混乱    无限制随机遗物

混乱 无限制随机遗物

一枚先古遗物「混沌」:拥有后本局宝箱、先古、事件、商店的遗物无视稀有度与角色限制,从全遗物表等概率抽取且不会重复。

混沌:遗物无限制随机 / Chaos: Unrestricted Random Relics

CN|模组简介

新增一枚先古遗物「混沌」。一旦拥有它,整局的遗物规则都会被改写:所有遗物来源不再受稀有度、角色、来源位置和是否已拥有的限制,全部从整份遗物表中等概率抽取。

CN|具体效果

  • 宝箱:从全部遗物中等概率抽取——可能开出星盘,可能开出准备背包,也可能开出王室猛毒。
  • 先古之民:涅奥的选项里必定出现第四个「混沌」;拿到之后再遇到的其他先古之民,三个选项会变成三件互不相同的随机遗物。
  • 事件:原本固定给予某件遗物的事件(沉没雕像、饥饿蘑菇、巨大花卉、沉没灯塔等)改为给予随机遗物。
  • 商店与战斗奖励:同样取消稀有度与角色限制,远古遗物、事件遗物也能出现在货架上(按 275 金出售,含 ±15% 浮动)。
  • 不重复:同一个宝箱、同一批战斗奖励、宝藏与商店之间都不会再给出你已经持有的遗物。

CN|可选配置

「包含初始遗物」开关:让随机范围也包含各角色的初始遗物。

  • 配置文件:mods\relicchaos\config.json 里的 include_starter_relics
  • 游戏内控制台:chaos starter on / chaos starter off
  • 若安装了 RitsuLib 或皮皮配置,也可以在它们的模组设置页里直接开关

CN|安装

  • 把 relicchaos 文件夹放进 **<游戏目录>\mods**
  • 主菜单「模组」里启用 relicchaos
  • 开局后在涅奥的第四个选项取得「混沌」
  • 卸载:直接删除该文件夹,不修改任何原版文件

CN|兼容与注意

  • 需要游戏版本 0.111.0 或更高
  • 纯 DLL 模组,不依赖任何其他模组;装了 RitsuLib / 皮皮配置会自动多出设置项
  • 已订阅 Steam 创意工坊版本时,请只启用其中一份,避免同 ID 重复加载
  • 会大幅改变平衡性,建议单独开一局体验
  • 事件结算文案里仍会显示原本那件遗物的名字,但你实际拿到的是随机遗物

CN|更新日志

  • 0.1.7 沉没灯塔等「非泛型写死」的遗物也纳入随机;已随机来源不再二次变换
  • 0.1.6 修复「这个还是那个」等事件中遗物拿到手后被再次随机的问题
  • 0.1.5 修复随机获得「异鸟宝宝」时拿不到「异鸟扑击」的问题
  • 0.1.4 售价修正只压「不可入店标价」,保留假商人仿制品 50 金原价
  • 0.1.3 修复商店出现天价遗物(约 9.98 亿金币)
  • 0.1.2 修复跨来源获得重复遗物的问题
  • 0.1.1 混沌图标在遗物栏、浮层、详情页统一为自定义暗红章
  • 0.1.0 首个版本

=EN=

Overview

Adds one Ancient relic: Chaos. Once you own it, every relic source in that run ignores its usual restrictions — rarity, character exclusivity, source type and "already owned" no longer apply. Everything is drawn uniformly from the full relic table.

What changes

  • Treasure chests: any relic is equally likely — Astrolabe, Prepared Pack, or even Regent Poison.
  • Ancient being: Neow always offers a 4th "Chaos" option. After taking it, later Ancients offer three distinct random relics instead.
  • Events: events with a fixed relic reward (Sunken Statue, Hungry for Mushrooms, Colossal Flower, Drowning Beacon, ...) now hand out a random relic.
  • Shops & combat rewards: Ancient and Event relics can appear on shelves too (priced at 275 gold, ±15% shop variance).
  • No duplicates: within one chest, one batch of rewards, and across chests and shops, you will not receive a relic you already own.

Optional toggle

Include each character's starter relics in the pool:

  • Config file: mods\relicchaos\config.json → include_starter_relics
  • In-game console: chaos starter on / chaos starter off
  • Also exposed in the mod settings UI when RitsuLib or ModConfig is installed

Installation

  • Drop the relicchaos folder into **\mods**
  • Enable relicchaos in Main Menu > Mods
  • Start a run and take "Chaos" from Neow's 4th option
  • Uninstall by deleting the folder — no vanilla files are modified

Compatibility & notes

  • Requires game version 0.111.0 or newer
  • DLL-only mod, no dependencies; extra settings appear automatically with RitsuLib / ModConfig
  • If you also subscribed to the Steam Workshop version, enable only one copy
  • Heavily changes balance — recommended for a dedicated silly run
  • Event result text still names the original relic, but you actually receive a random one

Changelog

  • 0.1.7 Relics written into events without a generic type are randomized too; already-random sources are no longer re-rolled
  • 0.1.6 Fixed relics obtained in "This or That?" and similar events being re-rolled after pickup
  • 0.1.5 Fixed Byrdpip not granting Bird Swoop when obtained randomly
  • 0.1.4 Shop price fix now only clamps the "not sold" price marker; fake merchant replicas stay 50 gold
  • 0.1.3 Fixed ~998 million gold relics appearing in shops
  • 0.1.2 Fixed receiving duplicate relics across different sources
  • 0.1.1 Chaos icon unified across relic bar, tooltip and detail view
  • 0.1.0 Initial release