlich unbelegt und kann dort frei zugewiesen werden.

[b]F8[/b] friert die Welt vollständig ein und hebt den Freeze beim zweiten Tastendruck wieder auf. In 0.3.2 wird die Taste direkt verarbeitet, damit das Aufheben auch bei echter Zeitlupe [code]0.0[/code]zuverlässig funktioniert.[/spoiler]


[size=4][b][color=#ffb347]CREDITS & DISCLOSURE[/color][/b][/size] Developed independently with AI assistance using the game's own scripting interfaces. No code from another author's mod was knowingly incorporated. Thumbnail artwork is AI-generated. Ultimate ASI Loader is by ThirteenAG and contributors under the MIT License. The Witcher game assets and interfaces belong to CD PROJEKT RED and their respective owners.

[color=#7fd3ff][b]Explore freely. Frame the shot. Resume the world.[/b][/color]