Steyr AUG

Steyr AUG

Austrian made bullpup rifle

[color=#93c47d][b][size=4]Steyr AUG[/size][/b][/color]

[b][color=#93c47d]Comes with 3 variants (AUG A3, AUG A3 with Scope and AUG A1). Both A3 versions have a black and tan version. All versions have the same exact stats, which can be easily changed in the yaml.[/color][/b]


[b][u][color=#f1c232][size=4]How to obtain:[/size][/color][/u]

[color=#ea9999]Crafting Recipes can be bought at the following locations:[/color]

-Common: Arroyo gun vendor

-Uncommon: Rancho Coronado gun vendor (Level 9 requirement)

-Rare: Japantown gun vendor (Level 17 Requirement)

-Epic: Northside gun vendor (Level 25 Requirement)

-Legendary:  Corpo Center gun vendor (Level 33 Requirement)

-Legendary rarity of the weapon can be bought at most gun vendors in Night City

-Weapon can also be bought in my [url=https://www.nexusmods.com/cyberpunk2077/mods/18757]virtual atelier[/url] or added using CET[/b]



[b][color=#ffd966][size=3]All CET Codes[/size][/color][/b]
[spoiler][b][size=2]

[color=#ffd966]LEGENDARY:

Game.AddToInventory("Items.Steyr_AUG_A3",1)
Game.AddToInventory("Items.Steyr_AUG_A3_Black",1)
Game.AddToInventory("Items.Steyr_AUG_A3_Scope",1)
Game.AddToInventory("Items.Steyr_AUG_A3_Scope_Black",1)
Game.AddToInventory("Items.Steyr_AUG_A1",1)[/color]


[color=#b4a7d6]EPIC:

Game.AddToInventory("Items.Steyr_AUG_A3_Epic",1)
Game.AddToInventory("Items.Steyr_AUG_A3_Black_Epic",1)
Game.AddToInventory("Items.Steyr_AUG_A3_Scope_Epic",1)
Game.AddToInventory("Items.Steyr_AUG_A3_Scope_Black_Epic",1)
Game.AddToInventory("Items.Steyr_AUG_A1_Epic",1)[/color]

[color=#a4c2f4]RARE:

Game.AddToInventory("Items.Steyr_AUG_A3_Rare",1)
Game.AddToInventory("Items.Steyr_AUG_A3_Black_Rare",1)
Game.AddToInventory("Items.Steyr_AUG_A3_Scope_Rare",1)
Game.AddToInventory("Items.Steyr_AUG_A3_Scope_Black_Rare",1)
Game.AddToInventory("Items.Steyr_AUG_A1_Rare",1)[/color]


[color=#93c47d]UNCOMMON:

Game.AddToInventory("Items.Steyr_AUG_A3_Uncommon",1)
Game.AddToInventory("Items.Steyr_AUG_A3_Black_Uncommon",1)
Game.AddToInventory("Items.Steyr_AUG_A3_Scope_Uncommon",1)
Game.AddToInventory("Items.Steyr_AUG_A3_Scope_Black_Uncommon",1)
Game.AddToInventory("Items.Steyr_AUG_A1_Uncommon",1)[/color]


COMMON:

Game.AddToInventory("Items.Steyr_AUG_A3_Common",1)
Game.AddToInventory("Items.Steyr_AUG_A3_Black_Common",1)
Game.AddToInventory("Items.Steyr_AUG_A3_Scope_Common",1)
Game.AddToInventory("Items.Steyr_AUG_A3_Scope_Black_Common",1)
Game.AddToInventory("Items.Steyr_AUG_A1_Common",1)[/size][/b][/spoiler]
[b]

[color=#ffd966][size=3]All Crafting Recipes[/size][/color][/b]
[spoiler][size=2][b]

[color=#b6d7a8]Game.AddToInventory("Items.AUGA3_Recipe_Legendary",1)
Game.AddToInventory("Items.AUGA3_Black_Recipe_Legendary",1)
Game.AddToInventory("Items.AUGA3Scope_Recipe_Legendary",1)
Game.AddToInventory("Items.AUGA3Scope_Black_Recipe_Legendary",1)
Game.AddToInventory("Items.AUGA1_Recipe_Legendary",1)


Game.AddToInventory("Items.AUGA3_Recipe_Epic",1)
Game.AddToInventory("Items.AUGA3_Black_Recipe_Epic",1)
Game.AddToInventory("Items.AUGA3Scope_Recipe_Epic",1)
Game.AddToInventory("Items.AUGA3Scope_Black_Recipe_Epic",1)
Game.AddToInventory("Items.AUGA1_Recipe_Epic",1)


Game.AddToInventory("Items.AUGA3_Recipe_Rare",1)
Game.AddToInventory("Items.AUGA3_Black_Recipe_Rare",1)
Game.AddToInventory("Items.AUGA3Scope_Recipe_Rare",1)
Game.AddToInventory("Items.AUGA3Scope_Black_Recipe_Rare",1)
Game.AddToInventory("Items.AUGA1_Recipe_Rare",1)


Game.AddToInventory("Items.AUGA3_Recipe_Uncommon",1)
Game.AddToInventory("Items.AUGA3_Black_Recipe_Uncommon",1)
Game.AddToInventory("Items.AUGA3Scope_Recipe_Uncommon",1)
Game.AddToInventory("Items.AUGA3Scope_Black_Recipe_Uncommon",1)
Game.AddToInventory("Items.AUGA1_Recipe_Uncommon",1)


Game.AddToInventory("Items.AUGA3_Recipe_Common",1)
Game.AddToInventory("Items.AUGA3_Black_Recipe_Common",1)
Game.AddToInventory("Items.AUGA3Scope_Recipe_Common",1)
Game.AddToInventory("Items.AUGA3Scope_Black_Recipe_Common",1)
Game.AddToInventory("Items.AUGA1_Recipe_Common",1)[/color][/b][/size][/spoiler]
[size=2][b]

[b][b]Tools used:

3DS MAX 2021 - Importing, Rigging and Exporting 3D meshes

Blender 3.6 - Additional mesh editing and animation editing

Upscayl - For upscaling low res images

[b]MlsetupBuilder - Editing vanilla weapon textures[/b][/b][/b][/b][/size][b]

Wolvenkit - Extracting and editing various game files (basically the backbone to Cyberpunk 2077 modding)

Adobe Photoshop CS6 - Editing textures

Notepad++ - Editing .yaml files

Thank You to all the people who helped create these tools[/b]