世界树被动解锁器

世界树被动解锁器

世界树以及其他被封锁的被动技能现已解锁。它们可以在任何世界伙伴身上随机生成。包含原版+和100%版本(.pak模组)。


注意 —

该模组创建时旨在与以下模组兼容并配合使用:


示例 —

展示拥有蓝色世界树被动发光的帕鲁。它们拥有世界树被动技能。

示例GIF


这是什么? —

  • 原版游戏中有30个被动技能被锁定。

元素类: Celestial Emperor, Flame Emperor, Lord of the Sea, Lord of Lightning, Spirit Emperor, Ice Emperor, Earth Emperor, Lord of the Underworld, Divine Dragon 稀有/体型: Lucky, Legend, Lunker, Whopper 特殊: Otherworldly Cells, Siren of the Void, Eternal Flame, Invader, Savior 变异: Babysitter, Idiosyncratic, Immortality, Heavily Armored, Skymarcher 世界树: Twin-Edged Holy Blade, Sanctified Meat Shield, Demon’s Hand, World Tree Seedbed, Hermit Sage, Dimensional Leap, God of Destruction

  • 本模组解锁了这些被动技能,使其能够随机出现在游戏中的任何帕鲁身上。
  • 注意:这同样意味着通常无法获得这些被动的所有途径(如唤冬兽、配种等)现在都可以获得了。

变体 —

  • 世界帕鲁获得彩虹被动的几率约为0.98%。
  • 本模组帖子包含提高这些几率的变体。
  • “Always”版本使几率约为100%。
  • 包含的变体大致成倍提高几率。2x版本约为2%几率。10x版本约为10%。
  • 注意:提高几率的变体包含所有彩虹被动,并不仅限于被锁定的被动。

兼容性 —

修改的数值(点击展开)
  • setScalar: Pal/Content/Pal/DataTable/PassiveSkill/DT_PassiveSkill_Main_Common :: AutoHPRegeneRate_Passive.LotteryWeight
  • setScalar: Pal/Content/Pal/DataTable/PassiveSkill/DT_PassiveSkill_Main_Common :: CoolTimeReduction_Down_1.LotteryWeight
  • setScalar: Pal/Content/Pal/DataTable/PassiveSkill/DT_PassiveSkill_Main_Common :: CoolTimeReduction_Up_1.LotteryWeight
  • setScalar: Pal/Content/Pal/DataTable/PassiveSkill/DT_PassiveSkill_Main_Common :: CoolTimeReduction_Up_2.LotteryWeight
  • setScalar: Pal/Content/Pal/DataTable/PassiveSkill/DT_PassiveSkill_Main_Common :: CraftSpeed_down1.LotteryWeight
  • setScalar: Pal/Content/Pal/DataTable/PassiveSkill/DT_PassiveSkill_Main_Common :: CraftSpeed_down2.LotteryWeight
  • setScalar: Pal/Content/Pal/DataTable/PassiveSkill/DT_PassiveSkill_Main_Common :: CraftSpeed_up1.LotteryWeight
  • setScalar: Pal/Content/Pal/DataTable/PassiveSkill/DT_PassiveSkill_Main_Common :: CraftSpeed_up2.LotteryWeight
  • setScalar: Pal/Content/Pal/DataTable/PassiveSkill/DT_PassiveSkill_Main_Common :: CraftSpeed_up3.LotteryWeight
  • setScalar: Pal/Content/Pal/DataTable/PassiveSkill/DT_PassiveSkill_Main_Common :: Deffence_down1.LotteryWeight
  • setScalar: Pal/Content/Pal/DataTable/PassiveSkill/DT_PassiveSkill_Main_Common :: Deffence_down2.LotteryWeight
  • setScalar: Pal/Content/Pal/DataTable/PassiveSkill/DT_PassiveSkill_Main_Common :: Deffence_up1.LotteryWeight
  • setScalar: Pal/Content/Pal/DataTable/PassiveSkill/DT_PassiveSkill_Main_Common :: Deffence_up2.LotteryWeight
  • setScalar: Pal/Content/Pal/DataTable/PassiveSkill/DT_PassiveSkill_Main_Common :: Deffence_up2_2.LotteryWeight
  • setScalar: Pal/Content/Pal/DataTable/PassiveSkill/DT_PassiveSkill_Main_Common :: Deffence_up3.LotteryWeight
  • setScalar: Pal/Content/Pal/DataTable/PassiveSkill/DT_PassiveSkill_Main_Common :: ElementBoost_Aqua_1_PAL.LotteryWeight
  • setScalar: Pal/Content/Pal/DataTable/PassiveSkill/DT_PassiveSkill_Main_Common :: ElementBoost_Dark_1_PAL.LotteryWeight
  • setScalar: Pal/Content/Pal/DataTable/PassiveSkill/DT_PassiveSkill_Main_Common :: ElementBoost_Dragon_1_PAL.LotteryWeight
  • setScalar: Pal/Content/Pal/DataTable/PassiveSkill/DT_PassiveSkill_Main_Common :: ElementBoost_Earth_1_PAL.LotteryWeight
  • setScalar: Pal/Content/Pal/DataTable/PassiveSkill/DT_PassiveSkill_Main_Common :: ElementBoost_Fire_1_PAL.LotteryWeight
  • setScalar: Pal/Content/Pal/DataTable/PassiveSkill/DT_PassiveSkill_Main_Common :: ElementBoost_Ice_1_PAL.LotteryWeight
  • setScalar: Pal/Content/Pal/DataTable/PassiveSkill/DT_PassiveSkill_Main_Common :: ElementBoost_Leaf_1_PAL.LotteryWeight
  • setScalar: Pal/Content/Pal/DataTable/PassiveSkill/DT_PassiveSkill_Main_Common :: ElementBoost_Normal_1_PAL.LotteryWeight
  • setScalar: Pal/Content/Pal/DataTable/PassiveSkill/DT_PassiveSkill_Main_Common :: ElementBoost_Thunder_1_PAL.LotteryWeight
  • setScalar: Pal/Content/Pal/DataTable/PassiveSkill/DT_PassiveSkill_Main_Common :: ElementResist_Aqua_1_PAL.LotteryWeight
  • setScalar: Pal/Content/Pal/DataTable/PassiveSkill/DT_PassiveSkill_Main_Common :: ElementResist_Dark_1_PAL.LotteryWeight
  • setScalar: Pal/Content/Pal/DataTable/PassiveSkill/DT_PassiveSkill_Main_Common :: ElementResist_Dragon_1_PAL.LotteryWeight
  • setScalar: Pal/Content/Pal/DataTable/PassiveSkill/DT_PassiveSkill_Main_Common :: ElementResist_Earth_1_PAL.LotteryWeight
  • setScalar: Pal/Content/Pal/DataTable/PassiveSkill/DT_PassiveSkill_Main_Common :: ElementResist_Fire_1_PAL.LotteryWeight
  • setScalar: Pal/Content/Pal/DataTable/PassiveSkill/DT_PassiveSkill_Main_Common :: ElementResist_Ice_1_PAL.LotteryWeight
  • setScalar: Pal/Content/Pal/DataTable/PassiveSkill/DT_PassiveSkill_Main_Common :: ElementResist_Leaf_1_PAL.LotteryWeight
  • setScalar: Pal/Content/Pal/DataTable/PassiveSkill/DT_PassiveSkill_Main_Common :: ElementResist_Normal_1_PAL.LotteryWeight
  • setScalar: Pal/Content/Pal/DataTable/PassiveSkill/DT_PassiveSkill_Main_Common :: ElementResist_Thunder_1_PAL.LotteryWeight
  • setScalar: Pal/Content/Pal/DataTable/PassiveSkill/DT_PassiveSkill_Main_Common :: MoveSpeed_up_1.LotteryWeight
  • setScalar: Pal/Content/Pal/DataTable/PassiveSkill/DT_PassiveSkill_Main_Common :: MoveSpeed_up_2.LotteryWeight
  • setScalar: Pal/Content/Pal/DataTable/PassiveSkill/DT_PassiveSkill_Main_Common :: MoveSpeed_up_3.LotteryWeight
  • setScalar: Pal/Content/Pal/DataTable/PassiveSkill/DT_PassiveSkill_Main_Common :: NightOwl.LotteryWeight
  • setScalar: Pal/Content/Pal/DataTable/PassiveSkill/DT_PassiveSkill_Main_Common :: Nocturnal.LotteryWeight
  • setScalar: Pal/Content/Pal/DataTable/PassiveSkill/DT_PassiveSkill_Main_Common :: NonKilling.LotteryWeight
  • setScalar: Pal/Content/Pal/DataTable/PassiveSkill/DT_PassiveSkill_Main_Common :: Noukin.LotteryWeight
  • setScalar: Pal/Content/Pal/DataTable/PassiveSkill/DT_PassiveSkill_Main_Common :: PAL_ALLAttack_down1.LotteryWeight
  • setScalar: Pal/Content/Pal/DataTable/PassiveSkill/DT_PassiveSkill_Main_Common :: PAL_ALLAttack_down2.LotteryWeight
  • setScalar: Pal/Content/Pal/DataTable/PassiveSkill/DT_PassiveSkill_Main_Common :: PAL_ALLAttack_up1.LotteryWeight
  • setScalar: Pal/Content/Pal/DataTable/PassiveSkill/DT_PassiveSkill_Main_Common :: PAL_ALLAttack_up2.LotteryWeight
  • setScalar: Pal/Content/Pal/DataTable/PassiveSkill/DT_PassiveSkill_Main_Common :: PAL_ALLAttack_up3.LotteryWeight
  • setScalar: Pal/Content/Pal/DataTable/PassiveSkill/DT_PassiveSkill_Main_Common :: PAL_CorporateSlave.LotteryWeight
  • setScalar: Pal/Content/Pal/DataTable/PassiveSkill/DT_PassiveSkill_Main_Common :: PAL_FullStomach_Down_1.LotteryWeight
  • setScalar: Pal/Content/Pal/DataTable/PassiveSkill/DT_PassiveSkill_Main_Common :: PAL_FullStomach_Down_2.LotteryWeight
  • setScalar: Pal/Content/Pal/DataTable/PassiveSkill/DT_PassiveSkill_Main_Common :: PAL_FullStomach_Down_3.LotteryWeight
  • setScalar: Pal/Content/Pal/DataTable/PassiveSkill/DT_PassiveSkill_Main_Common :: PAL_FullStomach_Up_1.LotteryWeight
  • setScalar: Pal/Content/Pal/DataTable/PassiveSkill/DT_PassiveSkill_Main_Common :: PAL_FullStomach_Up_2.LotteryWeight
  • setScalar: Pal/Content/Pal/DataTable/PassiveSkill/DT_PassiveSkill_Main_Common :: PAL_Sanity_Down_1.LotteryWeight
  • setScalar: Pal/Content/Pal/DataTable/PassiveSkill/DT_PassiveSkill_Main_Common :: PAL_Sanity_Down_2.LotteryWeight
  • setScalar: Pal/Content/Pal/DataTable/PassiveSkill/DT_PassiveSkill_Main_Common :: PAL_Sanity_Down_3.LotteryWeight
  • setScalar: Pal/Content/Pal/DataTable/PassiveSkill/DT_PassiveSkill_Main_Common :: PAL_Sanity_Up_1.LotteryWeight
  • setScalar: Pal/Content/Pal/DataTable/PassiveSkill/DT_PassiveSkill_Main_Common :: PAL_Sanity_Up_2.LotteryWeight
  • setScalar: Pal/Content/Pal/DataTable/PassiveSkill/DT_PassiveSkill_Main_Common :: PAL_conceited.LotteryWeight
  • setScalar: Pal/Content/Pal/DataTable/PassiveSkill/DT_PassiveSkill_Main_Common :: PAL_masochist.LotteryWeight
  • setScalar: Pal/Content/Pal/DataTable/PassiveSkill/DT_PassiveSkill_Main_Common :: PAL_oraora.LotteryWeight
  • setScalar: Pal/Content/Pal/DataTable/PassiveSkill/DT_PassiveSkill_Main_Common :: PAL_rude.LotteryWeight
  • setScalar: Pal/Content/Pal/DataTable/PassiveSkill/DT_PassiveSkill_Main_Common :: PAL_sadist.LotteryWeight
  • setScalar: Pal/Content/Pal/DataTable/PassiveSkill/DT_PassiveSkill_Main_Common :: PlayerSP_DecreaseRate_Passive.LotteryWeight
  • setScalar: Pal/Content/Pal/DataTable/PassiveSkill/DT_PassiveSkill_Main_Common :: ReloadSpeedUp_Passive.LotteryWeight
  • setScalar: Pal/Content/Pal/DataTable/PassiveSkill/DT_PassiveSkill_Main_Common :: RideJumpCount_Increase1.LotteryWeight
  • setScalar: Pal/Content/Pal/DataTable/PassiveSkill/DT_PassiveSkill_Main_Common :: SalePrice_Down_1.LotteryWeight
  • setScalar: Pal/Content/Pal/DataTable/PassiveSkill/DT_PassiveSkill_Main_Common :: SalePrice_Up_1.LotteryWeight
  • setScalar: Pal/Content/Pal/DataTable/PassiveSkill/DT_PassiveSkill_Main_Common :: SalePrice_Up_2.LotteryWeight
  • setScalar: Pal/Content/Pal/DataTable/PassiveSkill/DT_PassiveSkill_Main_Common :: SelfDeathAddItemDrop_up_2.LotteryWeight
  • setScalar: Pal/Content/Pal/DataTable/PassiveSkill/DT_PassiveSkill_Main_Common :: SelfDeathAddItemDrop_up_3.LotteryWeight
  • setScalar: Pal/Content/Pal/DataTable/PassiveSkill/DT_PassiveSkill_Main_Common :: Stamina_Down_1.LotteryWeight
  • setScalar: Pal/Content/Pal/DataTable/PassiveSkill/DT_PassiveSkill_Main_Common :: Stamina_Up_1.LotteryWeight
  • setScalar: Pal/Content/Pal/DataTable/PassiveSkill/DT_PassiveSkill_Main_Common :: Stamina_Up_2.LotteryWeight
  • setScalar: Pal/Content/Pal/DataTable/PassiveSkill/DT_PassiveSkill_Main_Common :: Stamina_Up_3.LotteryWeight
  • setScalar: Pal/Content/Pal/DataTable/PassiveSkill/DT_PassiveSkill_Main_Common :: SwimSpeed_up_1.LotteryWeight
  • setScalar: Pal/Content/Pal/DataTable/PassiveSkill/DT_PassiveSkill_Main_Common :: SwimSpeed_up_2.LotteryWeight
  • setScalar: Pal/Content/Pal/DataTable/PassiveSkill/DT_PassiveSkill_Main_Common :: SwimSpeed_up_3.LotteryWeight
  • setScalar: Pal/Content/Pal/DataTable/PassiveSkill/DT_PassiveSkill_Main_Common :: Test_PalEgg_HatchingSpeed_Up.LotteryWeight
  • setScalar: Pal/Content/Pal/DataTable/PassiveSkill/DT_PassiveSkill_Main_Common :: TrainerATK_UP_1.LotteryWeight
  • setScalar: Pal/Content/Pal/DataTable/PassiveSkill/DT_PassiveSkill_Main_Common :: TrainerDEF_UP_1.LotteryWeight
  • setScalar: Pal/Content/Pal/DataTable/PassiveSkill/DT_PassiveSkill_Main_Common :: TrainerLogging_up1.LotteryWeight
  • setScalar: Pal/Content/Pal/DataTable/PassiveSkill/DT_PassiveSkill_Main_Common :: TrainerMining_up1.LotteryWeight
  • setScalar: Pal/Content/Pal/DataTable/PassiveSkill/DT_PassiveSkill_Main_Common :: TrainerWorkSpeed_UP_1.LotteryWeight
  • setScalar: Pal/Content/Pal/DataTable/PassiveSkill/DT_PassiveSkill_Main_Common :: Vampire.LotteryWeight
  • setScalar: Pal/Content/Pal/DataTable/PassiveSkill/DT_PassiveSkill_Main_Common :: WorkSuitabilityAddRank_MonsterFarm_1.LotteryWeight
  • setScalar: Pal/Content/Pal/DataTable/PassiveSkill/DT_PassiveSkill_Main_Common :: WorkSuitabilityAddRank_MonsterFarm_2.LotteryWeight
  • setScalar: Pal/Content/Pal/DataTable/PassiveSkill/DT_PassiveSkill_Main_Common :: WorldTree_ATK.LotteryWeight
  • setScalar: Pal/Content/Pal/DataTable/PassiveSkill/DT_PassiveSkill_Main_Common :: WorldTree_ATK_DEF.LotteryWeight
  • setScalar: Pal/Content/Pal/DataTable/PassiveSkill/DT_PassiveSkill_Main_Common :: WorldTree_CraftSpeed.LotteryWeight
  • setScalar: Pal/Content/Pal/DataTable/PassiveSkill/DT_PassiveSkill_Main_Common :: WorldTree_DEF.LotteryWeight
  • setScalar: Pal/Content/Pal/DataTable/PassiveSkill/DT_PassiveSkill_Main_Common :: WorldTree_FullStomach.LotteryWeight
  • setScalar: Pal/Content/Pal/DataTable/PassiveSkill/DT_PassiveSkill_Main_Common :: WorldTree_MoveSpeed.LotteryWeight
  • setScalar: Pal/Content/Pal/DataTable/PassiveSkill/DT_PassiveSkill_Main_Common :: WorldTree_Sanity.LotteryWeight
  • setScalar: Pal/Content/Pal/DataTable/PassiveSkill/DT_PassiveSkill_Main_Common :: Alien.AddPal
  • setScalar: Pal/Content/Pal/DataTable/PassiveSkill/DT_PassiveSkill_Main_Common :: ElementBoost_Aqua_2_PAL.AddPal
  • setScalar: Pal/Content/Pal/DataTable/PassiveSkill/DT_PassiveSkill_Main_Common :: ElementBoost_Dark_2_PAL.AddPal
  • setScalar: Pal/Content/Pal/DataTable/PassiveSkill/DT_PassiveSkill_Main_Common :: ElementBoost_Dragon_2_PAL.AddPal
  • setScalar: Pal/Content/Pal/DataTable/PassiveSkill/DT_PassiveSkill_Main_Common :: ElementBoost_Earth_2_PAL.AddPal
  • setScalar: Pal/Content/Pal/DataTable/PassiveSkill/DT_PassiveSkill_Main_Common :: ElementBoost_Fire_2_PAL.AddPal
  • setScalar: Pal/Content/Pal/DataTable/PassiveSkill/DT_PassiveSkill_Main_Common :: ElementBoost_Ice_2_PAL.AddPal
  • setScalar: Pal/Content/Pal/DataTable/PassiveSkill/DT_PassiveSkill_Main_Common :: ElementBoost_Leaf_2_PAL.AddPal
  • setScalar: Pal/Content/Pal/DataTable/PassiveSkill/DT_PassiveSkill_Main_Common :: ElementBoost_Normal_2_PAL.AddPal
  • setScalar: Pal/Content/Pal/DataTable/PassiveSkill/DT_PassiveSkill_Main_Common :: ElementBoost_Thunder_2_PAL.AddPal
  • setScalar: Pal/Content/Pal/DataTable/PassiveSkill/DT_PassiveSkill_Main_Common :: EternalFlame.AddPal
  • setScalar: Pal/Content/Pal/DataTable/PassiveSkill/DT_PassiveSkill_Main_Common :: Invader.AddPal
  • setScalar: Pal/Content/Pal/DataTable/PassiveSkill/DT_PassiveSkill_Main_Common :: Legend.AddPal
  • setScalar: Pal/Content/Pal/DataTable/PassiveSkill/DT_PassiveSkill_Main_Common :: MiniNushi.AddPal
  • setScalar: Pal/Content/Pal/DataTable/PassiveSkill/DT_PassiveSkill_Main_Common :: MutationPal_Babysitter.AddPal
  • setScalar: Pal/Content/Pal/DataTable/PassiveSkill/DT_PassiveSkill_Main_Common :: MutationPal_ExplosionResist.AddPal
  • setScalar: Pal/Content/Pal/DataTable/PassiveSkill/DT_PassiveSkill_Main_Common :: MutationPal_Immortal.AddPal
  • setScalar: Pal/Content/Pal/DataTable/PassiveSkill/DT_PassiveSkill_Main_Common :: MutationPal_Mutant.AddPal
  • setScalar: Pal/Content/Pal/DataTable/PassiveSkill/DT_PassiveSkill_Main_Common :: Nushi.AddPal
  • setScalar: Pal/Content/Pal/DataTable/PassiveSkill/DT_PassiveSkill_Main_Common :: Rare.AddPal
  • setScalar: Pal/Content/Pal/DataTable/PassiveSkill/DT_PassiveSkill_Main_Common :: RideJumpCount_Increase2.AddPal
  • setScalar: Pal/Content/Pal/DataTable/PassiveSkill/DT_PassiveSkill_Main_Common :: Salvation.AddPal
  • setScalar: Pal/Content/Pal/DataTable/PassiveSkill/DT_PassiveSkill_Main_Common :: Witch.AddPal
  • setScalar: Pal/Content/Pal/DataTable/PassiveSkill/DT_PassiveSkill_Main_Common :: WorldTree_ATK.AddPal
  • setScalar: Pal/Content/Pal/DataTable/PassiveSkill/DT_PassiveSkill_Main_Common :: WorldTree_ATK_DEF.AddPal
  • setScalar: Pal/Content/Pal/DataTable/PassiveSkill/DT_PassiveSkill_Main_Common :: WorldTree_CraftSpeed.AddPal
  • setScalar: Pal/Content/Pal/DataTable/PassiveSkill/DT_PassiveSkill_Main_Common :: WorldTree_DEF.AddPal
  • setScalar: Pal/Content/Pal/DataTable/PassiveSkill/DT_PassiveSkill_Main_Common :: WorldTree_FullStomach.AddPal
  • setScalar: Pal/Content/Pal/DataTable/PassiveSkill/DT_PassiveSkill_Main_Common :: WorldTree_MoveSpeed.AddPal
  • setScalar: Pal/Content/Pal/DataTable/PassiveSkill/DT_PassiveSkill_Main_Common :: WorldTree_Sanity.AddPal

注意: 世界树被动解锁器更好的彩虹被动几率 不兼容。 本模组包含了变体,因此世界树被动解锁器可以做到更好的彩虹被动几率模组所能做到的一切。


安装.Pak模组 — 用户指南

安装时,将提供的文件夹放入:

\SteamLibrary\steamapps\common\Palworld\Pal\Content\Paks\~mods\

如果你没有 ~mods 文件夹,请创建一个。这是 .pak 模组常见的做法。