类魂Boss

类魂Boss

这个模组添加了类似《黑暗之魂》风格的Boss,它们会在你世界各地的建筑中遭遇。

欢迎在整合包中使用本模组

纹理问题

如果纹理无法正常加载,请将 Mod Resources 资源包置于资源包列表顶部。


精简版
https://www.curseforge.com/minecraft/mc-mods/souls-like-bosses-lite

独立版本:
https://www.curseforge.com/minecraft/mc-mods/soul-of-cinder-standalone

https://www.curseforge.com/minecraft/mc-mods/nightlord-standalone

https://www.curseforge.com/minecraft/mc-mods/abyss-watchers-standalone

前置需求

如果你喜欢这个模组,请考虑在 Patreon 上支持我 :)

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Boss 战

夜之领主 (The Nightlord)

深渊监视者 (Abyss Watchers)

余烬之王 (Soul of Cinder)

魔苟斯 (Melkor)

洛斯里克 (Lothric)
诅咒腐烂的向日葵 (Curse-rotted Sunflower)

Boss 竞技场

  • 光之树 (Tree of Light)
    生成于海洋生物群系中
  • 卡萨斯的地下墓地 (Catacombs of Carthus)
    生成于深暗之域中
  • 初始火炉 (Kiln of the First Flame)
    生成于山地生物群系中
  • 洛斯里克城堡 (Lothric Castle)
    生成于平原中
  • 魔苟斯堡垒 (Melkors Keep)
    生成于灵魂沙峡谷中

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常见问题与配置

纹理问题

如果纹理无法正常加载,请将 Mod Resources 资源包置于资源包列表顶部。

Boss 卡住问题

如果 Boss 卡住无法行动,请使用命令:/scoreboard players add .s_l_b_global boss_active 1

Boss 生成与伤害

/function souls_like_bosses:adjust_config/

1对1生物对战

通过安装 Carpet Mod,你可以启用 1v1 生物对战
https://modrinth.com/mod/neoforge-carpet

/function souls_like_bosses:adjust_config/mob_battle_mark_nearest_mob

Boss 进度解锁

默认情况下,Boss 会一个接一个地解锁。
若要允许从游戏开始就能挑战所有 Boss:
/function souls_like_bosses:adjust_config/progression_mode_toggle

定位 Boss 结构

/locate structure souls_like_bosses:catacombs_of_carthus
/locate structure souls_like_bosses:kiln_of_the_first_flame
/locate structure souls_like_bosses:lothric_castle
/locate structure souls_like_bosses:tree_of_light
/locate structure souls_like_bosses:melkors_keep

Boss 生命值配置

最小值:100 | 最大值:490000
/scoreboard players set .s_l_b_global aw_health number
/scoreboard players set .s_l_b_global soc_health number
/scoreboard players set .s_l_b_global lothran_health number
/scoreboard players set .s_l_b_global nl_health number
/scoreboard players set .s_l_b_global te_health number (魔苟斯)

连击长度配置

/scoreboard players set .s_l_b_global aw_combo_length number
/scoreboard players set .s_l_b_global soc_combo_length number
/scoreboard players set .s_l_b_global nl_combo_length number
/scoreboard players set .s_l_b_global te_combo_length number

将 Boss 添加到自定义结构中

我上传了一个只包含 Boss 的精简版本,以便集成到自定义结构中:
https://www.curseforge.com/minecraft/mc-mods/souls-like-bosses-lite

通过辅助数据包进行整合包配置

你可以使用辅助数据包来配置此模组。
在你的 load.mcfunction 中使用以下代码并调整数值。

# --- 创建计分板目标 ---
scoreboard objectives add gamerule_keep_inventory dummy  # 1=死于Boss时保留物品,2=掉落物品
scoreboard objectives add boss_difficulty dummy          # 1=简单,2=普通,3=困难,4=极难,5=硬核
scoreboard objectives add bossbars_enabled dummy         # 1=显示Boss血条,2=隐藏Boss血条
scoreboard objectives add dialogue_audio_enabled dummy   # 1=开启音效,2=关闭音效
scoreboard objectives add slb_ability_cooldown dummy     # 玩家能力的冷却时间scoreboard objectives add heolstor_spawned dummy         # 0=开局时生成

# 所有角色的生命值目标 (最低 100,最高 490000)
scoreboard objectives add nl_health dummy               # 夜之领主的生命值
scoreboard objectives add soc_health dummy              # 余烬之王的生命值
scoreboard objectives add aw_health dummy               # 深渊监视者的生命值

# 连击长度目标
scoreboard objectives add nl_combo_length dummy         # 夜之领主的平均连击长度
scoreboard objectives add soc_combo_length dummy        # 余烬之王的平均连击长度
scoreboard objectives add aw_combo_length dummy         # 深渊监视者的平均连击长度

# 常规配置
scoreboard players set .s_l_b_global gamerule_keep_inventory 1
scoreboard players set .s_l_b_global boss_difficulty 2
scoreboard players set .s_l_b_global bossbars_enabled 1
scoreboard players set .s_l_b_global dialogue_audio_enabled 2
scoreboard players set .s_l_b_global slb_ability_cooldown 1600scoreboard players set .s_l_b_global heolstor_spawned 0

# Boss生命值数值
scoreboard players set .s_l_b_global nl_health 600
scoreboard players set .s_l_b_global soc_health 400
scoreboard players set .s_l_b_global aw_health 400

# Boss连击长度
scoreboard players set .s_l_b_global nl_combo_length 2
scoreboard players set .s_l_b_global soc_combo_length 2
scoreboard players set .s_l_b_global aw_combo_length 2

鸣谢