Dr.Robotnik Core

Dr.Robotnik Core

Add movesets inspired from outcome memories for Eggman!

>-----------------------🔴EGGMAN🔴-----------------------<


INSPIRED BY:


CREATOR DESCRIPTION: Hello outcome warriors! welcome to my first ever modding community I have ever created, this took long time to make for single solo developer I dedicate my time since the modpack, I decided to not post the modpack here since now im more focused on quality than quantity for you guys and it alright! this mod will cover the core of adding inspired movesets from well known outcome memories an EXE asymmetrical horror game on roblox, if it your first time being the only sonic fan here I suggest giving that game a try before trying out this mod!
check out my profile for any other cores you like to select!
https://www.curseforge.com/members/sonnykaisho/projects

CURRENTLY YOU SELECTED EGGMAN! 
''I AM THE
EGGMAN AND I HAVE THE MASTER PLAN!'

RECOMMENDED:

FOR THE CPM MODEL FOR EGGMAN PLEASE GO TO THIS LINK FOR THE ALPHS SONIC SKIN PACK IT FREE!
and install customizable player models within your versions
REQUIRES COREAPI FOR THE MOD TO FUNCTION:

BEST PAIR WITH:

Improve the healthbar UI with any mod or resource pack you wanna use!
for me I use cyberhud by VoKaP!
Shoulder surfing for better dynamic camera!
Use Sound Physics remastered for the best experience!
Pehkui for CPM scaling, which is stated in the alphs sonic skin pack

EGGMMAN LMS AGAINST 2011X

https://www.youtube.com/watch?v=qtiLztqehkg

NEW TRAILER (EGGMAN AND METAL SONIC ARE FINALLY MULTIPLAYER SUPPORTED!)
https://www.youtube.com/watch?v=e8rOybVMoP0&t=20s

 

MOD DESCRPTION: THIS MOD RECREATE MOVESET FROM OUTCOME MEMORIES IT IS INSPIRED AND PURELY MADE FOR FUN AND TO FILL THE BLANK FOR THE GAME, IF YOU GUYS HAVE ANY QUESTIONS, CONCERNS OR FEEDBACK FEEL FREE TO COMMENT ON THIS MOD :D IT MADE WITH PASSIONATE JUST LIKE HOW OUTCOME MEMORIES WAS MADE

The Core was previously updated after this LMS trailer as time as it took
there will be no changelog, read the spoilers for movesets!
This will be a new changelog when the mod are officially being updated on the project
Make sure to come back to this page when there news!

CHANGELOG:
EGGMAN
: OUTCOME MEMORIES UPDATED TO 1.5 (8/25/26)

Now reuses LMS for eggman! enjoy your MASTER PLAN! (check the spoilers for his little buff)
Adds taunting voicelines that target all hostile mobs when you escape a chase (does not include 2011X dialogue, it is used later in the future, however easter egg voicelines will be added later so.. stay tune)
improved the GUI dynamically to outcome memories

This changelog will be reset and return to the mod description after another updates

Eggman plays out as more defensive and supporter role in this core, he isn't easily the most powerful and is mostly human when it comes to attacking but his MASTER PLAN will always be effective!
rather than playing out as on the frontline, he become more of difficult speed evader for any other entities he encounters however he need Metal Sonic to defend him in extreme case of vulnerability.
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This section will break down the moveset for eggman recreated from outcome memories his kit are incredibly simple and is wiki accurate but has been buffed so it will be little different
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[EGGMAN MOVESETS AND PASSIVE]

Make sure to use /character @player EGGMAN

Energy Shield:

This is Eggman main defensive move, that activate a temporary one-time shield, that block any incoming attack and stun them for 3 seconds
and decent knockback and of course 10-damage
It is immune to anything that touches and even creeper explosion (as eggman can stop landmines from tripwire)
This still make him vulnerable to projectiles and will take damage.

Cooldown: 35s
25 seconds if failed to use after the duration

 

Jetpack Boost:

The jetpack boost is the main escaper button for Eggman in case that something is approaching much quicker the speed is to your advantage to run away from,
it simply give speed amplifer and last for around 5 seconds

Cooldown: 22s

DOUBLE JUMP: 

Eggman is able to make burst of his jetpack up above his feet to reach higher grounds, this offer more vertical advantages that those cannot reach
Cooldown: 10s

METAL SONIC SUPPORT (NEW):

in multiplayer Eggman can significantly speed up the repair time for Metal Sonic
offering teamwork advantages to each other! otherwise his repair is limited in singleplayer
2.5 seconds ---> 0.75 seconds

 

LMS MECHANICS (ONLY FOR SINGLEPLAYER):

Eggman has his own LMS aim to defeat those on dangerous scale that buffs survivor stats than normal providing him much more advantage only in singleplayer, and has the option to stall in order to escape

His buff is significantly important from usually avoiding confrontation into high-stakes survival to outwit anything that get in your way. you must control your fate

it is configurable with any mob id you like to put in to trigger the phase though unlike the game round match, it detect the mob presence in world and block-in range before triggering a theme

MUSIC: CRACKED EMPIRE (3:10) by astranova (even when scrapped the cracked empire still lives in our heart)

This buff is not about it, it about the master plan!

 
Energy shield buff:
Eggman now gain increased stun time and slight increased damage when using the energy shield
STUN: 3s ---> 5s
DAMAGE: 10 ---> 13

EXTRA 65 HP (Like other survivors do)

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