
结构无重叠
防止Minecraft世界生成时结构重叠,并确保定位目标结构仍可生成。
English
Structure No Overlap prevents structures from overlapping during world generation. When two structures overlap, one of them is removed from generation. The configuration supports mod namespace whitelists and structure ID whitelists; structures included in a whitelist will not be removed.
This mod does not interfere with /locate. Locate will not find structures that have already been removed. If the target structure is located in an unloaded chunk, it may overlap with another structure, but the overlap-removal logic will not cancel the located structure's generation.
中文
结构不重叠(Structure No Overlap) 用于阻止世界生成时结构互相重叠。当两个结构发生重叠时,模组会移除其中一个的生成。配置文件支持模组命名空间白名单和结构 ID 白名单;白名单内的模组或结构不会被移除。
本模组不会干扰 /locate 定位命令。该命令不会定位到已被移除的结构。如果目标结构位于未加载的区块中,它有可能与其他结构重叠,但重叠移除逻辑不会取消已定位结构的生成。
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