经典链一闪

经典链一闪

重温经典连锁消除体验

video:https://www.bilibili.com/video/BV1dMeM6BEm3

经典连一闪

重温经典连闪体验。

在一次有效首闪后,按节奏继续攻击同一个目标。默认持续启用,每次新的首闪都可开始新链。

默认设置

  • 默认鬼3风格,可切换为剑之道风格。
  • 剑之道风格的接续判定更宽容;鬼3风格更严苛,续闪动作也更快。首闪保持原速。
  • 首闪后松开攻击键,每次接续重新按一次。提前按键会断链,后续按准不能救回当前链;按住不会自动连续。
  • 上限99999次,包含首闪。使用游戏一闪伤害,不额外脚本扣血。
  • 本 Mod 参考鬼3的连闪体验,不是原版机制的精确复刻。

安装

  1. 正常退出游戏。
  2. 安装与本游戏版本兼容的 REFramework,确认其可以正常运行。本包不包含 REFramework。 官方项目:https://github.com/praydog/REFramework
  3. 将包内 reframework 文件夹合并到游戏根目录(OnimushaWotS.exe 所在目录)。
  4. 最终文件位置:reframework/autorun/classic_chain_issen.lua。
  5. 启动游戏进入可操作场景,关闭 REFramework 面板即可战斗,无需手动 Arm。

升级覆盖同名脚本。不要同时加载多份本 Mod 或其他旧版同目标续闪脚本。覆盖前可自行保存配置。

风格切换

在 Lua 文件顶部 CONFIG 中修改 mode 这一行,保存后重启游戏:

mode = 'oni3', -- 鬼3风格

切换为剑之道风格:

mode = 'wots', -- 剑之道风格

剑之道风格更宽容;鬼3风格更严苛,续闪动作也更快。 面板也可临时切换风格或启停,重启后恢复文件配置。

卸载

退出游戏,删除 reframework/autorun/classic_chain_issen.lua。无需删除其他 Mod 或 REFramework。

已知限制与排错

不限定 Boss 场景;但未完整验证全部敌人、武器、天赋、游戏版本或其他 Mod 的兼容性。 原版群体连闪已有成功测试,所有场景下的共存仍不作保证。 面板开启会取消接续。若无效果,先确认面板已关闭、模式正确、没有重复脚本。 若面板显示 FAULT,停止使用并反馈游戏与 REFramework 版本、敌人和武器、复现步骤及相关错误行。

感谢 praydog 及 REFramework 贡献者提供脚本运行平台。

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Classic Chain Issen

Relive the classic chain Issen experience.

Continue attacking the same target with timed inputs after a valid opening Issen. Enabled automatically; each new opening Issen can start a new chain.

Defaults

  • Oni3-inspired style by default, with an optional Way of the Sword style.
  • Way of the Sword style has more forgiving follow-up timing. Oni3 style is stricter, with faster follow-up animations. The opener stays at normal speed.
  • Release the opening attack button, then press again for each follow-up. An early press breaks the chain and cannot be corrected with another press. Holding attack does not automatically chain.
  • Limit: 99,999 hits including the opener. Uses the game's Issen damage, without additional scripted damage.
  • This mod is inspired by the Onimusha 3 experience, not an exact recreation of its mechanics.

Requirements and installation

  1. Exit the game.
  2. Install a REFramework build compatible with your game version and verify that it works. REFramework is not bundled. Official project: https://github.com/praydog/REFramework
  3. Merge the archive's reframework folder into the game folder containing OnimushaWotS.exe.
  4. The script must be at reframework/autorun/classic_chain_issen.lua.
  5. Start the game, enter a playable scene and close the REFramework overlay before fighting. No manual arming is required.

When updating, overwrite the same script. Do not load duplicate copies or other older same-target chain scripts. Back up your configuration before overwriting if desired.

Style selection

Change only the mode line in CONFIG at the top of the Lua script, save and restart:

mode = 'oni3', -- Oni3-inspired style

For Way of the Sword style:

mode = 'wots', -- Way of the Sword style

Way of the Sword style is more forgiving; Oni3 style has stricter timing and faster follow-up animations. Overlay style/enable changes are temporary. Restarting loads the file configuration.

Uninstallation

Exit the game and remove reframework/autorun/classic_chain_issen.lua. Keep other mods and REFramework installed if needed.

Limitations and troubleshooting

Not restricted to boss encounters. Compatibility with every enemy, weapon, skill, game update or other mod has not been fully tested. Native multi-target chains have worked in testing, but compatibility in all encounters is not guaranteed. An open REFramework overlay cancels chaining. If nothing happens, close it, verify the mode and check for duplicate scripts. If the panel shows FAULT, stop using the mod and report your game/REFramework versions, enemy, weapon, reproduction steps and relevant error lines.

Thanks to praydog and REFramework contributors for the scripting platform.