
Persistent Fake Players
Persistent fake players that keep chunks active, support mob spawning, and enable unattended Ender Dragon rituals.
Persistent Fake Players
Keep automation, farms, and special dimension mechanics running with persistent fake players that behave like real survival players where it matters.
Features
- Persistent fake players survive world restarts and crashes
- Keep a configurable chunk radius actively ticking
- Count for natural mob-spawning distance checks
- Allow the Ender Dragon crystal respawn ritual without a real player remaining in the End
- Never take damage, die, despawn, or become a mob target
- Do not interfere with sleeping
- Editable 54-slot inventory, accessible by command or right-click
- Inventory contents drop when a fake player is removed
- Random configurable names and four bundled original skins
- Optional tab-list visibility
- No hard limit on the number of fake players
Commands
/fakeplayer spawn [name]/fakeplayer remove [name]— omit the name to remove the fake player you are looking at/fakeplayer list/fakeplayer teleport <name>— bring a fake player to you/fakeplayer goto <name>— teleport to a fake player/fakeplayer inventory <name>
Configuration
The mod creates config/standin-common.toml, where you can configure the command permission level, chunk radius, tab-list visibility, and random name pool.
Custom standard 64x64 Minecraft skin PNGs can be placed in config/standin/skins. Bundled skins are copied there automatically on first launch.
Compatibility
- Minecraft 1.21.1
- NeoForge 21.1.221 or newer on the 21.1.x line
- Designed for both All the Mods 10 and All the Mods 10: To the Sky
Gameplay features work with a server-only installation. Installing the mod on clients enables the bundled and locally added custom fake-player skins; unmodded clients see an ordinary player skin instead.
Licensed under the MIT License.
正在加载版本记录…
正在加载评论…
评论在新手盒子客户端中发表,这里同步展示。