
Isle of Berk Performance Patches
Stops IoB 1.2.0 dragons from repathing every tick. Companion only — keep the original jar.
Isle of Berk Performance Patches
Keeps Isle of Berk 1.2.0 dragons from asking for a new flight/follow path every tick. After a goal starts, the first move still happens immediately; later path requests run every 4 ticks instead of 1.
Also lets you change how often eggs check hatch progress and how often Shock particles spawn. Shock damage is unchanged.
On the client, it reuses already-resolved dragon textures and a few fixed egg/projectile model paths so those lookups are not rebuilt every frame.
Not a replacement. Keep official isleofberk-1.2.0.jar installed. Same companion version on server and clients.
Needs
Minecraft 1.18.2 · Forge 40.3.x · Isle of Berk 1.2.0 · GeckoLib 3.0.57 · Java 17
Config (config/isleofberkperformance.toml)
ai_move_throttling_enabled— default onai_move_interval_ticks— default4(set1for stock IoB)egg_hatch_check_interval_ticks— default20(already stock)shock_particle_interval_ticks— default8(already stock)
Source: https://github.com/Vonix-Network/isleofberk-performance-patches
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