NCPD车辆供VCD使用

NCPD车辆供VCD使用

为虚拟汽车经销商添加所有NCPD和MAXTAC车辆变体

重制版现已推出:NCPD 售后市场

简单直接:这个模组添加了我在游戏档案中能找到的所有赛博朋克车辆的执法机构变体:

  • Archer Hella NCPD

  • Brennan Apollo NCPD

  • Chevalier Emperror NCPD

  • Thorton Merrimac

    • NCPD
    • MAXTAC
    • Reed
  • MIlitech Behemoth

    • MAXTAC
    • 边境巡逻队
    • NCPD(可选,不可驾驶)
  • Villefort Cortes

    • NCPD
    • 黑色特工
    • 警长
    • 街头小子(无LED显示屏)
    • 边境巡逻队
  • Militech Hellhound

    • MAXTAC (W1N)
    • MAXTAC (L30)
    • MAXTAC (P28)
    • NCPD
    • 全息版

V. 1.0 更新日志

新增:

  • 为 VCD 中的每辆车辆添加了预览
  • 为呼叫菜单中的每辆车辆添加了自定义图标
  • Thorton Merrimac 的 Reed 变体
  • 全息 Militech Hellhound

修复:

  • 模组文件中的一些不一致问题
  • 边境巡逻 Behemoth 每次都被随机变体调用的问题
  • Villefort Cortes 和 Militech Hellhound 变体无法正常工作的问题

更新前请删除 "Cyberpunk 2077/r6/tweaks" 中的旧 .yaml 文件,否则会出现重复文件,目前它们已有单独的文件夹以便管理。文件如下:

  • archer_hella_ncpd.yaml
  • brennan_apollo_ncpd.yaml
  • chevalier_emperor_ncpd.yaml
  • militech_behemoth_border.yaml
  • militech_behemoth_maxtac.yaml
  • militech_behemoth_ncpd_nouse.yaml
  • militech_hellhound_maxtac.yaml
  • militech_hellhound_ncpd.yaml
  • thorton_merrimac_maxtac.yaml
  • thorton_merrimac_ncpd.yaml
  • villefort_cortes_variants.yaml

这是我第一次尝试赛博朋克模组制作,所以尽可能简单,目前只有包含 VCD 信息的 .yaml 文件。

CET 命令:

Game.GetVehicleSystem():EnablePlayerVehicle('Vehicle.vcd_archer_hella_ncpd',true,false) Game.GetVehicleSystem():EnablePlayerVehicle('Vehicle.vcd_brennan_apollo_ncpd',true,false) Game.GetVehicleSystem():EnablePlayerVehicle('Vehicle.vcd_chevalier_emperor_ncpd',true,false) Game.GetVehicleSystem():EnablePlayerVehicle('Vehicle.vcd_militech_behemoth_border',true,false) Game.GetVehicleSystem():EnablePlayerVehicle('Vehicle.vcd_militech_behemoth_maxtac',true,false) Game.GetVehicleSystem():EnablePlayerVehicle('Vehicle.vcd_militech_behemoth_ncpd',true,false) Game.GetVehicleSystem():EnablePlayerVehicle('Vehicle.vcd_militech_hellhound_max_tac1',true,false) Game.GetVehicleSystem():EnablePlayerVehicle('Vehicle.vcd_militech_hellhound_max_tac2',true,false) Game.GetVehicleSystem():EnablePlayerVehicle('Vehicle.vcd_militech_hellhound_max_tac3',true,false) Game.GetVehicleSystem():EnablePlayerVehicle('Vehicle.vcd_militech_hellhound_holo',true,false) Game.GetVehicleSystem():EnablePlayerVehicle('Vehicle.vcd_militech_hellhound_ncpd',true,false) Game.GetVehicleSystem():EnablePlayerVehicle('Vehicle.vcd_thorton_merrimac_maxtac',true,false) Game.GetVehicleSystem():EnablePlayerVehicle('Vehicle.vcd_thorton_merrimac_reed',true,false) Game.GetVehicleSystem():EnablePlayerVehicle('Vehicle.vcd_thorton_merrimac_police',true,false) Game.GetVehicleSystem():EnablePlayerVehicle('Vehicle.vcd_villefort_cortes_ncpd',true,false) Game.GetVehicleSystem():EnablePlayerVehicle('Vehicle.vcd_villefort_cortes_black_agent',true,false) Game.GetVehicleSystem():EnablePlayerVehicle('Vehicle.vcd_villefort_cortes_boder_patrol',true,false) Game.GetVehicleSystem():EnablePlayerVehicle('Vehicle.vcd_villefort_cortes_sheriff',true,false) Game.GetVehicleSystem():EnablePlayerVehicle('Vehicle.vcd_villefort_cortes_streetkid',true,false)