Wolves Accuracy

Wolves Accuracy

Every enemy faction is affected, including Sentinel, Bodarks, and all other hostile units you encounter. All enemies now hit as accurately and hard as Wolves, making every firefight more dangerous and leaving less room for mistakes.

Wolf-Level Enemy Accuracy & Damage
This mod makes [b]every hostile faction in Ghost Recon Breakpoint as deadly as the Wolves[/b].
Sentinel, Bodarks, and every other enemy you encounter are now capable of hitting with the same accuracy and dealing the same level of damage as Wolf units. No more relying on weaker enemies to give you a break every firefight can become a serious threat.
Whether you're infiltrating an enemy compound, engaging a patrol, or fighting your way through a heavily guarded base, every hostile is a force to be reckoned with. Even standard soldiers can punish careless movement and poor positioning.
[b]What this mod changes:[/b]
[list]
[][b]All enemy factions are affected[/b].[/]
[][b]Wolf-level accuracy[/b] makes enemies significantly more dangerous in combat.[/]
[][b]Wolf-level damage[/b] means enemies hit just as hard as their elite counterparts.[/]
[][b]Greater difficulty across all encounters[/b], from ordinary patrols to large-scale engagements.[/]
[/list]Choose your engagements carefully, use cover effectively, and never underestimate your opponent.

(In more detail, Regular soldiers were never really dangerous, their RPM was way slower than those of wolves without being less accurate actually. If you wanna test this out: before installing this mod, stand right next to one Sentinel soldier and let him hit you. Make a recording. In my test they hit me onve every 30 frames even though they stood right next to me. Wolves were different as they hit once every 4 frames, which is accurate for many rifles RPM. This mod gives EVERY enemy the same accuracy/strength of a wolf soldier. No more magic hitcooldown XD)

[b]Installation![/b]
Open Anvil unpack DataPC_patch_01.forge, then unpack DBContainerEntry_0X104634F921.data
right click on any file then click "Open Containing Folder" this will open the extracted folder. 
Simply drag the modfiles into this folder. Go back to anvil click the UP Arrow once, right click on DBContainerEntry_0X104634F921.data click "repack" 
Go get a coffee, repacking dbcontainer can take a while. 
When its done click on the UP arrow twice and repack DataPC_patch01.forge. 

Thanks to Mr. Greybush8 for the help :)