选择补充酒精

选择补充酒精

这个模组允许选择杰洛特用来补充炼金成分的酒精,不再总是使用炼金醇。

调整

This mod allows the player to choose which alcohol Geralt uses to refill his alchemy ingredients, instead of always using Alcohest.

Description

Normally, when meditating, Geralt uses the cheapest alcohol (by base market value) to refill his alchemy supplies. This is usually Alcohest. While Alcohest isn't the hardest loot to find, it is used in crafting recipes and can run out quickly if you meditate often, while Geralt stockpiles other alcohols like Dwarven Spirit. With this mod, you can cycle through all available alcohols and choose which one to use for refilling alchemy ingredients.

Note: Initially, no alcohol is selected, and attempting to refill alchemy ingredients will result in a prompt stating no alcohol is available. Cycle through at least once to select the alcohol you want to use.

Features

  • Cycle through available alcohols and select which one to use for refilling alchemy ingredients (default key: F3)
  • Display the currently selected alcohol (default key: F6)
  • Receive a notification when the refilling process exhausts the last bottle of the selected type
  • Refilling alchemy ingredients will fail when the selected alcohol runs out (avoids wasting other random alcohols)
  • The selected alcohol is saved in the game save file and persists after restarting the game

Configuration and Localization

In the mod's files, navigate to modChooseRefillAlcohol\content\scripts\local and open the file AlcConfig.ws with a text editor (Notepad++ recommended). Scroll down to the document area and modify values as needed. Most settings are prompt texts displayed after performing different operations, and can also be used for localization purposes.

Installation

Copy the folder modChooseRefillAlcohol to the mods folder in your The Witcher 3 installation directory (<installDir>/mods — create this folder if it doesn't exist), and configure the hotkeys as described in the other text file. Then, run the Script Merger tool and resolve any potential conflicts.

Compatibility

It should be compatible with everything as long as you use the Script Merger tool.
Using this tool, I haven't encountered conflicts with other popular mods; the Script Merger handles everything automatically, requiring only clicking Next/OK without any additional effort.
One of the modified files (playerWitcher.ws) is used by many mods, and without the Script Merger, it will almost certainly cause issues in a lightly to moderately modded game.

This mod is also compatible with Friendly HUD's Exploration Meditation feature and will be compatible with any mod that uses the default method to determine which alcohol is used for refilling alchemy ingredients.

Similar Mods

  • Refill Alcohol Choice — This mod modifies the refill alcohol logic to use the most abundant alcohol (highest quantity in inventory) instead of the default cheapest one.

Credits and Thanks

Thanks to the Friendly HUD and AutoLoot mods, which helped me learn how to create mods and set up hotkeys for them.
Thanks to the Script Merger tool for making modding the game possible.