立即建造

立即建造

跳过工作,立即建造(.pak模组)


注意 —

此模组与 No Building Costs 不兼容。我已在下载区包含了一个组合模组。


示例 —

跳过建造过程,立即完成 (.pak 模组)

示例动画


这是什么? —

  • 跳过建造预览,立即完成
  • 包含一个使所有建筑免费建造的变体

兼容性 —

  • 此模组修改 DT_BuildObjectDataTable_Common:
展开/折叠代码列表
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: FarmBlockV2_wheet.Material1_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: FarmBlockV2_wheet.Material2_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: FarmBlockV2_wheet.Material3_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: FarmBlockV2_wheet.Material4_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: FarmBlockV2_tomato.Material1_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: FarmBlockV2_tomato.Material2_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: FarmBlockV2_tomato.Material3_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: FarmBlockV2_tomato.Material4_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: FarmBlockV2_Lettuce.Material1_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: FarmBlockV2_Lettuce.Material2_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: FarmBlockV2_Lettuce.Material3_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: FarmBlockV2_Lettuce.Material4_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: FarmBlockV2_Berries.Material1_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: FarmBlockV2_Berries.Material2_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: FarmBlockV2_Berries.Material3_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: FarmBlockV2_Berries.Material4_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: FarmBlockV2_Carrot.Material1_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: FarmBlockV2_Carrot.Material2_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: FarmBlockV2_Carrot.Material3_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: FarmBlockV2_Carrot.Material4_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: FarmBlockV2_Onion.Material1_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: FarmBlockV2_Onion.Material2_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: FarmBlockV2_Onion.Material3_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: FarmBlockV2_Onion.Material4_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: FarmBlockV2_Potato.Material1_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: FarmBlockV2_Potato.Material2_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: FarmBlockV2_Potato.Material3_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: FarmBlockV2_Potato.Material4_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: PalFoodBox.Material1_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: PalFoodBox.Material2_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: PalFoodBox.Material3_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: PalFoodBox.Material4_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Wooden_foundation.Material1_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Wooden_foundation.Material2_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Wooden_foundation.Material3_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Wooden_foundation.Material4_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Wooden_wall.Material1_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Wooden_wall.Material2_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Wooden_wall.Material3_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Wooden_wall.Material4_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Wood_WindowWall.Material1_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Wood_WindowWall.Material2_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Wood_WindowWall.Material3_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Wood_WindowWall.Material4_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Wood_TriangleWall.Material1_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Wood_TriangleWall.Material2_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Wood_TriangleWall.Material3_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Wood_TriangleWall.Material4_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Wooden_roof.Material1_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Wooden_roof.Material2_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Wooden_roof.Material3_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Wooden_roof.Material4_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Wood_SlantedRoof.Material1_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Wood_SlantedRoof.Material2_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Wood_SlantedRoof.Material3_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Wood_SlantedRoof.Material4_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Wooden_stair.Material1_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Wooden_stair.Material2_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Wooden_stair.Material3_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Wooden_stair.Material4_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Wooden_DoorWall.Material1_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Wooden_DoorWall.Material2_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Wooden_DoorWall.Material3_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Wooden_DoorWall.Material4_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Wooden_pillar.Material1_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Wooden_pillar.Material2_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Wooden_pillar.Material3_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Wooden_pillar.Material4_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: DefenseWall_Wood.Material1_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: DefenseWall_Wood.Material2_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: DefenseWall_Wood.Material3_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: DefenseWall_Wood.Material4_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Wood_Gate.Material1_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Wood_Gate.Material2_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Wood_Gate.Material3_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Wood_Gate.Material4_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Stone_foundation.Material1_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Stone_foundation.Material2_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Stone_foundation.Material3_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Stone_foundation.Material4_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Stone_wall.Material1_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Stone_wall.Material2_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Stone_wall.Material3_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Stone_wall.Material4_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Stone_WindowWall.Material1_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Stone_WindowWall.Material2_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Stone_WindowWall.Material3_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Stone_WindowWall.Material4_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Stone_TriangleWall.Material1_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Stone_TriangleWall.Material2_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Stone_TriangleWall.Material3_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Stone_TriangleWall.Material4_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Stone_roof.Material1_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Stone_roof.Material2_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Stone_roof.Material3_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Stone_roof.Material4_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Stone_SlantedRoof.Material1_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Stone_SlantedRoof.Material2_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Stone_SlantedRoof.Material3_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Stone_SlantedRoof.Material4_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Stone_stair.Material1_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Stone_stair.Material2_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Stone_stair.Material3_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Stone_stair.Material4_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Stone_DoorWall.Material1_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Stone_DoorWall.Material2_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Stone_DoorWall.Material3_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Stone_DoorWall.Material4_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Stone_pillar.Material1_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Stone_pillar.Material2_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Stone_pillar.Material3_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Stone_pillar.Material4_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: DefenseWall.Material1_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: DefenseWall.Material2_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: DefenseWall.Material3_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: DefenseWall.Material4_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Stone_Gate.Material1_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Stone_Gate.Material2_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Stone_Gate.Material3_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Stone_Gate.Material4_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Metal_foundation.Material1_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Metal_foundation.Material2_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Metal_foundation.Material3_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Metal_foundation.Material4_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Metal_wall.Material1_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Metal_wall.Material2_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Metal_wall.Material3_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Metal_wall.Material4_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Metal_WindowWall.Material1_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Metal_WindowWall.Material2_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Metal_WindowWall.Material3_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Metal_WindowWall.Material4_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Metal_TriangleWall.Material1_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Metal_TriangleWall.Material2_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Metal_TriangleWall.Material3_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Metal_TriangleWall.Material4_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Metal_roof.Material1_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Metal_roof.Material2_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Metal_roof.Material3_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Metal_roof.Material4_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Metal_SlantedRoof.Material1_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Metal_SlantedRoof.Material2_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Metal_SlantedRoof.Material3_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Metal_SlantedRoof.Material4_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Metal_stair.Material1_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Metal_stair.Material2_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Metal_stair.Material3_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Metal_stair.Material4_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Metal_DoorWall.Material1_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Metal_DoorWall.Material2_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Metal_DoorWall.Material3_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Metal_DoorWall.Material4_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Metal_pillars.Material1_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Metal_pillars.Material2_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Metal_pillars.Material3_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Metal_pillars.Material4_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: DefenseWall_Metal.Material1_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: DefenseWall_Metal.Material2_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: DefenseWall_Metal.Material3_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: DefenseWall_Metal.Material4_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Metal_Gate.Material1_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Metal_Gate.Material2_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Metal_Gate.Material3_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Metal_Gate.Material4_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: DefenseBowGun.Material1_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: DefenseBowGun.Material2_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: DefenseBowGun.Material3_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: DefenseBowGun.Material4_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: DefenseMachinegun.Material1_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: DefenseMachinegun.Material2_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: DefenseMachinegun.Material3_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: DefenseMachinegun.Material4_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: DefenseMissile.Material1_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: DefenseMissile.Material2_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: DefenseMissile.Material3_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: DefenseMissile.Material4_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: DefenseWait.Material1_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: DefenseWait.Material2_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: DefenseWait.Material3_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: DefenseWait.Material4_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: ElectricGenerator.Material1_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: ElectricGenerator.Material2_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: ElectricGenerator.Material3_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: ElectricGenerator.Material4_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: FastTravelPoint.Material1_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: FastTravelPoint.Material2_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: FastTravelPoint.Material3_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: FastTravelPoint.Material4_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: ItemChest.Material1_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: ItemChest.Material2_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: ItemChest.Material3_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: ItemChest.Material4_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: ItemChest_02.Material1_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: ItemChest_02.Material2_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: ItemChest_02.Material3_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: ItemChest_02.Material4_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: ItemChest_03.Material1_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: ItemChest_03.Material2_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: ItemChest_03.Material3_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: ItemChest_03.Material4_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: PlayerBed_02.Material1_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: PlayerBed_02.Material2_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: PlayerBed_02.Material3_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: PlayerBed_02.Material4_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: PlayerBed_03.Material1_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: PlayerBed_03.Material2_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: PlayerBed_03.Material3_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: PlayerBed_03.Material4_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: BuildableGoddessStatue.Material1_Count
  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common

Common :: Box01_Iron.Material4_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Box02_Iron.Material1_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Box02_Iron.Material2_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Box02_Iron.Material3_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Box02_Iron.Material4_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: TableSquare_Wood.Material1_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: TableSquare_Wood.Material2_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: TableSquare_Wood.Material3_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: TableSquare_Wood.Material4_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: TableCircular_Wood.Material1_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: TableCircular_Wood.Material2_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: TableCircular_Wood.Material3_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: TableCircular_Wood.Material4_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Bench_Wood.Material1_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Bench_Wood.Material2_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Bench_Wood.Material3_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Bench_Wood.Material4_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Stool_Wood.Material1_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Stool_Wood.Material2_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Stool_Wood.Material3_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Stool_Wood.Material4_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Stool_High_Wood.Material1_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Stool_High_Wood.Material2_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Stool_High_Wood.Material3_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Stool_High_Wood.Material4_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Chair01_Wood.Material1_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Chair01_Wood.Material2_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Chair01_Wood.Material3_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Chair01_Wood.Material4_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Shelf_Hang02_Wood.Material1_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Shelf_Hang02_Wood.Material2_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Shelf_Hang02_Wood.Material3_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Shelf_Hang02_Wood.Material4_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Counter_Wood.Material1_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Counter_Wood.Material2_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Counter_Wood.Material3_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Counter_Wood.Material4_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Plant01_Plant.Material1_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Plant01_Plant.Material2_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Plant01_Plant.Material3_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Plant01_Plant.Material4_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Plant02_Plant.Material1_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Plant02_Plant.Material2_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Plant02_Plant.Material3_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Plant02_Plant.Material4_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Plant03_Plant.Material1_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Plant03_Plant.Material2_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Plant03_Plant.Material3_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Plant03_Plant.Material4_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Plant04_Plant.Material1_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Plant04_Plant.Material2_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Plant04_Plant.Material3_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Plant04_Plant.Material4_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Ivy01.Material1_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Ivy01.Material2_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Ivy01.Material3_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Ivy01.Material4_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Ivy02.Material1_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Ivy02.Material2_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Ivy02.Material3_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Ivy02.Material4_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Ivy03.Material1_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Ivy03.Material2_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Ivy03.Material3_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Ivy03.Material4_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Rug01_Stone.Material1_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Rug01_Stone.Material2_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Rug01_Stone.Material3_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Rug01_Stone.Material4_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Rug02_Stone.Material1_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Rug02_Stone.Material2_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Rug02_Stone.Material3_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Rug02_Stone.Material4_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Rug03_Stone.Material1_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Rug03_Stone.Material2_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Rug03_Stone.Material3_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Rug03_Stone.Material4_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Rug04_Stone.Material1_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Rug04_Stone.Material2_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Rug04_Stone.Material3_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Rug04_Stone.Material4_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Chair01_Stone.Material1_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Chair01_Stone.Material2_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Chair01_Stone.Material3_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Chair01_Stone.Material4_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Chair02_Stone.Material1_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Chair02_Stone.Material2_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Chair02_Stone.Material3_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Chair02_Stone.Material4_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Stool01_Stone.Material1_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Stool01_Stone.Material2_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Stool01_Stone.Material3_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Stool01_Stone.Material4_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Desk01_Stone.Material1_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Desk01_Stone.Material2_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Desk01_Stone.Material3_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Desk01_Stone.Material4_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: TableCircular01_Stone.Material1_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: TableCircular01_Stone.Material2_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: TableCircular01_Stone.Material3_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: TableCircular01_Stone.Material4_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: TableDresser01_Stone.Material1_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: TableDresser01_Stone.Material2_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: TableDresser01_Stone.Material3_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: TableDresser01_Stone.Material4_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Sofa01_Stone.Material1_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Sofa01_Stone.Material2_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Sofa01_Stone.Material3_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Sofa01_Stone.Material4_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Sofa02_Stone.Material1_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Sofa02_Stone.Material2_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Sofa02_Stone.Material3_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Sofa02_Stone.Material4_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Sofa03_Stone.Material1_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Sofa03_Stone.Material2_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Sofa03_Stone.Material3_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Sofa03_Stone.Material4_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: BathTub_Stone.Material1_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: BathTub_Stone.Material2_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: BathTub_Stone.Material3_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: BathTub_Stone.Material4_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Box01_Stone.Material1_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Box01_Stone.Material2_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Box01_Stone.Material3_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Box01_Stone.Material4_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Partition_Stone.Material1_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Partition_Stone.Material2_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Partition_Stone.Material3_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Partition_Stone.Material4_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: TowlRack01_Stone.Material1_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: TowlRack01_Stone.Material2_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: TowlRack01_Stone.Material3_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: TowlRack01_Stone.Material4_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Mirror01_Stone.Material1_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Mirror01_Stone.Material2_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Mirror01_Stone.Material3_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Mirror01_Stone.Material4_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Mirror02_Stone.Material1_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Mirror02_Stone.Material2_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Mirror02_Stone.Material3_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Mirror02_Stone.Material4_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Mirror01_Wall_Stone.Material1_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Mirror01_Wall_Stone.Material2_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Mirror01_Wall_Stone.Material3_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Mirror01_Wall_Stone.Material4_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Piano01_Stone.Material1_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Piano01_Stone.Material2_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Piano01_Stone.Material3_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Piano01_Stone.Material4_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Piano02_Stone.Material1_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Piano02_Stone.Material2_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Piano02_Stone.Material3_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Piano02_Stone.Material4_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: TableSink01_Stone.Material1_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: TableSink01_Stone.Material2_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: TableSink01_Stone.Material3_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: TableSink01_Stone.Material4_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Toilet01_Stone.Material1_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Toilet01_Stone.Material2_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Toilet01_Stone.Material3_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Toilet01_Stone.Material4_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: ToiletHolder01_Stone.Material1_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: ToiletHolder01_Stone.Material2_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: ToiletHolder01_Stone.Material3_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: ToiletHolder01_Stone.Material4_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Curtain01_Wall_Stone.Material1_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Curtain01_Wall_Stone.Material2_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Curtain01_Wall_Stone.Material3_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Curtain01_Wall_Stone.Material4_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Globe01_Stone.Material1_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Globe01_Stone.Material2_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Globe01_Stone.Material3_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Globe01_Stone.Material4_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Stove01_Stone.Material1_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Stove01_Stone.Material2_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Stove01_Stone.Material3_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Stove01_Stone.Material4_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Clock01_Wall_Iron.Material1_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Clock01_Wall_Iron.Material2_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Clock01_Wall_Iron.Material3_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Clock01_Wall_Iron.Material4_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Clock01_Stone.Material1_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Clock01_Stone.Material2_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Clock01_Stone.Material3_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Clock01_Stone.Material4_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Chair02_Iron.Material1_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Chair02_Iron.Material2_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Chair02_Iron.Material3_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Chair02_Iron.Material4_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Stool01_Iron.Material1_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Stool01_Iron.Material2_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Stool01_Iron.Material3_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Stool01_Iron.Material4_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: TableCircular01_Iron.Material1_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: TableCircular01_Iron.Material2_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: TableCircular01_Iron.Material3_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: TableCircular01_Iron.Material4_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Desk01_Iron.Material1_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Desk01_Iron.Material2_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Desk01_Iron.Material3_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Desk01_Iron.Material4_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: TableSide01_Iron.Material1_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: TableSide01_Iron.Material2_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: TableSide01_Iron.Material3_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: TableSide01_Iron.Material4_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: TableSquare01_Iron.Material1_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: TableSquare01_Iron.Material2_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: TableSquare01_Iron.Material3_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: TableSquare01_Iron.Material4_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: TableSquare02_Iron.Material1_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: TableSquare02_Iron.Material2_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: TableSquare02_Iron.Material3_Count

  • setScalar:Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: TableSquare02_Iron.Material4_Count

  • setScalar:Pal/Content/Pal/Data

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Koro.Material1_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Koro.Material2_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Koro.Material3_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Koro.Material4_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Seika.Material1_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Seika.Material2_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Seika.Material3_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Seika.Material4_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Tansu.Material1_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Tansu.Material2_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Tansu.Material3_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Tansu.Material4_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Fudukue.Material1_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Fudukue.Material2_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Fudukue.Material3_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Fudukue.Material4_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: CompositeDesk.Material1_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: CompositeDesk.Material2_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: CompositeDesk.Material3_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: CompositeDesk.Material4_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: GlobalPalStorage.Material1_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: GlobalPalStorage.Material2_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: GlobalPalStorage.Material3_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: GlobalPalStorage.Material4_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: DimensionPalStorage.Material1_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: DimensionPalStorage.Material2_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: DimensionPalStorage.Material3_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: DimensionPalStorage.Material4_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Wire_Fence.Material1_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Wire_Fence.Material2_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Wire_Fence.Material3_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Wire_Fence.Material4_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: SF_foundation.Material1_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: SF_foundation.Material2_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: SF_foundation.Material3_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: SF_foundation.Material4_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: SF_wall.Material1_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: SF_wall.Material2_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: SF_wall.Material3_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: SF_wall.Material4_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: SF_WindowWall.Material1_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: SF_WindowWall.Material2_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: SF_WindowWall.Material3_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: SF_WindowWall.Material4_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: SF_TriangleWall.Material1_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: SF_TriangleWall.Material2_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: SF_TriangleWall.Material3_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: SF_TriangleWall.Material4_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: SF_roof.Material1_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: SF_roof.Material2_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: SF_roof.Material3_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: SF_roof.Material4_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: SF_SlantedRoof.Material1_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: SF_SlantedRoof.Material2_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: SF_SlantedRoof.Material3_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: SF_SlantedRoof.Material4_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: SF_stair.Material1_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: SF_stair.Material2_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: SF_stair.Material3_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: SF_stair.Material4_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: SF_DoorWall.Material1_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: SF_DoorWall.Material2_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: SF_DoorWall.Material3_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: SF_DoorWall.Material4_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: SF_pillars.Material1_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: SF_pillars.Material2_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: SF_pillars.Material3_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: SF_pillars.Material4_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: LilyQueenStatue.Material1_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: LilyQueenStatue.Material2_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: LilyQueenStatue.Material3_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: LilyQueenStatue.Material4_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: ConservationGroupBannerA.Material1_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: ConservationGroupBannerA.Material2_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: ConservationGroupBannerA.Material3_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: ConservationGroupBannerA.Material4_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: ConservationGroupBannerB.Material1_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: ConservationGroupBannerB.Material2_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: ConservationGroupBannerB.Material3_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: ConservationGroupBannerB.Material4_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Banyan_Big.Material1_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Banyan_Big.Material2_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Banyan_Big.Material3_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Banyan_Big.Material4_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Hunter_GangFlag.Material1_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Hunter_GangFlag.Material2_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Hunter_GangFlag.Material3_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Hunter_GangFlag.Material4_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: PalCage.Material1_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: PalCage.Material2_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: PalCage.Material3_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: PalCage.Material4_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: WoodenBarricade.Material1_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: WoodenBarricade.Material2_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: WoodenBarricade.Material3_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: WoodenBarricade.Material4_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: WallTorch02.Material1_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: WallTorch02.Material2_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: WallTorch02.Material3_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: WallTorch02.Material4_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: CandleStand.Material1_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: CandleStand.Material2_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: CandleStand.Material3_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: CandleStand.Material4_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: FireStand.Material1_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: FireStand.Material2_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: FireStand.Material3_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: FireStand.Material4_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Wood_Fence.Material1_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Wood_Fence.Material2_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Wood_Fence.Material3_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Wood_Fence.Material4_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Stone_Fence.Material1_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Stone_Fence.Material2_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Stone_Fence.Material3_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Stone_Fence.Material4_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Iron_Fence.Material1_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Iron_Fence.Material2_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Iron_Fence.Material3_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Iron_Fence.Material4_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Glass_Fence.Material1_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Glass_Fence.Material2_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Glass_Fence.Material3_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Glass_Fence.Material4_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: JapaneseStyle_Fence.Material1_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: JapaneseStyle_Fence.Material2_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: JapaneseStyle_Fence.Material3_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: JapaneseStyle_Fence.Material4_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: SF_Fence.Material1_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: SF_Fence.Material2_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: SF_Fence.Material3_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: SF_Fence.Material4_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: CrystalPit.Material1_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: CrystalPit.Material2_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: CrystalPit.Material3_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: CrystalPit.Material4_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: FishingPond1.Material1_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: FishingPond1.Material2_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: FishingPond1.Material3_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: FishingPond1.Material4_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: FishingPond2.Material1_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: FishingPond2.Material2_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: FishingPond2.Material3_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: FishingPond2.Material4_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: BaseCampWorkerExtraStation.Material1_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: BaseCampWorkerExtraStation.Material2_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: BaseCampWorkerExtraStation.Material3_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: BaseCampWorkerExtraStation.Material4_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: SF_Desk.Material1_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: SF_Desk.Material2_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: SF_Desk.Material3_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: SF_Desk.Material4_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: SF_Chair.Material1_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: SF_Chair.Material2_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: SF_Chair.Material3_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: SF_Chair.Material4_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: LanternTop.Material1_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: LanternTop.Material2_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: LanternTop.Material3_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: LanternTop.Material4_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Shrine_Lantern.Material1_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Shrine_Lantern.Material2_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Shrine_Lantern.Material3_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Shrine_Lantern.Material4_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: GuardianDogStatue.Material1_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: GuardianDogStatue.Material2_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: GuardianDogStatue.Material3_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: GuardianDogStatue.Material4_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Hunter_Flag.Material1_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Hunter_Flag.Material2_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Hunter_Flag.Material3_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Hunter_Flag.Material4_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Hunter_Banner.Material1_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Hunter_Banner.Material2_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Hunter_Banner.Material3_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Hunter_Banner.Material4_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Believer_Flag.Material1_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Believer_Flag.Material2_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Believer_Flag.Material3_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Believer_Flag.Material4_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Believer_Banner.Material1_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Believer_Banner.Material2_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Believer_Banner.Material3_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Believer_Banner.Material4_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: FireCult_Flag.Material1_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: FireCult_Flag.Material2_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: FireCult_Flag.Material3_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: FireCult_Flag.Material4_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: FireCult_Banner.Material1_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: FireCult_Banner.Material2_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: FireCult_Banner.Material3_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: FireCult_Banner.Material4_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Police_Flag.Material1_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Police_Flag.Material2_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Police_Flag.Material3_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Police_Flag.Material4_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Police_Banner.Material1_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Police_Banner.Material2_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Police_Banner.Material3_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Police_Banner.Material4_Count

  • setScalar: `Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: FurnitureBush01_Flower.Material1_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: FurnitureBush01_Flower.Material2_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: FurnitureBush01_Flower.Material3_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: FurnitureBush01_Flower.Material4_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: FurnitureBush02_Flower.Material1_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: FurnitureBush02_Flower.Material2_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: FurnitureBush02_Flower.Material3_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: FurnitureBush02_Flower.Material4_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: FurnitureBush01_Tropical.Material1_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: FurnitureBush01_Tropical.Material2_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: FurnitureBush01_Tropical.Material3_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: FurnitureBush01_Tropical.Material4_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: FurnitureBush01_Snow.Material1_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: FurnitureBush01_Snow.Material2_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: FurnitureBush01_Snow.Material3_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: FurnitureBush01_Snow.Material4_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: FurnitureStone01.Material1_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: FurnitureStone01.Material2_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: FurnitureStone01.Material3_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: FurnitureStone01.Material4_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: TableCircular_Wood_None.Material1_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: TableCircular_Wood_None.Material2_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: TableCircular_Wood_None.Material3_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: TableCircular_Wood_None.Material4_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: TableSquare_Wood_None.Material1_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: TableSquare_Wood_None.Material2_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: TableSquare_Wood_None.Material3_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: TableSquare_Wood_None.Material4_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: JetDragonStatue.Material1_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: JetDragonStatue.Material2_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: JetDragonStatue.Material3_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: JetDragonStatue.Material4_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: IceHorseStatue.Material1_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: IceHorseStatue.Material2_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: IceHorseStatue.Material3_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: IceHorseStatue.Material4_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: ArcadeVideoGame.Material1_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: ArcadeVideoGame.Material2_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: ArcadeVideoGame.Material3_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: ArcadeVideoGame.Material4_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Ancient_foundation.Material1_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Ancient_foundation.Material2_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Ancient_foundation.Material3_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Ancient_foundation.Material4_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Ancient_wall.Material1_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Ancient_wall.Material2_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Ancient_wall.Material3_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Ancient_wall.Material4_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Ancient_roof.Material1_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Ancient_roof.Material2_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Ancient_roof.Material3_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Ancient_roof.Material4_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Ancient_stair.Material1_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Ancient_stair.Material2_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Ancient_stair.Material3_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Ancient_stair.Material4_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Ancient_DoorWall.Material1_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Ancient_DoorWall.Material2_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Ancient_DoorWall.Material3_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Ancient_DoorWall.Material4_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Ancient_TriangleWall.Material1_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Ancient_TriangleWall.Material2_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Ancient_TriangleWall.Material3_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Ancient_TriangleWall.Material4_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Ancient_SlantedRoof.Material1_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Ancient_SlantedRoof.Material2_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Ancient_SlantedRoof.Material3_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Ancient_SlantedRoof.Material4_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Ancient_WindowWall.Material1_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Ancient_WindowWall.Material2_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Ancient_WindowWall.Material3_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Ancient_WindowWall.Material4_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Ancient_Pillars.Material1_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Ancient_Pillars.Material2_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Ancient_Pillars.Material3_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Ancient_Pillars.Material4_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: DarkIsland_Flag.Material1_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: DarkIsland_Flag.Material2_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: DarkIsland_Flag.Material3_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: DarkIsland_Flag.Material4_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: DarkIsland_Banner.Material1_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: DarkIsland_Banner.Material2_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: DarkIsland_Banner.Material3_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: DarkIsland_Banner.Material4_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: SkyIsland_Flag.Material1_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: SkyIsland_Flag.Material2_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: SkyIsland_Flag.Material3_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: SkyIsland_Flag.Material4_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: SkyIsland_Banner.Material1_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: SkyIsland_Banner.Material2_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: SkyIsland_Banner.Material3_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: SkyIsland_Banner.Material4_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Ancient_TriangleFoundation.Material1_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Ancient_TriangleFoundation.Material2_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Ancient_TriangleFoundation.Material3_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Ancient_TriangleFoundation.Material4_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Ancient_DiagonalWall.Material1_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Ancient_DiagonalWall.Material2_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Ancient_DiagonalWall.Material3_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Ancient_DiagonalWall.Material4_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Ancient_TriangleRoof.Material1_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Ancient_TriangleRoof.Material2_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Ancient_TriangleRoof.Material3_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Ancient_TriangleRoof.Material4_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Ancient_TriangleStairsCorner.Material1_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Ancient_TriangleStairsCorner.Material2_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Ancient_TriangleStairsCorner.Material3_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Ancient_TriangleStairsCorner.Material4_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Ancient_TriangleWallReverse.Material1_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Ancient_TriangleWallReverse.Material2_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Ancient_TriangleWallReverse.Material3_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Ancient_TriangleWallReverse.Material4_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Ancient_WallGate.Material1_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Ancient_WallGate.Material2_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Ancient_WallGate.Material3_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Ancient_WallGate.Material4_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Ancient_SlopedRoofCorner.Material1_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Ancient_SlopedRoofCorner.Material2_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Ancient_SlopedRoofCorner.Material3_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Ancient_SlopedRoofCorner.Material4_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Ancient_PyramidRoof.Material1_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Ancient_PyramidRoof.Material2_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Ancient_PyramidRoof.Material3_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Ancient_PyramidRoof.Material4_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Ancient_Fence.Material1_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Ancient_Fence.Material2_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Ancient_Fence.Material3_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Ancient_Fence.Material4_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: BaseCampWorkHard02.Material1_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: BaseCampWorkHard02.Material2_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: BaseCampWorkHard02.Material3_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: BaseCampWorkHard02.Material4_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: BaseCampWorkHard03.Material1_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: BaseCampWorkHard03.Material2_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: BaseCampWorkHard03.Material3_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: BaseCampWorkHard03.Material4_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: StationDeforest3.Material1_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: StationDeforest3.Material2_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: StationDeforest3.Material3_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: StationDeforest3.Material4_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Clinic.Material1_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Clinic.Material2_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Clinic.Material3_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Clinic.Material4_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Ancient_Clinic.Material1_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Ancient_Clinic.Material2_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Ancient_Clinic.Material3_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Ancient_Clinic.Material4_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Ancient_Spa.Material1_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Ancient_Spa.Material2_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Ancient_Spa.Material3_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Ancient_Spa.Material4_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Ancient_AirConditioner.Material1_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Ancient_AirConditioner.Material2_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Ancient_AirConditioner.Material3_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Ancient_AirConditioner.Material4_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Ancient_MedicalPalBed.Material1_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Ancient_MedicalPalBed.Material2_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Ancient_MedicalPalBed.Material3_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: Ancient_MedicalPalBed.Material4_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: OilPump02.Material1_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: OilPump02.Material2_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: OilPump02.Material3_Count

  • setScalar: Pal/Content/Pal/DataTable/MapObject/Building/DT_BuildObjectDataTable_Common :: OilPump02.Material4_Count


安装 .Pak 模组 — 用户指南

将提供的文件夹放入以下路径即可安装:

\SteamLibrary\steamapps\common\Palworld\Pal\Content\Paks\~mods\

如果没有 ~mods 文件夹,请自行创建一个。这是 .pak 模组常见的安装做法。