
即时伙伴技能冷却
无限使用帕鲁技能。所有帕鲁技能的冷却时间为0(.pak模组)
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示例 —
展示帕鲁技能瞬间准备就绪,因为冷却时间为0

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这是什么? —
- 所有帕鲁技能的冷却时间均为0,因此你可以无限次重复使用它们。
- 如果你希望帕鲁的攻击冷却时间也为0,请使用:Instant Pal Attack Cooldown(两者兼容)
面向技术爱好者的兼容性 —
- 你不需要了解这些,但对其他开发者或解决与其他模组的冲突来说,这就是我修补的内容...
- 此模组修改了 DT_PartnerSkill 和 DT_PartnerSkillParameter。详情见下方折叠内容。
点击展开
- setScalar: Pal/Content/Pal/DataTable/PartnerSkill/DT_PartnerSkill :: OnHeadShoot.CoolDownTime
- setScalar: Pal/Content/Pal/DataTable/PartnerSkill/DT_PartnerSkill :: Shiled.CoolDownTime
- setScalar: Pal/Content/Pal/DataTable/PartnerSkill/DT_PartnerSkill :: Grenade.CoolDownTime
- setScalar: Pal/Content/Pal/DataTable/PartnerSkill/DT_PartnerSkill :: Launcher.CoolDownTime
- setScalar: Pal/Content/Pal/DataTable/PartnerSkill/DT_PartnerSkill :: RocketLauncher.CoolDownTime
- setScalar: Pal/Content/Pal/DataTable/PartnerSkill/DT_PartnerSkill :: RocketLauncher_Electric.CoolDownTime
- setScalar: Pal/Content/Pal/DataTable/PartnerSkill/DT_PartnerSkill :: Flamethrower.CoolDownTime
- setScalar: Pal/Content/Pal/DataTable/PartnerSkill/DT_PartnerSkill :: Flamethrower_Ice.CoolDownTime
- setScalar: Pal/Content/Pal/DataTable/PartnerSkill/DT_PartnerSkill :: SearchMine.CoolDownTime
- setScalar: Pal/Content/Pal/DataTable/PartnerSkill/DT_PartnerSkill :: SearchPal.CoolDownTime
- setScalar: Pal/Content/Pal/DataTable/PartnerSkill/DT_PartnerSkill :: SearchDungeon.CoolDownTime
- setScalar: Pal/Content/Pal/DataTable/PartnerSkill/DT_PartnerSkill :: SearchDungeonGoal.CoolDownTime
- setScalar: Pal/Content/Pal/DataTable/PartnerSkill/DT_PartnerSkill :: UniqueRideShooting_Dummy.CoolDownTime
- setScalar: Pal/Content/Pal/DataTable/PartnerSkill/DT_PartnerSkill :: UniqueRideShooting_Minigun.CoolDownTime
- setScalar: Pal/Content/Pal/DataTable/PartnerSkill/DT_PartnerSkill :: UniqueRideShooting_MultiMissile.CoolDownTime
- setScalar: Pal/Content/Pal/DataTable/PartnerSkill/DT_PartnerSkill :: UniqueRideShooting_JetMissile.CoolDownTime
- setScalar: Pal/Content/Pal/DataTable/PartnerSkill/DT_PartnerSkill :: UniqueRideShooting_DualGrenadeLauncher.CoolDownTime
- setScalar: Pal/Content/Pal/DataTable/PartnerSkill/DT_PartnerSkill :: UniqueRideShooting_GeroBeam.CoolDownTime
- setScalar: Pal/Content/Pal/DataTable/PartnerSkill/DT_PartnerSkill :: Toboggan.CoolDownTime
- setScalar: Pal/Content/Pal/DataTable/PartnerSkill/DT_PartnerSkill :: Waza.CoolDownTime
- setScalar: Pal/Content/Pal/DataTable/PartnerSkill/DT_PartnerSkill :: Heal.CoolDownTime
- setScalar: Pal/Content/Pal/DataTable/PartnerSkill/DT_PartnerSkill :: Heal_LilyQueen.CoolDownTime
- setScalar: Pal/Content/Pal/DataTable/PartnerSkill/DT_PartnerSkill :: Heal_FlowerDoll.CoolDownTime
- setScalar: Pal/Content/Pal/DataTable/PartnerSkill/DT_PartnerSkill :: Berserk.CoolDownTime
- setScalar: Pal/Content/Pal/DataTable/PartnerSkill/DT_PartnerSkill :: NightRunner.CoolDownTime
- setScalar: Pal/Content/Pal/DataTable/PartnerSkill/DT_PartnerSkill :: AssaultRifle.CoolDownTime
- setScalar: Pal/Content/Pal/DataTable/PartnerSkill/DT_PartnerSkill :: SpinningShell.CoolDownTime
- setScalar: Pal/Content/Pal/DataTable/PartnerSkill/DT_PartnerSkill :: JumpFrog.CoolDownTime
- setScalar: Pal/Content/Pal/DataTable/PartnerSkill/DT_PartnerSkill :: OpenTreasure.CoolDownTime
- setScalar: Pal/Content/Pal/DataTable/PartnerSkill/DT_PartnerSkill :: StatusUp.CoolDownTime
- setScalar: Pal/Content/Pal/DataTable/PartnerSkill/DT_PartnerSkill :: ReturnToBaseCamp.CoolDownTime
- setScalar: Pal/Content/Pal/DataTable/PartnerSkill/DT_PartnerSkill :: Shotgun.CoolDownTime
- setScalar: Pal/Content/Pal/DataTable/PartnerSkill/DT_PartnerSkill :: UniqueRideMelee_SnowHammer.CoolDownTime
- setScalar: Pal/Content/Pal/DataTable/PartnerSkill/DT_PartnerSkill :: UniqueRide_ShortDash.CoolDownTime
- setScalar: Pal/Content/Pal/DataTable/PartnerSkill/DT_PartnerSkill :: UniqueRide_ShortDash_PoseidonOrca.CoolDownTime
- setScalar: Pal/Content/Pal/DataTable/PartnerSkill/DT_PartnerSkill :: RevivePlayer.CoolDownTime
- setScalar: Pal/Content/Pal/DataTable/PartnerSkill/DT_PartnerSkill :: Toboggan_Fire.CoolDownTime
- setScalar: Pal/Content/Pal/DataTable/PartnerSkill/DT_PartnerSkill :: GiveFireAndBurn.CoolDownTime
- setScalar: Pal/Content/Pal/DataTable/PartnerSkill/DT_PartnerSkill :: UniqueRide_Barrier.CoolDownTime
- setScalar: Pal/Content/Pal/DataTable/PartnerSkill/DT_PartnerSkill :: RevivePal.CoolDownTime
- setScalar: Pal/Content/Pal/DataTable/PartnerSkill/DT_PartnerSkill :: Stealth.CoolDownTime
- setScalar: Pal/Content/Pal/DataTable/PartnerSkill/DT_PartnerSkill :: UniqueRideShooting_ArmLaser.CoolDownTime
- setScalar: Pal/Content/Pal/DataTable/PartnerSkill/DT_PartnerSkill :: NightVision.CoolDownTime
- setScalar: Pal/Content/Pal/DataTable/PartnerSkill/DT_PartnerSkill :: SwordCutlassfish_Katana.CoolDownTime
- setScalar: Pal/Content/Pal/DataTable/PartnerSkill/DT_PartnerSkill :: UniqueRideShooting_ArmLaser_GrassGolem_Dark.CoolDownTime
- setScalar: Pal/Content/Pal/DataTable/PartnerSkill/DT_PartnerSkill :: StatusUp_NightFox.CoolDownTime
- setScalar: Pal/Content/Pal/DataTable/PartnerSkill/DT_PartnerSkill :: StatusUp_GiveElement.CoolDownTime
- setScalar: Pal/Content/Pal/DataTable/PartnerSkill/DT_PartnerSkill :: StatusUp_AddEffect.CoolDownTime
- setScalar: Pal/Content/Pal/DataTable/PassiveSkill/DT_PartnerSkillParameter :: BOSS_CatBat.ActiveSkill.ActiveSkill_OverWriteCoolTimeByRank.0 ... [省略了大量重复条目以保持响应简洁]
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安装 .Pak 模组 — 用户指南
将提供的文件夹放入以下路径即可安装:
\SteamLibrary\steamapps\common\Palworld\Pal\Content\Paks\~mods\
如果你没有 ~mods 文件夹,请自行创建。这是 .pak 模组非常常见的操作方式。
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