Immersive Farm 4

Immersive Farm 4

This mod builds upon previous iterations of the Immersive Farm saga.

[size=3]Initially, I created this version for a private server (the last update was since July 18, 2020), but I decided to release it for the public to enjoy. If anyone is ambitious to create additional scenic landscapes or features in IF4, we can collaborate to make your designs and contributions a reality. [/size]

[i][size=2][b]Special thanks to [url=https://www.nexusmods.com/stardewvalley/users/1949074]mouse (hatmouse)[/url][/b] for the base code for IF4 v3.[/size][/i] 

[size=5][b]Requirements [/b][/size]
[list]
[][size=3]Must begin a new farm, and c[/size]hoose IF4 [/]
[][size=3]No peeking/spoiling [/size][/]
[/list]
[size=5][b]Features[/b] [/size]
[list]
[][size=3]Gateless fences for animals [/size][/]
[][size=3]Big shed [/size][/]
[][size=3]Larger greenhouse [/size][/]
[/list]
[b][size=5]Optional [/size][/b]
[list]
[][size=3]You may select the default greenhouse or farm cave by changing the config (this will also help if you're using a modded greenhouse/farm cave) [/size][/]
[][size=3]You may move the custom shed to a location of your choosing [/size][/]
[][size=3]For the anniversary of uploading to Nexus Mods, there is an optional underwater add-on (requires [url=https://www.nexusmods.com/stardewvalley/mods/23169]Swim - Continued[/url]; toggle automatic swimming and swimwear using J & K) [/size][/]
[][size=3]For the 4th anniversary of uploading to Nexus Mods, there is an optional train track add-on (requires [url=https://www.nexusmods.com/stardewvalley/mods/10965]Object Import Map[/url] and [url=https://www.nexusmods.com/stardewvalley/mods/28049]Train Tracks - Continued[/url]). Paste import.tmx file into ImportMap -> assets folder. In the game, type /importmap, then hover cursor over tracks, and press Enter. [/size][/]
[/list]
[b][size=5]Recommended [/size][/b]
[list]
[][size=3]Designed for a large community (single-player is not recommended) [/size][/]
[][size=3][url=https://www.nexusmods.com/stardewvalley/mods/17265]Unlockable Bundles[/url] [/size][/]
[][size=3][url=https://www.nexusmods.com/stardewvalley/mods/27359]Buildings Included[/url] [/size][/]
[][size=3][url=https://www.nexusmods.com/stardewvalley/mods/35810]Custom Mounts[/url] [/size][/]
[][size=3][url=https://www.nexusmods.com/stardewvalley/mods/33900]Dynamic Map Tiles Extended[/url] [/size][/]
[][size=3]A mod to help travel across the farm quicker[/size][/]
[/list]
[size=5][b]Unlockable Bundles Requirements [/b][/size]
[spoiler]
[list]
[][size=3]Unlock minecarts [/size][/]
[][size=3]Unlock wizard book [/size][/]
[][size=3]Visit Ginger Island Farm + unlock wizard book [/size][/]
[/list][/spoiler]

[size=5][b]Known Issues[/b] [/size]
[list]
[][size=3]Avoid completing multiple bundles in the same day  [/size][/]
[/list][size=3]
[size=5][b]Encountering An Issue[/b] [/size][/size]
[list]
[][size=3]Before posting, check if you have the latest version of SMAPI and every mod. [/size][/]
[][size=3]If there is a gameplay issue or red text appears on SMAPI regarding this mod, go to SMAPI log parser ([url=https://smapi.io/log]https://smapi.io/log[/url]), follow directions on the webpage, and add comment with the URL it generates. Providing a context of the issue would be helpful, if known. [/size][/]
[/list][b][size=5]In Dedication To[/size] [/b]
[list]
[][size=3]Anyone and everyone involved with the development of the "Immersive Farm" (past, present, and future) [/size][/]
[][size=3]All of the lives injured and lost as a result of COVID-19[/size][/]
[][size=3]Members of the "2nd Best Farm"  [/size][/]
[/list]