
大灾变探险
Cataclysm Expeditions是L_Ender's Cataclysm的一个附加模组。它移除了正常结构生成,并添加了一个枢纽世界,玩家可以组队并以RPG风格生成结构。
查看大图Cataclysm Expeditions
Cataclysm Expeditions 是 L_Ender's Cataclysm 的一个附属模组。它移除了正常的结构生成,并添加了一个枢纽世界,玩家可以在其中组队,以 RPG 风格的方式生成结构。
你在这个模组中的起点是制作一个枢纽锚(Hub Anchor),它可以将你传送到枢纽。
(如果你是服务器所有者或整合包开发者,并在配置中禁用了此配方,你必须自行提供前往枢纽的方式)
在枢纽中,你可以找到若干通往各个结构的传送门。
当你进入一个传送门时,该结构会在一个专用维度中全新生成。
准备就绪后,其他玩家有 30 秒(可配置)的时间加入你的房间,随后会被一起传送。
配置
#Maximum number of players allowed in an expedition. The UI might not look good with more than 4 players# Default: 4# Range: 1 ~ 100maxExpeditionPlayerCount = 4#Number of ticks that an expedition should be open for others to join. Is displayed as seconds ingame# Default: 600# Range: > 1expeditionLobbyTtl = 600#Number of ticks that a player has to access the same one again. Is displayed as hours, minutes and seconds ingame# Default: 1728000# Range: > 1expeditionCooldown = 1728000#Distance between the expedition structures in chunks# Default: 100# Range: > 10distanceBetweenExpeditionStructures = 100#Enables the recipe for the hub anchor that is needed to enter the hub. If you disable this setting, you will have to implement another way to get to the hub yourselfhubAnchorRecipeEnabled = true#Number of chunks of a structure that are generated in one batch. Higher values lead to longer loading times but also lower lag spikes# Default: 2# Range: 1 ~ 5structureGenerationBatchSize = 2
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