
Eternal Fire│永恆之火
Creates fire around Blaze, buffs when on fire, and more. │讓烈焰使者周圍產生火焰、在火中獲得增益等等。
Function│功能
- The Blaze, when on fire, gains 1 armor per second (Max is 10), if it is not on fire, the armor is removed.│烈焰使者着火时,每秒增加1护甲(上限为10),未着火时清除护甲值。
- Entering
/data merge storage eternal_fire:config {add_armor:0}will disable this feature; entering/data merge storage eternal_fire:config {add_armor:1}will enable this feature, which is enabled by default.│输入/data merge storage eternal_fire:config {add_armor:0}可将该功能关闭;输入/data merge storage eternal_fire:config {add_armor:1}可将该功能开启,默认开启。
- Entering
- The Blaze, when on fire, regenerates 1 health per 2 seconds.│烈焰使者着火时,每2秒回复1生命。
- Entering
/data merge storage eternal_fire:config {regeneration:0}will disable this feature; entering/data merge storage eternal_fire:config {regeneration:1}will enable this feature, which is enabled by default.│输入/data merge storage eternal_fire:config {regeneration:0}可将该功能关闭;输入/data merge storage eternal_fire:config {regeneration:1}可将该功能开启,默认开启。
- Entering
- When a blaze touches fire or lava, it will catch fire (same mechanics as in vanilla).│烈焰人碰到火或是熔岩时,它会着火(与原版机制相同)。
- The Blaze will continuously generate fire at its position and surroundings.│烈焰使者会持续在自己的位置及四周产生火焰。
- Entering
/data merge storage eternal_fire:config {make_fire:0}will disable this feature; entering/data merge storage eternal_fire:config {make_fire:1}will enable this feature, which is enabled by default.│输入/data merge storage eternal_fire:config {make_fire:0}可将该功能关闭;输入/data merge storage eternal_fire:config {make_fire:1}可将该功能开启,默认开启。
- Entering
- Blaze Rods in item form will not be destroyed by fire.(This feature requires Item Components to be installed in order to function.)│物品形态的烈焰棒不会被烧毁。(这个功能需要安装 Item Components 才能运作)
- The small fireballs fired by the Blaze will create small fire explosions when they hit blocks or entities, damaging nearby mobs.│烈焰使者发射的火焰弹击中方块或实体时会产生小型火爆,对周围生物产生爆炸伤害。
- Entering
/data merge storage eternal_fire:config {flame_explosion:0}will disable this feature; entering/data merge storage eternal_fire:config {flame_explosion:1}will enable this feature, which is enabled by default.│输入/data merge storage eternal_fire:config {flame_explosion:0}可将该功能关闭;输入/data merge storage eternal_fire:config {flame_explosion:1}可将该功能开启,默认开启。
- Entering
- Blazes will turn water into pebbles when touching it.│烈焰使者碰到水时会使水变成鹅卵石。
- Entering
/data merge storage eternal_fire:config {turn_water_into_cobblestone:0}will disable this feature; entering/data merge storage eternal_fire:config {turn_water_into_cobblestone:1}will enable this feature, which is enabled by default.│输入/data merge storage eternal_fire:config {turn_water_into_cobblestone:0}可将该功能关闭;输入/data merge storage eternal_fire:config {turn_water_into_cobblestone:1}可将该功能开启,默认开启。
- Entering
- Blazes will drop at least one Blaze Rod.│烈焰人至少会掉落一个烈焰棒。
Usage example video│使用示例视频
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