Simple Proper DLSS Ray Reconstruction (RR) and Ray Tracing (RT)

Simple Proper DLSS Ray Reconstruction (RR) and Ray Tracing (RT)

Provides Engine.ini that enables proper Ray Reconstruction.

[size=4][b]Description[/b][/size]
[color=#D4D4D8]Provides Engine.ini that enables proper Ray Reconstruction. I gave simple version (that does the thing) but also my personal .ini for rtx 4070.[/color]

[size=4][b]Installation instructions[/b][/size]
[color=#D4D4D8]Place Engine.ini in:
%localappdata%\Dawnwalker\Saved\Config\Windows[/color]

[b]Important:
[/b]Right-click [b]Engine.ini[/b], go to [b]Properties[/b], check [b]Read-only[/b], and click [b]OK[/b]. Otherwise, the game will automatically overwrite it.

[size=4][b]Main features[/b][/size]
[color=#D4D4D8]This Engine.ini enables NVIDIA's DLSS Ray Reconstruction [/color]without the strange shimmering on ice/blood that occurred with other Ray Reconstruction mods (but from tested mods, only Roforme mod is fine, I guess).

[size=4][b]Known issues[/b][/size]
[color=#D4D4D8]I have problem with DLSS FG crashes (after some time), but I don't know it is caused by mod or a game itself.[/color]