
物品栏粒子
为你的库存物品添加精美粒子效果!让你的库存更加生动活泼!✨ 现在支持模组物品!✨

Inventory Particles — 一款视觉模组,为你的物品栏物品添加了大量新粒子!使用它,你可以让物品栏变得更加生动和动态!当然,它是完全客户端的。



Inventory Particles 中的所有粒子都是数据驱动的!这意味着你可以仅通过资源包和一些基础配置来添加更多粒子!
你可以自定义: 1) 物理效果(加速度、减速度、冲量等) 2) 旋转(实际和视觉) 3) 尺寸(+动画) 4) 颜色(+动画) 5) 纹理(+动画) 6) 生成源(从中生成粒子的物品) 7) 生成区域(仅需额外纹理) 8) 生命周期(刻) 9) 以及其他小细节 ^^
不幸的是,我们还没有时间制作 Wiki,所以目前你可以尝试自行摸索 😅
示例配置 (examle_config.json)
{
"life_time": 100,
"animation_type": "stretch",
"animation_speed": 1.0,
"size": {
"width": 8.0,
"height": 8.0
},
// 或者
"size": {
// [https://nicmulvaney.com/easing](https://nicmulvaney.com/easing)
"interpolation": "ease_in_quint",
"sizes": {
"0": {
"width": 16.0,
"height": 16.0,
// 覆盖 "ease_in_quint"
"interpolation": "linear"
},
"50": {
"width": 32.0,
"height": 32.0
},
"100": {
"width": 64.0,
"height": 64.0
}
}
},
"textures": [
"inventory-particles:example/texture_0.png",
"inventory-particles:example/texture_1.png"
],
"holders": [
{
"item": "minecraft:potion",
"spawn_area": "example_spawn_area.png",
"spawn_count": [0, 1],
"spawn_frequency": [5, 20],
"speed_coefficient": 0.3,
"color": "#AARRGGBB",
// 或者
"color": {
// mixed, random, random_static, gradient, gradient_random_static, gradient_loop, gradient_bounce
"mode": "gradient",
"values": ["#FF8CC091", "#003700", "nbt", "nbt_list"],
"speed": 5.0
},
"nbt_conditions_match": "none",
"nbt_conditions": [
{
"this_name": "components",
"this_type": "object",
"next_match": "any",
"next": {
"this_name": "minecraft:potion_contents",
"this_type": "object",
"next_match": "any",
"next": [
{
"this_name": "potion",
"this_type": "string",
"check_value": "minecraft:water"
}
]
}
}
]
}
],
"physics": {
"base": {
"x_speed": {
"impulse": [0.0, 0.0],
"impulse_bidirectional": false,
"acceleration": 0.0,
"acceleration_bidirectional": false,
"max_acceleration": [-100.0, 100.0],
"braking": 0.0,
"turbulence": [0.0, 0.0],
"cursor_impulse_inherit_coefficient": 1.0
},
"y_speed": {
"impulse": [0.0, 0.0],
"impulse_bidirectional": false,
"acceleration": 0.0,
"acceleration_bidirectional": false,
"max_acceleration": [-100.0, 100.0],
"braking": 0.0,
"turbulence": [0.0, 0.0],
"cursor_impulse_inherit_coefficient": 1.0
},
"angle_speed": {
"impulse": [1.0, 1.5],
"impulse_bidirectional": false,
"acceleration": 0.0,
"acceleration_bidirectional": false,
"max_acceleration": [-100.0, 100.0],
"braking": 0.0,
"turbulence": [0.0, 0.0]
}
},
"rotation": {
"particle": {
"spawn_angle": [0.0, 360.0],
"rotate_in_movement_direction": false,
"speed": {
"impulse": [0.0, 0.0],
"impulse_bidirectional": false,
"acceleration": 0.0,
"acceleration_bidirectional": false,
"max_acceleration": 0.0,
"braking": 0.0,
"turbulence": [0.0, 0.0]
}
},
"texture": {
"spawn_angle": [0.0, 0.0],
"rotate_in_movement_direction": false,
"speed": {
"impulse": [0.0, 0.0],
"impulse_bidirectional": true,
"acceleration": 0.0,
"acceleration_bidirectional": false,
"max_acceleration": 0.0,
"braking": 0.0,
"turbulence": [0.0, 0.0]
}
}
}
}
}


想要支持模组和作者?只需向所有人介绍这个模组!
是的,你没看错。仅通过宣传,你就能很好地支持模组和创作者。知道这个模组的人越多,下载量就越高,更多的下载量会给予作者良好的动力,并增加网站收入(这几乎就是免费捐赠)。请记住,宣传不能具有侵扰性和烦人性!
你能做什么?
- 制作视频评测 / 广告
- 向你的朋友介绍这个模组
- 直接下载这个模组(如果你想玩的话 :D)
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