
简易存储槽位
增加现有和新箱子的存储槽数量(.pak模组)
查看大图注意 —
本模组的作用类似于解锁器。 安装本模组,与箱子互动或建造新箱子。保存游戏。然后移除本模组。
示例 —
用法: 打开箱子或建造箱子将自动改变格子数量。

提醒: 箱子格子数量会保存到箱子本身。完成后你可以安全地移除本模组。
这是什么? —
- 更改现有及新箱子的存储格子数量。
工作原理 —
- 打开任何箱子或建造新箱子时,本模组会设置该箱子的格子数量。
- 更改箱子格子数量后保存游戏。
- 卸载模组。
你必须打开每个箱子或建造新箱子才能应用格子更改。
表格 —
本模组包含所有 28 种普通存储容器。以下是本模组各版本的表格
| 存储容器 | 原版 | 2倍 | 5倍 | 10倍 | 100倍 |
|---|---|---|---|---|---|
| 高级箱子 | 54 | 108 | 270 | 540 | 5400 |
| 古董书架 | 10 | 20 | 50 | 100 | 1000 |
| 古董橱柜 | 12 | 24 | 60 | 120 | 1200 |
| 古董箱子 | 10 | 20 | 50 | 100 | 1000 |
| 古董长柜 | 15 | 30 | 75 | 150 | 1500 |
| 古董侧箱 | 7 | 14 | 35 | 70 | 700 |
| 古董壁柜 | 3 | 6 | 15 | 30 | 300 |
| 古董衣柜 | 20 | 40 | 100 | 200 | 2000 |
| 布料覆盖容器 | 10 | 20 | 50 | 100 | 1000 |
| 冷藏箱 | 10 | 20 | 50 | 100 | 1000 |
| 铁制架子 | 15 | 30 | 75 | 150 | 1500 |
| 铁制壁架 | 3 | 6 | 15 | 30 | 300 |
| 日式箱子 | 10 | 20 | 50 | 100 | 1000 |
| 大型古董橱柜 | 15 | 30 | 75 | 150 | 1500 |
| 大型容器 | 40 | 80 | 200 | 400 | 4000 |
| 储物柜 | 20 | 40 | 100 | 200 | 2000 |
| 长铁制架子 | 15 | 30 | 75 | 150 | 1500 |
| 金属箱子 | 24 | 48 | 120 | 240 | 2400 |
| 橙色储物柜 | 20 | 40 | 100 | 200 | 2000 |
| 精炼金属箱子 | 40 | 80 | 200 | 400 | 4000 |
| 冰箱 | 25 | 50 | 125 | 250 | 2500 |
| 小型容器 | 10 | 20 | 50 | 100 | 1000 |
| 木桶 | 8 | 16 | 40 | 80 | 800 |
| 木桶架 | 15 | 30 | 75 | 150 | 1500 |
| 木箱 | 10 | 20 | 50 | 100 | 1000 |
| 木制箱子 | 10 | 20 | 50 | 100 | 1000 |
| 木制架子 | 10 | 20 | 50 | 100 | 1000 |
| 木制壁架 | 2 | 4 | 10 | 20 | 200 |
注意:打开箱子只能增加格子数量。如果要减少,你必须建造新箱子。
兼容性 —
- 本模组修改了
WBP_ItemChest、BP_StorageMigrationLibrary以及每种存储容器的蓝图。
**修改详情(点击展开)**
- setScalar:
Pal/Content/Pal/Blueprint/MapObject/BuildObject/BP_BuildObject_ItemChest_04 :: SlotNum - setOrAddScalar:
Pal/Content/Pal/Blueprint/MapObject/BuildObject/Furniture/BP_BuildObject_Shelf01_Stone :: SlotNum - setScalar:
Pal/Content/Pal/Blueprint/MapObject/BuildObject/Furniture/BP_BuildObject_Shelf05_Stone :: SlotNum - setOrAddScalar:
Pal/Content/Pal/Blueprint/MapObject/BuildObject/Furniture/BP_BuildObject_Shelf03_Stone :: SlotNum - setScalar:
Pal/Content/Pal/Blueprint/MapObject/BuildObject/Furniture/BP_BuildObject_Shelf06_Stone :: SlotNum - setScalar:
Pal/Content/Pal/Blueprint/MapObject/BuildObject/Furniture/BP_BuildObject_Shelf04_Stone :: SlotNum - setScalar:
Pal/Content/Pal/Blueprint/MapObject/BuildObject/Furniture/BP_BuildObject_Shelf01_Wall_Stone :: SlotNum - setScalar:
Pal/Content/Pal/Blueprint/MapObject/BuildObject/Furniture/BP_BuildObject_Shelf02_Stone :: SlotNum - setOrAddScalar:
Pal/Content/Pal/Blueprint/MapObject/BuildObject/Furniture/BP_BuildObject_Box02_Iron :: SlotNum - setOrAddScalar:
Pal/Content/Pal/Blueprint/MapObject/BuildObject/BP_BuildObject_CoolerBox :: SlotNum - setScalar:
Pal/Content/Pal/Blueprint/MapObject/BuildObject/Furniture/BP_BuildObject_Shelf01_Iron :: SlotNum - setScalar:
Pal/Content/Pal/Blueprint/MapObject/BuildObject/Furniture/BP_BuildObject_Shelf01_Wall_Iron :: SlotNum - setOrAddScalar:
Pal/Content/Pal/Blueprint/MapObject/BuildObject/Furniture/BP_BuildObject_Tansu :: SlotNum - setScalar:
Pal/Content/Pal/Blueprint/MapObject/BuildObject/Furniture/BP_BuildObject_Shelf07_Stone :: SlotNum - setScalar:
Pal/Content/Pal/Blueprint/MapObject/BuildObject/Furniture/BP_BuildObject_Container01_Iron :: SlotNum - setScalar:
Pal/Content/Pal/Blueprint/MapObject/BuildObject/Furniture/BP_BuildObject_Shelf04_Iron :: SlotNum - setScalar:
Pal/Content/Pal/Blueprint/MapObject/BuildObject/Furniture/BP_BuildObject_Shelf02_Iron :: SlotNum - setScalar:
Pal/Content/Pal/Blueprint/MapObject/BuildObject/BP_BuildObject_ItemChest_02 :: SlotNum - setScalar:
Pal/Content/Pal/Blueprint/MapObject/BuildObject/Furniture/BP_BuildObject_Shelf03_Iron :: SlotNum - setScalar:
Pal/Content/Pal/Blueprint/MapObject/BuildObject/BP_BuildObject_ItemChest_03 :: SlotNum - setScalar:
Pal/Content/Pal/Blueprint/MapObject/BuildObject/BP_BuildObject_Refrigerator :: SlotNum - setOrAddScalar:
Pal/Content/Pal/Blueprint/MapObject/BuildObject/Furniture/BP_BuildObject_Box01_Iron :: SlotNum - setScalar:
Pal/Content/Pal/Blueprint/MapObject/BuildObject/Furniture/BP_BuildObject_Barrel_Wood :: SlotNum - setScalar:
Pal/Content/Pal/Blueprint/MapObject/BuildObject/Furniture/BP_BuildObject_Shelf_Cask_Wood :: SlotNum - setOrAddScalar:
Pal/Content/Pal/Blueprint/MapObject/BuildObject/Furniture/BP_BuildObject_Box_Wood :: SlotNum - setOrAddScalar:
Pal/Content/Pal/Blueprint/MapObject/BuildObject/BP_BuildObject_ItemChest :: SlotNum - setOrAddScalar:
Pal/Content/Pal/Blueprint/MapObject/BuildObject/Furniture/BP_BuildObject_Shelf_Wood :: SlotNum - setScalar:
Pal/Content/Pal/Blueprint/MapObject/BuildObject/Furniture/BP_BuildObject_Shelf_Hang01_Wood :: SlotNum - included asset:
Pal/Content/Pal/Blueprint/UI/MapObject/ItemChest/WBP_ItemChest - included asset:
Pal/Content/PakTools/Shims/BP_StorageMigrationLibrary
本模组会与其他修改存储容器蓝图的模组冲突。这包括小型存储建筑。但是,本模组旨在用作解锁器。请参阅页面顶部的注意。
注意: 使用简易公会存储格子时,你的普通存储容器可能会显示为丢失了增加的格子数量。 实际并未丢失。一旦移除简易公会存储格子,此问题将自行修复。
安装 .Pak 模组 — 用户指南
通过将提供的文件夹放入以下位置进行安装:
Steam:
\SteamLibrary\steamapps\common\Palworld\Pal\Content\Paks\~mods\
Gamepass:
\XboxLibrary\Palworld\Content\Pal\Content\Paks\~mods\
如果你没有 ~mods 文件夹,请创建一个。这是 .pak 模组的常见做法。
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